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Search: Posts Made By: Misery
Forum: Module Coding 03-28-2016, 13:31
Replies: 14
Views: 4,826
Posted By Misery
Forum: News 12-14-2015, 17:28
Replies: 54
Views: 78,967
Posted By Misery
Re: Security advisory regarding AMX Mod 2010.1

StevenKal (https://forums.alliedmods.net/member.php?u=265847) what exactly do you think makes your AMX worth anyways?
Because you say "I support non steam"? AMXX can be used on non-steam very easily...
Forum: News 12-10-2015, 11:23
Replies: 54
Views: 78,967
Posted By Misery
Re: Security advisory regarding AMX Mod 2010.1

Who uses that anyway. It's severely less mature than AMXX. Some people really like being different for the sake of bring different I guess.
Forum: Source Servers (SRCDS) 11-10-2015, 23:06
Replies: 132
Views: 57,752
Posted By Misery
Re: Notice of changes to CS:GO Game Server Operation

Changes shoved down our throats Valve-style. Cracked servers will be a standard by then. It's already on the rise.
Forum: Scripting 11-10-2015, 00:15
Replies: 6
Views: 1,907
Posted By Misery
Re: [CSGO] Unexpected map change when a player joins empty server

Don't make me repeat please.

That said only half of my question was answered. Why is this even present i.e. why does the engine behaves like that!? Second, is it really needed, I mean is there a...
Forum: Scripting 11-09-2015, 18:26
Replies: 6
Views: 1,907
Posted By Misery
[CSGO] Unexpected map change when a player joins empty server

Hi,

First let me say, for venting purposes, that CS:GO SRCDS is a pure mess and whoever came up with that code is a moron.

Second, when a human player joins a server that is initially empty,...
Forum: Module Coding 10-03-2015, 12:15
Replies: 72
Views: 37,222
Posted By Misery
Re: Module: CSX Updating

Any way to get this? Pretty interested in O(logn) searching, could be handy as our stats tend to get big.
Seems like the rep link is no longer valid.

Don't care if it's source only.
Forum: HL1 Servers (HLDS) 12-18-2014, 21:00
Replies: 32
Views: 8,918
Posted By Misery
Re: Server Lag Due To Rates

Makes no sense. It's not about how fast the client sends, it's about how fast the server proceeds the requests.
Visibly you're above your head in this comment. Anyways..
Forum: HL1 Servers (HLDS) 12-18-2014, 20:58
Replies: 32
Views: 8,918
Posted By Misery
Re: Server Lag Due To Rates

10 ms is huge actually. Some internet providers pay sometimes k$ to get reduced latencyy by even 2 ms, for Forex trading for example.
In an ideal world, yes it doesn't matter. But in the real world,...
Forum: HL1 Servers (HLDS) 12-16-2014, 16:00
Replies: 32
Views: 8,918
Posted By Misery
Re: Server Lag Due To Rates

Oh man so much misinformation in this though. Wow..
100 fps = 10 ms delay
200 fps = 5 ms delay
1000 fps = 1 ms delay

Do the maths.. also all of the server communication is async, so the "you...
Forum: Off-Topic 10-30-2014, 14:44
Replies: 90
Views: 21,530
Posted By Misery
Re: I've reach scripting stage they said unreachable ( My projects free give away! )

Well, it's a good thing cuz seeing your code, you seem to have no idea what ure doing. Gl
Forum: Trash 10-25-2014, 15:13
Replies: 0
Views: 642
Posted By Misery
Crabs

Get rid of :crab: s
yeh thanks
Forum: HL1 Servers (HLDS) 10-16-2014, 04:42
Replies: 1
Views: 851
Posted By Misery
Constant FPS

Hi,

Have any of you tried on Windows 2008 R2 to get stable FPS. In fact any windows interest me. For now I'm bound to windows because of 2-3 amxx/meta modules I've done that must parse the code...
Forum: Suggestions / Requests 10-09-2014, 14:08
Replies: 23
Views: 3,100
Posted By Misery
Re: Cant Compile plugin help required

A script is like a gud gurl. Be kind to her and It'll compile fine. You need to talk to her.
Forum: Module Coding 10-06-2014, 16:12
Replies: 4
Views: 1,805
Posted By Misery
Re: Mysql module linking & compiling

Oh okay, thanks for the info.
Wouldn't be a bad idea indeed to upgrade. It's not unrealistic to assume there might be some performance improvements in the newer releases, considering how huge their...
Forum: Module Coding 10-05-2014, 15:22
Replies: 4
Views: 1,805
Posted By Misery
Re: Mysql module linking & compiling

Out of curiosity Arkshine, is there a reason why you are using a version dating of 2006 for Windows?
Are there performance reasons, featureset reasons, etc etc?
Forum: Module Coding 10-05-2014, 03:02
Replies: 4
Views: 1,805
Posted By Misery
Mysql module linking & compiling

Hi,

Out of curiosity, what version of MySQL is used to link with MySQL module?
Compiling myself it fos give me a whopping 3.4mb instead of 1.6 mb, so really... let's just say I don't want to...
Forum: Suggestions / Requests 09-15-2014, 16:49
Replies: 6
Views: 1,498
Posted By Misery
Re: Smoke limit

Can you be more useless please? The question he's asking is pretty straightforward.
I don't recall any plugin doing a nade limit per team. Anyways...
Forum: Scripting Help 06-10-2014, 21:07
Replies: 5
Views: 1,336
Posted By Misery
Re: Creating a wall

Another question guys!
Is there a kind of dummy model I can use (since its invisible i absolutely dont care about the model used). I'm just not sure what to put inside the mdl field.
Forum: Scripting Help 06-08-2014, 14:27
Replies: 5
Views: 1,336
Posted By Misery
Re: Creating a wall

Is there a way to have an invisible model or something? I'd just like the wall to be invisible, but still solid.
Forum: Scripting Help 06-07-2014, 13:29
Replies: 5
Views: 1,336
Posted By Misery
Creating a wall

Hi,

Could anyone give me an example on how to make a wall "func_wall" going from for example (x,y,z) from (1.0, 1.0, 1.0) to (8.0, 28.0, 1.0) (the two lower corners) with a height of 20.0 and a...
Forum: Scripting Help 05-31-2014, 18:17
Replies: 2
Views: 487
Posted By Misery
Re: ColorChat trick?

Thats indeed what I thought, just wanted to be sure.
Thanks
Forum: Scripting Help 05-30-2014, 23:19
Replies: 2
Views: 487
Posted By Misery
ColorChat trick?

Hi,

How can this be possible :
http://i59.tinypic.com/5v0z9e.jpg

As you see, grey is used as well as blue inside the same message. I don't get it?
I thought client_print_color() only...
Forum: Module Coding 05-09-2014, 12:41
Replies: 6
Views: 2,527
Posted By Misery
Re: Module NoSeeVar

In the life, in the land, in the water, in the air... its everywhere.
Forum: Module Coding 02-04-2014, 23:28
Replies: 1
Views: 930
Posted By Misery
ClientCommand equivalent for server?

Hi,

It is easy in a module to catch ClientCommand using metamod bease hooks.
But what about the commands issued by the server operator?

I would like to be able to ***differentiate*** between...
Showing results 1 to 25 of 143

 
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