Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $32
Target: $400
8%
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 3
1
2
3
>
Showing results 1 to 25 of 57
Search took
0.00
seconds.
Search:
Posts Made By:
Morning
Forum:
Scripting
02-22-2024, 03:48
Replies:
0
Solved
[L4D2]How do you spawn a breakable wooden crate?
Views:
332
Posted By
Morning
[L4D2]How do you spawn a breakable wooden crate?
I use a pretty basic function to spawn in physics props within my plugins. It's not the most elegant method, but it's been enough for what I want up until now:
public Action:spawnpropangle(char...
Forum:
Plugins
02-02-2024, 08:13
Replies:
149
[L4D & L4D2] Target Override (2.29) [25-Mar-2024]
Views:
49,157
Posted By
Morning
Re: [L4D & L4D2] Target Override (2.28) [20-Jan-2024]
Brilliant! Thanks so much for this :twisted:
Forum:
Scripting
01-26-2024, 06:35
Replies:
1
Solved
[L4D2]Database not connecting until player connects
Views:
366
Posted By
Morning
[L4D2]Database not connecting until player connects
I'm connecting to mysql database using threaded connection OnPluginStart(). In my connect callback, I have function to retreive some test data with SQL_TQuery which inserts into some global vars and...
Forum:
Plugins
01-17-2024, 06:39
Replies:
149
[L4D & L4D2] Target Override (2.29) [25-Mar-2024]
Views:
49,157
Posted By
Morning
Re: [L4D & L4D2] Target Override (2.27) [05-Sep-2023]
Is there a way to make the tank treat players on the mounted gun with the same priority as normal survivors? Currently if players jump on the gun, they can get tanks to stop chasing them (order...
Forum:
Scripting
06-06-2023, 19:41
Replies:
2
[L4D2]How do I get text overlay on players/entities?
Views:
404
Posted By
Morning
Re: [L4D2]How do I get text overlay on players/entities?
Yes, i'm using env_instructor_hint at the moment, but I want to parent it to the player and make it follow them as they move around the screen. I'm not sure how to do that. Here is my current code...
Forum:
Scripting
06-06-2023, 10:48
Replies:
2
[L4D2]How do I get text overlay on players/entities?
Views:
404
Posted By
Morning
[L4D2]How do I get text overlay on players/entities?
It's hard to describe the exact text I mean, but it's basically the same text as the player names that hover over your teammates in game. Not really part of the HUD so to speak, but dynamic text that...
Forum:
Scripting
05-18-2023, 12:12
Replies:
2
Solved
[L4D2]how can I stop a command appearing in sm_help?
Views:
506
Posted By
Morning
Re: [L4D2]how can I stop a command appearing in sm_help?
haha not exactly what I asked but works like a charm, thankyou. :bee:
Forum:
Scripting
05-17-2023, 11:04
Replies:
2
Solved
[L4D2]how can I stop a command appearing in sm_help?
Views:
506
Posted By
Morning
[L4D2]how can I stop a command appearing in sm_help?
I'm just looking to prevent a command from appearing when a player uses sm_help. I want to keep the command available, but stop people finding it. I noticed the function takes flags, but can't find...
Forum:
Scripting
05-16-2023, 12:37
Replies:
1
[CSGO] Send Logs to Remote Server
Views:
446
Posted By
Morning
Re: [CSGO] Send Logs to Remote Server
If you're running on linux can you write a shell script to rsync your logs dir to a remote machine? I'm not sure if what you're asking is possible in sourcemod.
Forum:
Scripting
05-16-2023, 12:30
Replies:
1
[L4D2]Is there a way to add kick reasons in the sourcemod config?
Views:
439
Posted By
Morning
[L4D2]Is there a way to add kick reasons in the sourcemod config?
Basically I just want to add some kick reasons to the sourcemod admin menu (similar to banreasons.txt). It's just to show the player why they were kicked instead of just "kicked by administrator".
...
Forum:
Scripting
03-30-2023, 06:47
Replies:
6
Solved
[L4D2]How can I use a cheat command?
Views:
992
Posted By
Morning
Re: [L4D2]How can I use a cheat command?
Ahh yes I found the function there, thanks a lot! :avast:
void ExecuteCheatCommand(const char[] command, const char[] value = "")
{
int flags = GetCommandFlags(command);...
Forum:
Scripting
03-28-2023, 12:46
Replies:
6
Solved
[L4D2]How can I use a cheat command?
Views:
992
Posted By
Morning
Re: [L4D2]How can I use a cheat command?
No I have a dedicated server which is running SourceMod. I want to the run the command using a function like ServerCommand or something similar.
I would do the edits to my plugin rather than...
Forum:
Scripting
03-28-2023, 09:48
Replies:
6
Solved
[L4D2]How can I use a cheat command?
Views:
992
Posted By
Morning
Re: [L4D2]How can I use a cheat command?
Holy crap these tools look amazing! Yeah it looks like I will need to rename a few but that's cool. Thanks a lot! :)
edit: "sm_e nb_delete_all" prints "Command can only be used in game on a...
Forum:
Scripting
03-28-2023, 07:12
Replies:
6
Solved
[L4D2]How can I use a cheat command?
Views:
992
Posted By
Morning
[L4D2]How can I use a cheat command?
To change a "cheat" convar, from within a sourcemod plugin, I can easily use the "sm_cvar". Is there a command which will let me use a "cheat" command?
The specific command I want to use is...
Forum:
Scripting
03-21-2023, 05:41
Replies:
5
Solved
[ANY]How can I use userid to store and retreive a variable?
Views:
946
Posted By
Morning
Re: [ANY]How can I use userid to store and retreive a variable?
This looks exactly like what I am looking for! Thanks so much for the help! :twisted:
Forum:
Scripting
03-20-2023, 08:33
Replies:
5
Solved
[ANY]How can I use userid to store and retreive a variable?
Views:
946
Posted By
Morning
Re: [ANY]How can I use userid to store and retreive a variable?
Currently one reason is for storing session stats which just get reset / discarded at the end of the session and not stored in database - I'm running L4D2, and a campaign session usually consists of...
Forum:
Scripting
03-18-2023, 14:51
Replies:
5
Solved
[ANY]How can I use userid to store and retreive a variable?
Views:
946
Posted By
Morning
[ANY]How can I use userid to store and retreive a variable?
I want to store a variable for a player, but I want to access it across map changes. At the moment I am using client as an array index, but it can change.
From my understanding, a player userid...
Forum:
Scripting
01-27-2023, 20:35
Replies:
2
Solved
[L4D2]How can I check that a teleport won't fail or correct a failed teleport?
Views:
665
Posted By
Morning
Re: [L4D2]How can I check that a teleport won't fail or correct a failed teleport?
I ended up using this modified from line-of-sight teleporting to check if it's safe, though the teleport still errors if it intersects a player. It's good enough for what I need, thanks a lot for the...
Forum:
Scripting
01-27-2023, 07:44
Replies:
2
Solved
[L4D2]How can I check that a teleport won't fail or correct a failed teleport?
Views:
665
Posted By
Morning
[L4D2]How can I check that a teleport won't fail or correct a failed teleport?
I'm using teleport (https://sm.alliedmods.net/new-api/sdktools_functions/TeleportEntity) to move witches after spawning them. My problem is that I want to move them to a point within an area around...
Forum:
Scripting
01-23-2023, 15:57
Replies:
1
Solved
[L4D2]Sometimes my DB stats are being wiped, am I using the wrong forwards?
Views:
679
Posted By
Morning
Re: [L4D2]Sometimes my DB stats are being wiped, am I using the wrong forwards?
Just in case this post is happened upon in future, what fixed it for me was to also reset to 0, the client DB primary key in function ResetTotalStats. I'm guessing that sometime, somewhere, the...
Forum:
Scripting
12-28-2022, 07:03
Replies:
1
Solved
[L4D2]Sometimes my DB stats are being wiped, am I using the wrong forwards?
Views:
679
Posted By
Morning
[L4D2]Sometimes my DB stats are being wiped, am I using the wrong forwards?
There is a problem somewhere in my stats / databasing code which is causing individual player stats to be erased from the database. It's a fairly rare problem, happening once in a few days, so it...
Forum:
General
12-22-2022, 19:56
Replies:
3
Solved
[L4D2]Can SDKHooks have plugin conflicts?
Views:
944
Posted By
Morning
Re: [L4D2]Can SDKHooks have plugin conflicts?
Right, thanks that's useful to know for the future!
I'll try using SDKHook_OnTakeDamagePost. :up:
Forum:
General
12-22-2022, 15:49
Replies:
3
Solved
[L4D2]Can SDKHooks have plugin conflicts?
Views:
944
Posted By
Morning
[L4D2]Can SDKHooks have plugin conflicts?
I'm trying to make some var changes when players shoot teammates. I'm running another plugin which blocks damage (prevention of friendly fire). Is it safe to hook OnTakeDamage and use it in another...
Forum:
Scripting
12-16-2022, 10:38
Replies:
2
Solved
[L4D2]Is invisibility to bots possible?
Views:
677
Posted By
Morning
Re: [L4D2]Is invisibility to bots possible?
this looks amazing, thanks :)
Forum:
Scripting
12-15-2022, 16:49
Replies:
2
Solved
[L4D2]Is invisibility to bots possible?
Views:
677
Posted By
Morning
[L4D2]Is invisibility to bots possible?
I was wondering if anyone knows if it's possible to make a player invisible to bots from the other team.
My use case:
I would like multiple tank zombies to target just one player, but the bot...
Showing results 1 to 25 of 57
Page 1 of 3
1
2
3
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
05:13
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode