Raised This Month: $51 Target: $400
 12% 

Showing results 1 to 25 of 280
Search took 0.01 seconds.
Search: Posts Made By: Flipper_SPb
Forum: Scripting Help 03-09-2012, 05:46
Replies: 4
Views: 1,433
Posted By Flipper_SPb
Re: You have no entry to the server...

"You have no entry to the server..." is AMXX response, I think. Not server.
Forum: Scripting Help 03-08-2012, 18:45
Replies: 4
Views: 1,433
Posted By Flipper_SPb
Re: You have no entry to the server...

Change it in amxmodx/data/lang/admin.txt
Forum: Scripting Help 02-28-2012, 13:43
Replies: 3
Views: 845
Posted By Flipper_SPb
Forum: Scripting Help 02-12-2012, 06:37
Replies: 2
Views: 794
Posted By Flipper_SPb
Re: Unkown Command Change??

return client_print(id, print_chat, "Unkown Command")
return PLUGIN_HANDLED
}

?

What do you want exactly?
Forum: Scripting Help 01-24-2012, 07:58
Replies: 5
Views: 1,204
Posted By Flipper_SPb
Re: How to detect who is using func_tank?

Is this for CS? May be you know the offset for Half-Life?
Forum: Scripting Help 01-22-2012, 09:25
Replies: 5
Views: 1,204
Posted By Flipper_SPb
Forum: Scripting Help 01-09-2012, 04:59
Replies: 7
Views: 1,355
Posted By Flipper_SPb
Re: How to show who banned me ?

Look at addons/amxmodx/data/lang/admincmd.txt
Forum: Scripting Help 12-16-2011, 21:15
Replies: 10
Views: 3,027
Posted By Flipper_SPb
Forum: Scripting Help 12-16-2011, 21:11
Replies: 10
Views: 3,027
Posted By Flipper_SPb
Re: [Half-Life] Block\Hide bodyque from being spawned

I just tried with maxplayers = 10.
12, 13, 14, 15 is bodyque ents
Forum: Scripting Help 12-16-2011, 20:59
Replies: 10
Views: 3,027
Posted By Flipper_SPb
Re: [Half-Life] Block\Hide bodyque from being spawned

Yes, I see. And they are allways exists. Even at start of map.
Forum: Scripting Help 12-16-2011, 16:41
Replies: 10
Views: 3,027
Posted By Flipper_SPb
Re: [Half-Life] Block\Hide bodyque from being spawned

Yes. Some HL server mods (like miniAG) do that. But how... Sorry, I dont know.
Try to hook the spawn of "bodyque" entity.
Forum: Scripting Help 11-30-2011, 17:12
Replies: 5
Views: 1,559
Posted By Flipper_SPb
Re: Player's invisibility

Use set_entity_visibility() to solve that.
http://www.amxmodx.org/funcwiki.php?go=func&id=407
Forum: Scripting Help 11-30-2011, 06:46
Replies: 5
Views: 1,467
Posted By Flipper_SPb
Re: check client fps_max number

Use query_client_cvar() to get fps_max value
www.amxmodx.org/funcwiki.php?search=query_client_cvar
Forum: Scripting Help 11-29-2011, 07:37
Replies: 2
Views: 865
Posted By Flipper_SPb
Forum: Scripting Help 11-24-2011, 04:33
Replies: 5
Views: 1,368
Posted By Flipper_SPb
Re: Help with RegExp (?)

jim_yang (http://forums.alliedmods.net/member.php?u=19661), thanks a lot! But I don't know which one is more effective.
Forum: Scripting Help 11-24-2011, 04:03
Replies: 5
Views: 1,368
Posted By Flipper_SPb
Re: Help with RegExp (?)

Yes, I know :cry:

So, now I have:

replace_all(name, 31, "^^0", "")
replace_all(name, 31, "^^1", "")
replace_all(name, 31, "^^2", "")
replace_all(name, 31, "^^3", "")
...
Forum: Scripting Help 11-23-2011, 16:40
Replies: 5
Views: 1,368
Posted By Flipper_SPb
Help with RegExp (?)

How to remove from string all ^x, where x is digit from 0 to 8 ?

Example:

^1P^8layer^0 -> Player
Forum: Scripting Help 11-23-2011, 16:33
Replies: 2
Views: 1,803
Posted By Flipper_SPb
Re: pev_aiment

The entity is visible to its owner.
Forum: Scripting Help 11-17-2011, 04:43
Replies: 2
Views: 890
Posted By Flipper_SPb
Re: Block console message

In Half-Life Deathmatch TeamInfo message is not used at all.
Forum: Scripting Help 11-16-2011, 12:43
Replies: 2
Views: 890
Posted By Flipper_SPb
Block console message

Is it possible to block the message "Player switched to spectator mod"?
This appears in client's console when somebody goes to spectators. (Half-Life)
Forum: Scripting Help 11-13-2011, 16:14
Replies: 11
Views: 2,741
Posted By Flipper_SPb
Re: Sort Array ( for rank stats )

Apache? apache is web server. You just need mysql server.
Forum: Scripting Help 11-13-2011, 09:12
Replies: 5
Views: 2,856
Posted By Flipper_SPb
Re: Difference between ++var and var++ ?

preincrement
x = ++var
means:

var = var + 1
x = var

postincrement
x = var++
means:
Forum: Scripting Help 11-10-2011, 14:54
Replies: 6
Views: 1,422
Posted By Flipper_SPb
Re: Getting players in a specified area [advanced]

I think, you can use find_ent_in_sphere() to find a player with some interval. If player was found, check the angle between direction to player and "view" vector of your entity. And do trace from...
Forum: Scripting Help 10-29-2011, 15:29
Replies: 16
Views: 4,252
Posted By Flipper_SPb
Forum: Scripting Help 10-29-2011, 15:23
Replies: 16
Views: 4,252
Posted By Flipper_SPb
Re: get_user_name question.

Because it totally wrong.

new szName[33]
get_user_name(id, szName, charsmax(szName))

if(equal(szName, "Evaldas.Grigas"))
{

//your code
Showing results 1 to 25 of 280

 
Forum Jump

All times are GMT -4. The time now is 05:04.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode