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Search: Posts Made By: NC.svtrade
Forum: Scripting 01-24-2021, 13:53
Replies: 7
Views: 1,052
Posted By NC.svtrade
Re: Math problem help!

used this solution.

bool:IsRectangleVisible(const Float:start[3], const Float:end[3], const Float:mins[3], const Float:maxs[3], Float:scale=1.0)
{
new Float:ZpozOffset = maxs[2];
new...
Forum: Scripting 01-24-2021, 08:03
Replies: 7
Views: 1,052
Posted By NC.svtrade
Re: Math problem help!

ahh okok thank you for the help anyways! :)
Forum: Scripting 01-24-2021, 07:33
Replies: 7
Views: 1,052
Posted By NC.svtrade
Forum: Scripting 01-24-2021, 06:44
Replies: 7
Views: 1,052
Posted By NC.svtrade
Re: Math problem help!

I appreciated your answer, but this is not the solution I wanted.
I want to get the function which returns ' how much can player see another player '
in 0~1 value.
Forum: Scripting 01-23-2021, 17:35
Replies: 7
Views: 1,052
Posted By NC.svtrade
Math problem help!

I'm making a function which detects if player can see other player or not.
I want to fetch out the percentile of ' how much can player see other player '

This is my current function.

bool...
Forum: Scripting 11-30-2019, 16:53
Replies: 2
Views: 897
Posted By NC.svtrade
SQL Query is not working.

Create Table
Format(buffer, sizeof(buffer), "CREATE TABLE IF NOT EXISTS sql_matches (");
Format(buffer, sizeof(buffer), "%s match_id bigint(20) NOT NULL,", buffer);
Format(buffer,...
Forum: Scripting 06-13-2019, 23:47
Replies: 2
Views: 1,617
Posted By NC.svtrade
Re: file probably missing from disk/repository

so I researched more, and I know that sound files which have the length shorter than 1 seconds cause that error for some reason..
Forum: Scripting 06-10-2019, 23:17
Replies: 2
Views: 1,617
Posted By NC.svtrade
file probably missing from disk/repository

@ OnPluginStart
RegConsoleCmd("say", Cmd_Say);
RegConsoleCmd("say_team", Cmd_Say);

@ OnMapStart
PrintToChatAll("%d %d", PrecacheSound("ql/chat.wav", true), FileExists("sound/ql/chat.wav"));...
Forum: Scripting 06-10-2019, 23:13
Replies: 4
Views: 1,466
Posted By NC.svtrade
Re: [TF2] beam problems

I researched more, but sadly the TE_SetupBeamPoints function's maximum life time is limited above 0.05 seconds. which I think I should use another methods.
Forum: Scripting 06-10-2019, 23:12
Replies: 2
Views: 1,306
Posted By NC.svtrade
Re: How can I pre detonate my pipe?

I was looking for tf2 demoman's pipe.
Forum: Scripting 06-08-2019, 20:12
Replies: 4
Views: 1,466
Posted By NC.svtrade
Re: [TF2] beam problems

I wanting the older beams to die faster so I can only see a single beam like
https://www.youtube.com/watch?v=Ca538R_YCtY
Forum: Scripting 06-08-2019, 13:53
Replies: 4
Views: 1,466
Posted By NC.svtrade
[TF2] beam problems

I'm currently planning to port a LG @ Quake Live to TF2...

I made a demo source code
if(weapon == iweaponlist[client][WEAPON_LIGHTNING]) {
float clpos[3], eyepos[3], clang[3], endpos[3],...
Forum: Scripting 06-06-2019, 23:30
Replies: 2
Views: 1,306
Posted By NC.svtrade
How can I pre detonate my pipe?

http://imgur.com/dvDDQPj

I just want to detonate my pipe when I touch the pipe when the pipe is rolling in the ground.
Like a junkrat in overwatch.

so.. I found a functiontable which I have to...
Forum: Scripting 06-05-2019, 11:21
Replies: 0
Views: 1,570
Posted By NC.svtrade
Help with SDKHook_OnTakeDamage

public void OnClientPutInServer(int client)
{
SDKHook(client, SDKHook_OnTakeDamage, OnTakeDamage);

}

public Action OnTakeDamage(int victim, int &attacker, int &inflictor, float &damage, int...
Forum: Scripting 05-02-2019, 17:13
Replies: 4
Views: 1,606
Posted By NC.svtrade
Re: CSGO PrintToChat Problem

Oh ok... I will test more for this problem.
Anyway, thank you for the help !
Forum: Scripting 05-02-2019, 17:12
Replies: 1
Views: 1,082
Posted By NC.svtrade
I want to make a Loop shape variable..

First of all, this thread is just for asking some scripting ideas for source code designs.

For example, I want to make a rock paper scissors command.

So.. if I put

Rock to 0
Paper to 1...
Forum: Scripting 04-30-2019, 16:29
Replies: 4
Views: 1,606
Posted By NC.svtrade
Forum: Scripting 04-30-2019, 14:14
Replies: 4
Views: 1,606
Posted By NC.svtrade
CSGO PrintToChat Problem

PrintToChatAll(" \n 0123456789 \n 0123456789 \n 0123456789 \n 0123456789 \n 0123456789 \n 0123456789 \n 0123456789 \n 0123456789 \n 0123456789 \n 0123456789 \n 0123456789 \n 0123456789 \n 0123456789...
Forum: Scripting 04-30-2019, 04:29
Replies: 3
Views: 3,559
Posted By NC.svtrade
Re: error 001: expected token: "]", but found "-integer value-"

First of all, thank you for the help ! :D

When I remove that sizeof function, there is an another error at the under source.
I think this is a chained error, so I think I have a bracket...
Forum: Scripting 04-29-2019, 15:27
Replies: 3
Views: 3,559
Posted By NC.svtrade
error 001: expected token: "]", but found "-integer value-"

I can't fix this minor problem for 2 days.... :(

Compiler error log

D:\csgo-materials\자작 플긴\csgo-warmod\pug-a1.sp(413) : error 001: expected token: "]", but found "-integer value-"...
Forum: Scripting 04-29-2019, 15:22
Replies: 2
Views: 5,046
Posted By NC.svtrade
Forum: Scripting 04-29-2019, 14:56
Replies: 2
Views: 5,046
Posted By NC.svtrade
warning 219: local variable "menu" shadows a variable at a preceding level

I'm so bad at solving minor problems...

Full Code


#define PL_NAME "csgo pug"
#define PL_AUTHOR "lck"
#define PL_DESCRIPTION "csgo simple pug plugin"
#define PL_VERSION "alpha 1.0"
#define...
Forum: Scripting 05-15-2018, 12:39
Replies: 2
Views: 2,306
Posted By NC.svtrade
Re: error 181: function argument named 'type' differs from prototype

i'm so dumb man.. kill me....

thanks man :)
Forum: Scripting 05-15-2018, 00:34
Replies: 2
Views: 2,306
Posted By NC.svtrade
error 181: function argument named 'type' differs from prototype

C:\Programming\SorucePawn\Compile\include\tfcsfunc/tfcs_cooldown.inc(15) : error 181: function argument named 'ctype' differs from prototype

this is the code...

forward Action...
Forum: Scripting 05-08-2018, 00:03
Replies: 2
Views: 1,047
Posted By NC.svtrade
Re: passing multi dimensional array to native

well i solved with ArrayList by watching your reply.

thanks :)
Showing results 1 to 25 of 115

 
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