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Search: Posts Made By: kossolax
Forum: Scripting 04-22-2021, 07:37
Replies: 3
Views: 1,608
Posted By kossolax
Re: [CS:GO] No scope blur without accuracy modifiers

With sendproxy you can do that's thing. However, the netcode won't match. I mean the bullet that's the client will see won't be at the same as the server-side position.
Forum: Scripting 04-16-2021, 02:17
Replies: 3
Views: 1,608
Posted By kossolax
Re: [CS:GO] No scope blur without accuracy modifiers

m_fAccuracyPenalty changes on player move/jump/landing. Are you talking about this one?
Forum: Snippets and Tutorials 03-31-2021, 07:24
Replies: 6
Views: 8,107
Posted By kossolax
Re: [INC] Queue - FIFO

This is not tested, but would be more smart for O(1) push & pop at the cost of some more memory usage (using circular buffer)


methodmap Queue < Handle {
public Queue(int size=32) {...
Forum: Extensions 02-02-2021, 12:54
Replies: 3
Views: 1,910
Posted By kossolax
Re: uint (Operations with unsigned int)

Hello,

Are you comparing this below with FormatTime or vs previous version of your extension?



Thanks,
Steve.
Forum: Scripting 01-09-2021, 12:39
Replies: 0
Views: 733
Posted By kossolax
Detecting ballistic shield with ray

Hello,

Anyone was able to detect the csgo shield with a ray trace ? I couldn't find how to.

The ray it-self is good, ent is not the ballistic shield.
Handle trace = TR_TraceRayFilterEx(src,...
Forum: Unapproved Plugins 09-30-2020, 08:35
Replies: 14
Views: 7,396
Posted By kossolax
Re: [CSGO - Beta] Roleplay

Thanks for the credit in the post, but that's a little more than just "enum inspiration". it's very sad to see the copyright change, while forking:
...
Forum: Extensions 08-23-2020, 14:58
Replies: 61
Views: 45,864
Posted By kossolax
Re: HTTP Server w/ RCon Multiplexer

Since the latest update, as soon as webcon exts is loaded, the RCON doesn't work anymore. I've tried on Windows and Linux. I've checked for new windows signature, I've found these:

...
Forum: Extensions 08-21-2020, 01:54
Replies: 61
Views: 45,864
Posted By kossolax
Re: HTTP Server w/ RCon Multiplexer

Hello,

Does still work for you since latest csgo update ? (windows dedicated server)

Thanks,
Forum: General 06-16-2019, 01:02
Replies: 8
Views: 2,447
Posted By kossolax
Re: [Germany] Any cheap DDos Protected Hostings

Regular Dedicated server Specs: Intel Xeon E3 1270v6 - 4 c / 8 t - 3.8 GHz / 4.2 GHz with DDoS Protection
= L3, L4 filter.


Gamer Dedicated server Specs: Intel i7-7700K OC - 4 c / 8 t - 4.7 GHz...
Forum: Scripting 05-30-2019, 16:29
Replies: 43
Views: 106,384
Posted By kossolax
Re: Enum Structs Available This Holiday Season

Hello,

Why this one is invalid ?
error 008: must be a constant expression; assumed zero


enum struct Foo {
int a;
int b;
}
Forum: Snippets and Tutorials 05-30-2019, 07:33
Replies: 4
Views: 4,837
Posted By kossolax
Re: [CS:GO] Precache from mdl & pcf & vmt

Hello gubka,

Can you please provide "StrExtract" and "IsByteString" ?

EDIT: Updated code is here: https://github.com/qubka/Zombie-Plague/blob/master/zp/core/decryptor.cpp

Many thanks.
Forum: Source Servers (SRCDS) 09-29-2018, 04:44
Replies: 9
Views: 3,364
Posted By kossolax
Re: Verygames?

Verygames use OVH network which is great cause it comes pair with their special game protection.

This said, on any issue you will need to use support. As they mostly host people "not use to...
Forum: Extensions 04-09-2018, 08:35
Replies: 23
Views: 19,476
Posted By kossolax
Re: [EXTENSION][CS:GO] VScript Functions

Oh, you are right, thanks! I didn't notice the files was already update on github.
Forum: Extensions 04-09-2018, 07:31
Replies: 23
Views: 19,476
Posted By kossolax
Re: [EXTENSION][CS:GO] VScript Functions

sm exts load vscriptfun
[SM] Loaded extension vscriptfun.ext.dll successfully.

sm exts list
[10] VScript Functions (1.0.0.1): Exposes VScript methods to SourceMod

SourceMod Version...
Forum: Extensions 04-09-2018, 02:40
Replies: 23
Views: 19,476
Posted By kossolax
Re: [EXTENSION][CS:GO] VScript Functions

[SM] Plugin test.smx failed to load: Native "VSF_CBaseAnimating.LookupAttachment" was not found.

"VSF_CBaseAnimating.LookupAttachment" is present in the generated file data/vscriptfun/natives....
Forum: General 08-18-2017, 14:54
Replies: 372
Views: 109,326
Posted By kossolax
Re: New CSGO update broke my server

SDKHook:

Shooting with a weapon will execute SDKHook_Reload forward.

SourceMod Version Information:
SourceMod Version: 1.8.0.6020
SourcePawn Engine: SourcePawn 1.8, jit-x86 (build...
Forum: General 08-18-2017, 12:24
Replies: 372
Views: 109,326
Posted By kossolax
Re: New CSGO update broke my server

- GivePlayerItem is fine to me.

- CreateEntityByName("weapon_ak47") makes server crash.
Client_GiveWeapon is using CreateEntityByName by the way.


Linux.
Forum: General 08-18-2017, 12:07
Replies: 372
Views: 109,326
Posted By kossolax
Re: New CSGO update broke my server

] ent_create weapon_ak47
Server connection timed out.

Looks like we cannot create weapon entity anymore.
Forum: Scripting 05-11-2017, 16:12
Replies: 5
Views: 1,982
Posted By kossolax
Re: CSGO Linux raw signatures

kossolax@kaamelott:~/srcds/csgo/bin# objdump -d server_i486.so | grep LookupAttach
00557860 <_ZN14CBaseAnimating16LookupAttachmentEPKc>

I was using @_ZN14CBaseAnimating16LookupAttachmentEPKc...
Forum: Scripting 05-11-2017, 03:35
Replies: 5
Views: 1,982
Posted By kossolax
Re: CSGO Linux raw signatures

My result is always different than the one on the mentioned post. Mostly because I'm not sure which instruction could be ignored.

?55 89 e5 53 83 ec 14 8b? 45? 08? 89 04 24 e8? fc? ff? ff? ff? 85...
Forum: Scripting 05-10-2017, 09:09
Replies: 5
Views: 1,982
Posted By kossolax
CSGO Linux raw signatures

Hello,

CSGO has now stripped symbols. I'm trying to understand how to find a raw signature on Linux.


Based on this post (https://forums.alliedmods.net/showthread.php?p=2473770#post2473770),...
Forum: Snippets and Tutorials 03-21-2017, 02:16
Replies: 24
Views: 19,586
Posted By kossolax
Re: New custom HUD Messages (CS:GO)

It's my fault. It should be "game" instead of "engine": https://github.com/alliedmodders/sourcemod/pull/598
Forum: Source Servers (SRCDS) 02-10-2017, 08:48
Replies: 25
Views: 7,889
Posted By kossolax
Re: [50€ Bounty]#GameUI_Disconnect_DeltaEntMessage | Disconnect Message

AFAIK, I could barely see MOTD open just before getting disconnected.
In log you can see "user entered ingame / disconnect deltaEnt" the same second. Maybe it's something like "full-update" event...
Forum: General 05-25-2016, 08:53
Replies: 8
Views: 1,834
Posted By kossolax
Re: [Question/CS:GO] GSLT Bans (Custom Weapon Models)

There is some entities likes weapon_cs_basegun, but last time I've tried it didn't work.


When you give an AK to CT team, it doesn't have skin. So it might be safer to set a custom model on AK...
Forum: Snippets and Tutorials 05-05-2016, 04:36
Replies: 285
Views: 107,986
Posted By kossolax
Re: Dynamic Objects and Properties - v.0.0.14 - [2016.04.23]

That's right but I think name must be unique. Sorry for confusing, but I was talking about row like in a table. I'm using DataPack because I have to add/remove row index on the fly, and there is no...
Showing results 1 to 25 of 202

 
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