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Search: Posts Made By: finishlast
Forum: Plugin/Gameplay Ideas and Requests 08-26-2019, 13:36
Replies: 1
Views: 461
Posted By finishlast
Re: [L4D] Rotoblin2 Fix for "Teams are tied"

OK, sorry for bumping this but I have some more Info from the logs.

When the "Teams are tied" appears I have the following in the logs.

L 08/26/2019 - 18:42:23: World triggered...
Forum: Plugin/Gameplay Ideas and Requests 07-26-2019, 04:25
Replies: 1
Views: 461
Posted By finishlast
[L4D] Rotoblin2 Fix for "Teams are tied"

Hello,

first of all let me state that I'm running rotoblin2 https://github.com/raziEiL/rotoblin2 .

I'm using rotoblin2 1.4 but my "problem" seems to happen in the other versions too and I saw...
Forum: Plugins 07-23-2019, 13:38
Replies: 10
Views: 1,767
Posted By finishlast
Re: [L4D] L4DNoSmoking (v1.0.0, 2019-07-22)

I just saw the new translation file.. now it is working with the playername.

It looks good so far, I'll put it on the server and let it run a bit.

I removed the obsolete player spawn part and...
Forum: Plugins 07-23-2019, 06:05
Replies: 10
Views: 1,767
Posted By finishlast
Re: [L4D] L4DNoSmoking (v1.0.0, 2019-07-22)

That looks very good and gets rid of a lot of useless variables.

You did:


cvar_killorslap = CreateConVar("killorslap", "1", "1 kill smoker or 2 slap smoker", CVAR_FLAGS, true, 1.0, true,...
Forum: Plugins 07-22-2019, 14:38
Replies: 10
Views: 1,767
Posted By finishlast
Re: [L4D] L4DNoSmoking (v1.0.1, 2019-07-21)

Unfortunatelly I'm not playing L4D2 and and have no server to do that.

I think it would be possible to use this plugin maybe, turn everything off in the cfg except:

// Enables Survivor Aegis...
Forum: Plugins 07-21-2019, 14:26
Replies: 10
Views: 1,767
Posted By finishlast
Re: [L4D] L4DNoSmoking (v1.0.1, 2019-07-21)

Wow man, that looks more like a complete rewrite. hahaha

I uploaded your version to the first post.

:up:
Forum: Plugins 07-20-2019, 13:07
Replies: 10
Views: 1,767
Posted By finishlast
[L4D] L4DNoSmoking (v1.0.5, 2019-07-23)

Description:
This plugin prevents the smoker from smoking the last survivor.
It checks for the following status:
1 survivor running around
the other survivors dead, incapped, pounced, smoked,...
Forum: Plugin/Gameplay Ideas and Requests 07-14-2019, 16:16
Replies: 4
Views: 661
Posted By finishlast
Re: L4d / Prevent Smokers from smoking last survivor

Nono you were indeed help.
With teleportentity up +30 it is working now.
Thank you!

Unfortunatelly I can't test it on left4dead2. I 'm running it on my l4d1 server with no issues so far.
So...
Forum: Plugin/Gameplay Ideas and Requests 07-14-2019, 13:04
Replies: 4
Views: 661
Posted By finishlast
Re: L4d / Prevent Smokers from smoking last survivor

Only for l4d2? I wrote it for l4d1.

I looked in other scripts and everyone seems to use slapplayer to break the tongue.

Like the [L4D] SmokeIT Plugin.


********
if...
Forum: Plugins 07-12-2019, 06:47
Replies: 16
Views: 2,139
Posted By finishlast
Re: [L4D/Any?] Round Start Music Player (infinite tracks)

So the "only blackscreen on first download of music" bug is fixed in this one?
Great news!
Forum: Plugins 07-09-2019, 13:23
Replies: 220
Views: 79,230
Posted By finishlast
Re: [L4D/L4D2]Lux's Model Changer(06/05/2019)

The best part is having common_patient_male01.mdl as the model for all 4 survivors.

It will present you 4 bare nakid patient butts on map start.

Hilarious.
Forum: Plugin/Gameplay Ideas and Requests 07-09-2019, 09:31
Replies: 4
Views: 661
Posted By finishlast
L4d / Prevent Smokers from smoking last survivor

Hi,

I'm pretty sure I saw that one on a russian server a while ago but I wasn't able to find the plugin.
Anyway what I would like to see is a plugin that checks if all survivors -1 are at least...
Forum: Plugins 05-16-2019, 12:47
Replies: 176
Views: 141,555
Posted By finishlast
Re: [ANY] Simple Welcome Message 1.2

No new entries. Thank you!
Forum: Plugins 05-15-2019, 13:00
Replies: 176
Views: 141,555
Posted By finishlast
Re: [ANY] Simple Welcome Message 1.2

I put it on the server.

Check log files later. thx in advance
Forum: Plugins 05-15-2019, 08:39
Replies: 14
Views: 4,519
Posted By finishlast
Re: [L4D2] Anti Safe Room Breach ( V1.3, 21/5/2017 )

I only posted the entry from the regular logs bc there's nothing in the sourcemod log.

It only ocured once anyways, so I would say it is l4d1 compatible.
Forum: Plugins 05-15-2019, 04:59
Replies: 176
Views: 141,555
Posted By finishlast
Re: [ANY] Simple Welcome Message 1.2

I have multiple entries of this here in the sourcemod log.

L 05/14/2019 - 19:42:25: [SM] Blaming: simplewelcomemsg.smx
L 05/14/2019 - 19:42:25: [SM] Call stack trace:
L 05/14/2019 - 19:42:25:...
Forum: Plugins 05-15-2019, 04:35
Replies: 14
Views: 4,519
Posted By finishlast
Re: [L4D2] Anti Safe Room Breach ( V1.3, 21/5/2017 )

Not sure if that is connected to the plugin but all I found in the log was this:

prop_door_rotating has Door model (models/props_downtown/metal_door_112_DM03_01.mdl) with no door_options! Verify...
Forum: Plugins 05-12-2019, 13:07
Replies: 33
Views: 28,916
Posted By finishlast
Re: [L4D] Safe Room Hunter Glitch Blocker

I compiled it and put it in my l4d1 roto2 server and set the cvar l4d2_anti_breach with 1 in the roto cfg.

I tried to glitch into saveroom and all I got was "You can't spawn near safe room doors."...
Forum: Plugins 05-12-2019, 13:06
Replies: 14
Views: 4,519
Posted By finishlast
Re: [L4D2] Anti Safe Room Breach ( V1.3, 21/5/2017 )

I compiled it and put it in my l4d1 roto2 server and set the cvar l4d2_anti_breach with 1 in the roto cfg.

I tried to glitch into saveroom and all I got was "You can't spawn near safe room doors."...
Forum: Plugins 04-19-2019, 07:27
Replies: 33
Views: 28,916
Posted By finishlast
Re: [L4D] Safe Room Hunter Glitch Blocker

Unfortunatelly right now all SI get slain when shoved into the saferoom.

I stopped using the plugin when I realized that rushers entered the saferoom and waited there for the tank.

They open...
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