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Posts Made By:
Fedcomp
Forum:
Module Coding
03-23-2016, 02:42
Replies:
14
[DISCLAIMER] Shell/Bash/CMD Access through HLDS
Views:
4,880
Posted By
Fedcomp
Re: [DISCLAIMER] Shell/Bash/CMD Access through HLDS
There was already module named ExecuteX (cant find at this moment) which was executing files you specify. You didn't discover america, neither end has happend.
Forum:
Scripting
02-28-2016, 03:15
Replies:
16
MySQL executing many queries at once
Views:
2,632
Posted By
Fedcomp
Re: MySQL executing many queries at once
If you have while loop, i suppose you blocking the server while doing it. So you doing it in a map start i guess? in that case i also assume you may use SINGLE sql query and send it to database.
I...
Forum:
GunGame
02-17-2013, 11:49
Replies:
27
GGStats 2.0 (Web)
Views:
22,725
Posted By
Fedcomp
Re: GGStats 2.0 (Web)
it's not an error, it's just smarty syntax. The file you editing is not pure html, but smarty template.
Forum:
Scripting Help
09-23-2012, 07:38
Replies:
9
[orpheu] modify A2S_INFO
Views:
3,062
Posted By
Fedcomp
Re: [orpheu] modify A2S_INFO
any ideas?
Forum:
Scripting Help
08-15-2012, 17:52
Replies:
16
A2S_PLAYER and players playtime (Orpheu?)
Views:
5,640
Posted By
Fedcomp
Re: A2S_PLAYER and players playtime (Orpheu?)
wow, sweet, can you give me link?
(i perfectly understand english, no need in russian :) )
Forum:
Scripting Help
08-13-2012, 16:27
Replies:
16
A2S_PLAYER and players playtime (Orpheu?)
Views:
5,640
Posted By
Fedcomp
Re: A2S_PLAYER and players playtime (Orpheu?)
what about signature for SVC_PlayerInfo? is mine correct? why it doesn't hook the function then?
thank you, your signature is work
[Orpheu] NET_SendPacketPost
[Orpheu] NET_SendPacketPost...
Forum:
Scripting Help
08-13-2012, 04:30
Replies:
16
A2S_PLAYER and players playtime (Orpheu?)
Views:
5,640
Posted By
Fedcomp
Re: A2S_PLAYER and players playtime (Orpheu?)
I saw some funcs from orpheu where you can edit input parameters of hooked function (i am right?)
so i tryed to hook A2S_Players function, but no success (i wrote debug message, but it not shown...
Forum:
Scripting Help
08-03-2012, 18:09
Replies:
2
Grenade team semiclip
Views:
1,327
Posted By
Fedcomp
Re: Grenade team semiclip
not the same way.
Forum:
Scripting Help
08-03-2012, 05:13
Replies:
16
A2S_PLAYER and players playtime (Orpheu?)
Views:
5,640
Posted By
Fedcomp
Re: A2S_PLAYER and players playtime (Orpheu?)
no, im trying to make play time for bots. Even when im adding bots with valuable delay, all the bots have the same playtime. Obviously players don't want to join my not fake server, because they...
Forum:
Scripting Help
08-03-2012, 04:54
Replies:
16
A2S_PLAYER and players playtime (Orpheu?)
Views:
5,640
Posted By
Fedcomp
Re: A2S_PLAYER and players playtime (Orpheu?)
okay i found a function, it's SVC_PlayerInfo. Now how to hook and replace return of this function? (obviously i need to have output from this function too)
Forum:
Scripting Help
08-03-2012, 04:18
Replies:
9
[orpheu] modify A2S_INFO
Views:
3,062
Posted By
Fedcomp
Re: [orpheu] modify A2S_INFO
you mean example from OvidiuS must works now?
Forum:
Scripting Help
08-02-2012, 21:57
Replies:
16
A2S_PLAYER and players playtime (Orpheu?)
Views:
5,640
Posted By
Fedcomp
Re: A2S_PLAYER and players playtime (Orpheu?)
no prob, you have solution for my problem?
Forum:
Scripting Help
08-02-2012, 21:44
Replies:
16
A2S_PLAYER and players playtime (Orpheu?)
Views:
5,640
Posted By
Fedcomp
Re: A2S_PLAYER and players playtime (Orpheu?)
idk why, but even when i'm trying to add bots with delay, they have the same time.
So, i think i need to replace A2S_PLAYER
Forum:
Scripting Help
08-02-2012, 21:21
Replies:
3
I have a problem to register clcmd to buy
Views:
1,709
Posted By
Fedcomp
Re: I have a problem to register clcmd to buy
replace buy is not simple, maybe you will find something usefull there
https://forums.alliedmods.net/showthread.php?t=155902
Forum:
Scripting Help
08-02-2012, 21:11
Replies:
16
A2S_PLAYER and players playtime (Orpheu?)
Views:
5,640
Posted By
Fedcomp
A2S_PLAYER and players playtime (Orpheu?)
I just need to replace play time in A2S_PLAYER, it's possible?
Forum:
Scripting Help
07-31-2012, 15:59
Replies:
9
[orpheu] modify A2S_INFO
Views:
3,062
Posted By
Fedcomp
Re: [orpheu] modify A2S_INFO
can you show me some code? im new in orpheu.
Forum:
Scripting Help
07-30-2012, 16:01
Replies:
9
[orpheu] modify A2S_INFO
Views:
3,062
Posted By
Fedcomp
[orpheu] modify A2S_INFO
Hello.
How to catch and modify A2S_INFO using orpheu?
for example how to replace map?
Forum:
Scripting Help
07-24-2012, 11:51
Replies:
32
Force client to use sv_downloadurl
Views:
7,837
Posted By
Fedcomp
Re: Force client to use sv_downloadurl
bump? some peoples alreadly have this fix, but don't want to share it.
Forum:
Scripting Help
07-10-2012, 12:33
Replies:
2
Grenade team semiclip
Views:
1,327
Posted By
Fedcomp
Grenade team semiclip
Hello, how to make grenades able to fly trough your teammates? Something like semiclip for grenades.
Forum:
Module Coding
09-30-2011, 23:59
Replies:
8
[idea] Arguments for plugins in plugins.ini
Views:
2,635
Posted By
Fedcomp
Re: [idea] Arguments for plugins in plugins.ini
Configs too?
facepalm
Forum:
Module Coding
09-26-2011, 14:56
Replies:
26
Ground module (WIP)
Views:
8,915
Posted By
Fedcomp
Re: Ground module (WIP)
anyone?
Forum:
Module Coding
09-25-2011, 22:46
Replies:
26
Ground module (WIP)
Views:
8,915
Posted By
Fedcomp
Re: Ground module (WIP)
Hello. How to compile this module for linux?
compile cmds?
g++ *.cpp?
Forum:
Module Coding
09-18-2011, 19:11
Replies:
8
[idea] Arguments for plugins in plugins.ini
Views:
2,635
Posted By
Fedcomp
Re: [idea] Arguments for plugins in plugins.ini
http://pastebin.com/ydfbyv1r
Sourcemod style better.
I hate tabs for many reasons.
Forum:
GunGame
08-10-2011, 16:51
Replies:
27
GGStats 2.0 (Web)
Views:
22,725
Posted By
Fedcomp
Re: GGStats 2.0 (Web)
topic is old, but I will answer the above post:
Set the chmod on smarty templates dir and subdirs
Forum:
Scripting
07-31-2011, 06:12
Replies:
7
EmitSound mp3 file.
Views:
2,844
Posted By
Fedcomp
Re: EmitSound mp3 file.
ClientCommand(client,"mp3 play ^"mp3 file path^"");
Showing results 1 to 25 of 43
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