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Forum: Extensions 07-12-2013, 01:22
Replies: 254
Views: 227,036
Posted By Machine
Forum: Extensions 07-05-2013, 23:07
Replies: 254
Views: 227,036
Posted By Machine
Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players)

Yes

He runs a versus server and I run coop. No problems with this method.
Forum: Extensions 07-04-2013, 16:21
Replies: 254
Views: 227,036
Posted By Machine
Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players)

If this extension gets updated, please replace the IsDead() checks with IsObserver()

Visual and I tested this and it works flawlessly. Been using it for months.
Forum: Extensions 12-03-2012, 22:51
Replies: 254
Views: 227,036
Posted By Machine
Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players)

I think my edit is working pretty good. The main thing is preventing it for going back to the default system, which his posted extension does quite a bit. Not a fault with V10's coding but Valves...
Forum: Extensions 12-03-2012, 02:07
Replies: 254
Views: 227,036
Posted By Machine
Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players)

That error means it just defaults to the normal system, there's nothing wrong with it..

After running this extension since release with a large coop server I have noticed some problems with...
Forum: Extensions 03-26-2011, 23:19
Replies: 254
Views: 227,036
Posted By Machine
Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players)

Just browsing your source, it still seems the problem of 2 people using a defib around the same time will cause problems, because the same person will be identified twice. When this happens, usually...
Forum: Extensions 12-18-2010, 18:17
Replies: 254
Views: 227,036
Posted By Machine
Forum: Extensions 12-16-2010, 19:44
Replies: 254
Views: 227,036
Posted By Machine
Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players)

It seems in coop, if someone dies and leaves the game, someone can defib the dead body and it would cause resurrecting an alive player.

I made a plugin to save the coordinates on the survivors...
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