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Search: Posts Made By: Celena Luna
Forum: New Plugin Submissions 06-10-2021, 02:54
Replies: 34
Views: 17,275
Posted By Celena Luna
Re: SetViewEntityBody 2

It is possible with this plugin with some edit (I tried and it work) but unless you only want it for normal weapon only, I wouldn't recommend using this plugin since it WILL break a lot of weapon...
Forum: New Plugin Submissions 06-05-2018, 07:37
Replies: 34
Views: 17,275
Posted By Celena Luna
Re: SetViewEntityBody 2

So if we do like this, it will give the same effect as 1.8.3?
OrpheuRegisterHook(OrpheuGetFunctionFromClass(WeaponNames[i],"SendWeaponAnim","CBasePlayerWeapon"),"Orpheu_Weapon_SendWeaponAnim",...
Forum: New Plugin Submissions 02-12-2018, 09:22
Replies: 34
Views: 17,275
Posted By Celena Luna
Re: SetViewEntityBody 2

can you give me an example? I have missed a lot of update in weapon coding because I am focusing on NPC :P
Forum: New Plugin Submissions 02-10-2018, 21:23
Replies: 34
Views: 17,275
Posted By Celena Luna
Re: SetViewEntityBody 2

The main reason that I can't use Hana's ViewEntityBody Plugins is you can't edit Recoil, Accuracy,... (Basicly weapon's data).
If this plugins can solve that problem, I think it will have better...
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