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Posts Made By:
NakashimaMakota
Forum:
Plugins
11-20-2014, 23:39
Replies:
630
[ANY] Radio v2.0.0.8 FINAL (21/08/2017)
Views:
392,672
Posted By
NakashimaMakota
Re: Radio
Plugin works great!
@Vulpixia - Check the file permissions on the ini and config files.
Forum:
Plugins
11-08-2014, 01:13
Replies:
35
[NMRiH] Full Infinite Ammo v1.3.9 (11 Sep 2014)
Views:
36,658
Posted By
NakashimaMakota
Re: [NMRiH] Full Infinite Ammo v1.3.9 (11 Sep 2014)
Do you have an updated gamedata file then? Running sm 1.6.2 4559 works pretty well but has the issue of the fn fal and mossburg not reloading, ever.
Edit, a month later, I modified the plugin to...
Forum:
Plugins
11-06-2014, 01:00
Replies:
146
Spray 'n Display (incl. Web Panel)
Views:
81,956
Posted By
NakashimaMakota
Re: Spray 'n Display (incl. Web Panel)
A replacement for this plugin would be nice. As for AdSQL it works if you tweak it...
Forum:
SourceBans / SourceBans++
11-05-2014, 13:58
Replies:
20
Bug Report
[sourcebans.smx] Failed to query database. [CS:GO]
Views:
5,833
Posted By
NakashimaMakota
Re: [sourcebans.smx] Failed to query database. [CS:GO]
I'm working on making admins work properly at all with my servers I just re-setup. Once i verify they work properly ill drop you the modified smx. The issue I was having with compiling is I wasnt...
Forum:
Plugins
05-17-2014, 00:52
Replies:
35
[NMRiH] Full Infinite Ammo v1.3.9 (11 Sep 2014)
Views:
36,658
Posted By
NakashimaMakota
Re: [NMRiH] Full Infinite Ammo v1.3.7 (29 Mar 2014)
Seeing issues with the mossberg shotgun. If you empty it once or twice, it wont reload any more.
Forum:
Plugins
05-10-2014, 01:05
Replies:
58
[NMRiH] Simple NMRiH Stats (v.0.5 12/22/13)
Views:
42,199
Posted By
NakashimaMakota
Re: [NMRiH] Simple NMRiH Stats (v.0.5 12/22/13)
I've not noticed this issue as I have players who have achieved over 30k kills taking them into scores over 200k when I run 4x points weekends and such.
an example:
Points Kills ...
Forum:
Plugin/Gameplay Ideas and Requests
04-19-2014, 19:33
Replies:
3
[REQ] NMRiH - Merge 2 addons (ranked gunstore)
Views:
986
Posted By
NakashimaMakota
Re: [REQ] NMRiH - Merge 2 addons (ranked gunstore)
Not to resurrect a dead thread, but there are servers running this. However as with many of the plugins for NMRIH people aren't them public.
Forum:
Plugins
03-02-2014, 15:49
Replies:
58
[NMRiH] Simple NMRiH Stats (v.0.5 12/22/13)
Views:
42,199
Posted By
NakashimaMakota
Re: [NMRiH] Simple NMRiH Stats (v.0.5 12/22/13)
That did it. Thanks. :D
Forum:
Plugins
03-01-2014, 23:36
Replies:
58
[NMRiH] Simple NMRiH Stats (v.0.5 12/22/13)
Views:
42,199
Posted By
NakashimaMakota
Re: [NMRiH] Simple NMRiH Stats (v.0.5 12/22/13)
Ok, what I am attempting to do is run two different configurations for this as I am running a forked server setup on linux.
In - Before - "SourceMod Doesn't support forked servers"
They don't...
Forum:
Plugins
11-29-2013, 21:32
Replies:
112
[NMRiH] Weapon Menu (v1.1.0, 01/13/14)
Views:
92,054
Posted By
NakashimaMakota
Re: [NMRiH] Weapon Menu (v1.0.6, 11/08/13)
You add them via adding a new category in the source and compiling it, and then add them to the ini file that contains the actual content of the different menus.
Forum:
Plugins
11-12-2013, 21:12
Replies:
112
[NMRiH] Weapon Menu (v1.1.0, 01/13/14)
Views:
92,054
Posted By
NakashimaMakota
Re: [NMRiH] Weapon Menu (v1.0.6, 11/08/13)
This seems to be the only proper way to do it as the ammo boxes aren't proper entities... Ill fool with that some tonight.
As to uploading the files, I will be doing so later tonight, they will...
Forum:
Plugins
11-11-2013, 22:23
Replies:
112
[NMRiH] Weapon Menu (v1.1.0, 01/13/14)
Views:
92,054
Posted By
NakashimaMakota
Re: [NMRiH] Weapon Menu (v1.0.6, 11/08/13)
Adding Health & Explosives to this is pretty simple, however I still haven't nailed down ammo....
If Marcus_Brown001 could shed some light on how to do that, itd be great.
Also, Leon, if...
Forum:
General
11-08-2013, 09:35
Replies:
3
SourceMod crashes NMRiH DS
Views:
1,603
Posted By
NakashimaMakota
Re: SourceMod crashes NMRiH DS
SourceMod 1.6 hg4168 works fine On Linux. Just need new gamedata for plugins like the weapon menu & such!
Forum:
General
11-08-2013, 09:31
Replies:
2
[NMRIH] Spawning Weapons
Views:
1,369
Posted By
NakashimaMakota
Re: [NMRIH] Spawning Weapons
Yes, there is a plugin called the NMRIH Weapon Menu, you can find it HERE (https://forums.alliedmods.net/showthread.php?t=212705&page=2).
IT IS WORKING!
Forum:
Plugins
11-08-2013, 09:30
Replies:
112
[NMRiH] Weapon Menu (v1.1.0, 01/13/14)
Views:
92,054
Posted By
NakashimaMakota
Re: [NMRiH] Weapon Menu (v1.0.1, 4/05/2013)
Yes, gamedata changed. Once we get an updated version for sourcemod this should work properly :D
Forum:
Plugins
11-08-2013, 09:27
Replies:
32
[NMRiH] Infinite Ammo (unlimited ammo)
Views:
110,695
Posted By
NakashimaMakota
Re: [NMRiH] Infinite Ammo (unlimited ammo)
FYI, finding that this plugin no longer works due to the patch last night. Any time someone connects it crashes!
Seems gamedata might be the culprit?
Forum:
Plugins
11-07-2013, 12:49
Replies:
112
[NMRiH] Weapon Menu (v1.1.0, 01/13/14)
Views:
92,054
Posted By
NakashimaMakota
Re: [NMRiH] Weapon Menu (v1.0.1, 4/05/2013)
I can't wait to see how you get the ammo to work especially... I know I am doing something wrong.... lol
Forum:
Plugins
11-07-2013, 01:07
Replies:
112
[NMRiH] Weapon Menu (v1.1.0, 01/13/14)
Views:
92,054
Posted By
NakashimaMakota
Re: [NMRiH] Weapon Menu (v1.0.1, 4/05/2013)
Ok, so I managed to get the ammo boxes into the menu however they throw this error:
This is the specific line:
public Menu_Ammo(Handle:ammo, MenuAction:action, param1, param2)
{
if...
Showing results 1 to 18 of 18
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