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Search: Posts Made By: Old and Slow
Forum: Source Servers (SRCDS) 08-28-2018, 16:24
Replies: 0
Views: 126
Posted By Old and Slow
CS:S HE grenade on demand exploit

I was speccing a player on my CS:S server and he seemed to be able to toss an HE grenade at will - I saw 4 or 5 thrown in one round well after the buy time expired.

Is anyone aware of a...
Forum: Metamod:Source Questions 05-04-2018, 20:37
Replies: 1
Views: 359
Posted By Old and Slow
Re: Trouble setting up metamod

Hmmm, not sure about that link.

Need a little more info.

Windows or Linux?

My setup is different from that tutorial. I have 3 main directory "levels":
install directory (where steamcmd is -...
Forum: Metamod:Source Questions 04-08-2018, 13:51
Replies: 1
Views: 411
Posted By Old and Slow
Re: Metamod & CS:GO server problem.

I assume that you have the latest stable versions of MM and SM and any related plugins.

Try using a server start command like this:
srcds -console -condebug -port 27015 -norestart -game csgo...
Forum: General 04-08-2018, 13:28
Replies: 8
Views: 468
Posted By Old and Slow
Re: steam ID version

OK, I went back and tried the sm_addban command again using the steamID3 [U:] and it did work. The problem is that the "Admin commands (sourcemod)" page does not show the correct format for...
Forum: General 04-07-2018, 11:04
Replies: 8
Views: 468
Posted By Old and Slow
Re: steam ID version

Yes, while connected to the server. I can't get that information from the client alone.

Those are the versions of the plugins. I installed sourcemod 1.8 build 6040 a couple of months ago.
Forum: General 04-06-2018, 23:00
Replies: 8
Views: 468
Posted By Old and Slow
Re: steam ID version

sm_version: SourceMod 1.8.0.6040, by AlliedModders LLC

sm plugins list
"Player Commands" (1.8.0.6040) by AlliedModders LLC
"Client Preferences" (1.8.0.6040) by AlliedModders LLC
"Anti-Flood"...
Forum: General 04-06-2018, 20:08
Replies: 8
Views: 468
Posted By Old and Slow
Re: steam ID version

sorry, typo, "[U:N:NNNN]"

When I try addban, I get the message "must start with STEAM_"

I will try it again, but it not working is why I asked...


-edit because :x (colon x) just doesn't...
Forum: General 04-06-2018, 11:57
Replies: 8
Views: 468
Posted By Old and Slow
steam ID version

There are some sections of sourcemod that still require the old steamID (STEAM_) rather than the new steamID3 ([ULxxxxx]) - sm_addban and the admin.cfg, for example. Is there any plan to upgrade...
Forum: Metamod:Source Questions 12-27-2017, 01:10
Replies: 0
Views: 442
Posted By Old and Slow
recommended development environments

Howdy,

It's been a while since I tinkered with the MM:S plugins. Fortunately, the ones I use have not needed to be rebuilt for several years.

At one point I knew which distros of Linux and...
Forum: Plugins 10-30-2016, 01:54
Replies: 2,097
Views: 820,754
Posted By Old and Slow
Re: [CSS/CS:GO] Weapon Restrict

Never mind - looks like I changed the wrong line and that confused the issue.
All seems to be working now!
Forum: Plugins 10-19-2016, 23:23
Replies: 2,097
Views: 820,754
Posted By Old and Slow
Re: [CSS/CS:GO] Weapon Restrict

I have this plugin running and it seems to work fine for explicitly named maps. I cannot seem to get the "group" maps to work: de_.cfg and others. Is there any particular trick to doing this? I setup...
Forum: General 09-25-2015, 14:27
Replies: 73
Views: 95,488
Posted By Old and Slow
Re: How to make map specific config files.

It looks like 9/16 server update killed this feature.
Anybody else having trouble with it?

.......O&S
Forum: Coding MM:S Plugins & SM Extensions 09-22-2015, 22:44
Replies: 27
Views: 5,516
Posted By Old and Slow
Re: Paying for BASIC help

LOL, nah, statute of limitations ended in June (3 years). :wink:

But I did want to razz ya about it! :nono:
Forum: General 09-22-2015, 08:32
Replies: 4
Views: 384
Posted By Old and Slow
Re: Looking for SM equivalents

Thanks, D-man, I will sift thru those tonight.
Forum: General 09-22-2015, 00:08
Replies: 4
Views: 384
Posted By Old and Slow
Looking for SM equivalents

Howdy,
I am a longtime Mani Admin plugin (MAP) user but the latest update has finally killed the plugin (no more support that I can find).

MAP has some fundamental features that I am trying to...
Forum: Coding MM:S Plugins & SM Extensions 09-20-2015, 22:25
Replies: 27
Views: 5,516
Posted By Old and Slow
Re: Paying for BASIC help

So, I never did get my $60.
Forum: Metamod:Source Questions 12-07-2013, 16:37
Replies: 2
Views: 11,756
Posted By Old and Slow
Re: Metamod and Counter Strike: Global Offensive

If you start out from scratch with a fresh, new Windoze CSGO server, you will have something like this:

...[steamcmd install directory]
...+...csgo
...+...+...bin
...+...+...cfg...
Forum: Coding MM:S Plugins & SM Extensions 09-17-2013, 17:43
Replies: 328
Views: 76,216
Posted By Old and Slow
Forum: Coding MM:S Plugins & SM Extensions 06-30-2013, 12:30
Replies: 12
Views: 5,057
Posted By Old and Slow
Re: Valve Server Plugins - few questions

I think Psy is referring to the VSP sample plugins provided with the SDK. In the CSS SDK, the sample plugin is located in the utils subdirectory. No such directory in CSGO. There is still a...
Forum: Coding MM:S Plugins & SM Extensions 05-24-2013, 10:05
Replies: 328
Views: 76,216
Posted By Old and Slow
Forum: Coding MM:S Plugins & SM Extensions 01-20-2013, 14:18
Replies: 6
Views: 1,680
Posted By Old and Slow
Re: Creating a global cvar

I have been using this mechanism:

define in global area:

ConVar announcer_version("annnouncer_version", "0.5B", FCVAR_SPONLY|FCVAR_NOTIFY, "Announcer Version");

also add in the global area:...
Forum: Coding MM:S Plugins & SM Extensions 01-20-2013, 10:10
Replies: 1
Views: 826
Posted By Old and Slow
Re: SH_DECL_HOOK2 errors

First guess is that something is not being included. I was able to drop your code line into one of my MM:S plugins and it still compiled using VS2005. Haven't tried it on VS2008 or VS2010 but suspect...
Forum: Coding MM:S Plugins & SM Extensions 12-11-2012, 21:22
Replies: 19
Views: 2,234
Posted By Old and Slow
Re: Question: mani_admin_plugin_mm_i486.so => Error

Yes, I got that and the workaround got it to compile. :up:
Forum: Coding MM:S Plugins & SM Extensions 12-10-2012, 21:35
Replies: 19
Views: 2,234
Posted By Old and Slow
Re: Question: mani_admin_plugin_mm_i486.so => Error

Which is "your" SDK? I downloaded the latest OB version (11/12) using Hg from here: http://hg.alliedmods.net/hl2sdks/

I also got the development MM:S using Hg.
and the latest Mani using SVN.
...
Forum: Coding MM:S Plugins & SM Extensions 12-10-2012, 00:09
Replies: 19
Views: 2,234
Posted By Old and Slow
Re: Question: mani_admin_plugin_mm_i486.so => Error

OK, I still get an error trying to compile tier0/memoverride.cpp - g_pMemAlloc is undefined - I am thinking that there is an environment variable that I am not setting/resetting...
Showing results 1 to 25 of 113

 
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