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Search: Posts Made By: MercedeSx7
Forum: Scripting Help 03-07-2013, 11:27
Replies: 12
Views: 2,252
Posted By MercedeSx7
Re: Touch help

Thank you conner so much you helped :)
Forum: Scripting Help 03-02-2013, 12:43
Replies: 12
Views: 2,252
Posted By MercedeSx7
Re: Touch help

Yes thanks it works but i can get the weapon for about 5 times, any whay of picking it up unlmited times?
Forum: Scripting Help 03-02-2013, 12:24
Replies: 12
Views: 2,252
Posted By MercedeSx7
Re: Touch help

I need it for SURF.
Im just giving and example of some weapon when someone help me i will add all weapons.
Its like when someone touches a weapon he gets it but the weapon that is built on map...
Forum: Scripting Help 03-02-2013, 12:02
Replies: 12
Views: 2,252
Posted By MercedeSx7
Re: Touch help

#include <amxmodx>
#include <hamsandwich>
#include <fun>

public plugin_init()
{
RegisterHam(Ham_Touch, "weapon_mp5navy", "mp5_touch");
}

public mp5_touch( iTouched, iToucher )
Forum: Scripting Help 03-02-2013, 11:16
Replies: 12
Views: 2,252
Posted By MercedeSx7
Touch help

#include <amxmodx>
#include <fakemeta>

public plugin_init()
{
register_forward(FM_Touch, "touch");
}

public touch(id, weapon)
{
Forum: Suggestions / Requests 02-23-2013, 11:35
Replies: 1
Views: 679
Posted By MercedeSx7
"Weapon Spawn"

Hi guys i need this kind of thing for SURF MOD.
Its this: When someone picks up a gun, it will respawn a new one (the same gun at the same place)
Anyone? :D
Forum: Scripting Help 01-30-2013, 08:49
Replies: 2
Views: 834
Posted By MercedeSx7
Hud Help

Hi can enyone help me the hud dosent show :S


public PokaziInformacije(id)
{
id -= ZADATAK_POKAZI_INFORMACIJE;

if(!is_user_alive(id))
{
new...
Forum: Scripting Help 01-17-2013, 11:13
Replies: 2
Views: 1,130
Posted By MercedeSx7
Unlimited Reloads (For paintball)

Hi guys i have problem with ham reload.. :(


#include <amxmodx>
#include <cstrike>
#include <hamsandwich>
#include <fakemeta>

new const PLUGIN[] = "Unlimited Reloads (For paintball)";
new...
Forum: Scripting Help 01-14-2013, 13:21
Replies: 4
Views: 958
Posted By MercedeSx7
Re: text in left corner

No lol
Is it statustext?
Forum: Scripting Help 01-14-2013, 12:40
Replies: 4
Views: 958
Posted By MercedeSx7
text in left corner

How can i make text in down left corner like "print_center" is there "print_left" or somthing? xD
Forum: Approved Plugins 01-14-2013, 05:15
Replies: 1,141
Views: 983,583
Posted By MercedeSx7
Re: Base Builder Zombie Mod v6.5 [01/15/2011]

I fixed it.
The error tells you that "Respawn_Human" is not a function..
i replaced

set_task(3.0,"Respawn_Human",id+TASK_RESPAWN)

->

set_task(3.0,"Respawn_Player",id+TASK_RESPAWN)
Forum: Zombie Plague Mod 01-04-2013, 06:29
Replies: 0
Views: 719
Posted By MercedeSx7
[ZP] Extra Item: Bazooka : Help

Hi people i have a problem with my bazooka

When i buy bazooka and shoot it(50%) and sudinly i turn into zombie, the people around that got in the bazooka shoot area gets infected?

You can also...
Forum: Zombie Plague Mod 01-02-2013, 06:48
Replies: 15
Views: 3,067
Posted By MercedeSx7
Re: Fist zombie Hp

Why this? o.O

In main zp plugin ->

ShowSyncHudMsg(0, g_HudSync, "%L", LANG_PLAYER, "NOTICE_FIRST", g_playername[forward_id], get_user_health(forward_id)))


Lang file

NOTICE_FIRST = %s is...
Forum: Zombie Plague Mod 01-01-2013, 11:59
Replies: 1
Views: 746
Posted By MercedeSx7
First zombie sound!

Hi guys can i remove first zombie infect sound?
Forum: Zombie Plague Mod 12-29-2012, 17:09
Replies: 2
Views: 1,074
Posted By MercedeSx7
Forum: Zombie Plague Mod 12-29-2012, 17:08
Replies: 6
Views: 2,403
Posted By MercedeSx7
Re: sky for zombie plague :)

http://kk3d.de/counter-strike/skies/polarnight1.zip i think its this...
Forum: Zombie Plague Mod 12-29-2012, 14:02
Replies: 8,632
Views: 6,656,670
Posted By MercedeSx7
Re: [Zp] Another Zombie's models Collection

Zombie Models #1

(Click on the picture to download the model)

https://dl.dropbox.com/u/94965839/zm_hm/zm1.PNG (https://dl.dropbox.com/u/94965839/zm_hm/zm1.mdl)...
Forum: Zombie Plague Mod 12-29-2012, 13:05
Replies: 2
Views: 1,074
Posted By MercedeSx7
[ZP] Lasermine kills teamates at end of round

As the title says
Hers code

/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <fakemeta>
#include <xs>
#include <zombieplague.inc>
Forum: Zombie Plague Mod 12-29-2012, 12:11
Replies: 15
Views: 3,067
Posted By MercedeSx7
Re: Fist zombie Hp

Bat if you use zp 4.3 i can do it but i dont know 5.0.
Forum: Zombie Plague Mod 12-28-2012, 15:30
Replies: 3
Views: 1,222
Posted By MercedeSx7
Any exploits/bugs on ZP 4.3 FIX5A

Has anyone noticed any bugs/exploits on zp4.3 fix5a?
If yes please post here :)
Forum: Scripting Help 12-24-2012, 12:16
Replies: 0
Views: 618
Posted By MercedeSx7
Sound help

Hi!
I have a problem with my jetpack + bazooka.
While i'm flying and shoot a missle i cant hear the rocket fire & explode sound.

Action fly user jetpack:

public action_fly_user_jetpack(id)
{...
Forum: Scripting Help 12-22-2012, 08:49
Replies: 0
Views: 1,278
Posted By MercedeSx7
TE_SPRITETRAIL & TE_BEAMPOINTS color

message_begin(MSG_PAS, SVC_TEMPENTITY, iVec1)
write_byte(TE_SPRITETRAIL)
engfunc(EngFunc_WriteCoord, vSrc[0])
engfunc(EngFunc_WriteCoord, vSrc[1])
engfunc(EngFunc_WriteCoord, vSrc[2])...
Forum: Zombie Plague Mod 12-18-2012, 15:36
Replies: 1
Views: 1,104
Posted By MercedeSx7
[ZP] Dual Kriss

#include <amxmodx>
#include <engine>
#include <fakemeta>
#include <fun>
#include <hamsandwich>
#include <xs>
#include <cstrike>
#include <zombieplague>

#define ENG_NULLENT -1
Forum: Zombie Plague Mod 12-18-2012, 09:56
Replies: 3
Views: 849
Posted By MercedeSx7
Re: HelP pls

#include <amxmodx>
#include <zombieplague>

new g_extraelem

public plugin_init()
{
register_plugin("[ZP] Extra item : Show Motd", "0.1", "Anonymus")

g_extraelem =...
Forum: Zombie Plague Mod 12-15-2012, 06:47
Replies: 2
Views: 1,317
Posted By MercedeSx7
[ZP] Fire Sound Help

Hi!
I have problem with fire sound :(
Can someone help :D


#include <amxmodx>
#include <fun>
#include <fakemeta>
#include <cstrike>
#include <engine>
Showing results 1 to 25 of 252

 
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