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Search: Posts Made By: orel56000
Forum: General 11-02-2021, 02:25
Replies: 2
Views: 1,106
Posted By orel56000
Forum: General 10-31-2021, 22:20
Replies: 2
Views: 1,106
Posted By orel56000
TerminateRound detour could not be initialized

Hey, so now I'm getting this error every time I load my plugin:

L 11/01/2021 - 04:14:40: [CSTRIKE] Sigscan for TerminateRound failed
L 11/01/2021 - 04:14:40: [CSTRIKE] TerminateRound detour could...
Forum: Scripting Help 08-13-2019, 05:16
Replies: 4
Views: 1,141
Posted By orel56000
Re: New tabs in the scoreboard

This is happening only when I start a New Game server, which makes it server sided (of course only if the client is using beta version), so it doesn't mean I can active it on an internet server as...
Forum: Off-Topic 08-13-2019, 03:50
Replies: 14
Views: 7,455
Posted By orel56000
Re: about the newest cs 1.6 update

no, only those commands (without cl_filterstuffcmd 1):

motd_write
cl_filterstuffcmd
bind
unbind
unbindall
connect
Forum: Scripting Help 08-13-2019, 01:39
Replies: 4
Views: 1,141
Posted By orel56000
New tabs in the scoreboard

https://imgur.com/a/Dflh50Q

how to add nor change them?
Forum: Scripting Help 08-10-2019, 15:09
Replies: 16
Views: 3,185
Posted By orel56000
Re: Client ID problem

I think so, I didn't installed the server, the server was installed automaticlly by my host
Forum: Off-Topic 08-10-2019, 13:50
Replies: 14
Views: 7,455
Posted By orel56000
Re: about the newest cs 1.6 update

Ah, okay.
Another offtopic topic - In the beta version of cs 1.6 there is a new category in the Find Servers list. which looks like a "B" inside a square. do you know what is it? I think its boosts...
Forum: Off-Topic 08-10-2019, 12:53
Replies: 14
Views: 7,455
Posted By orel56000
Re: about the newest cs 1.6 update

if trusted sources means the client, wasn't it trusted source? and not sources?
Forum: Off-Topic 08-08-2019, 19:52
Replies: 14
Views: 7,455
Posted By orel56000
about the newest cs 1.6 update

This is an announcement from valve about the new cs 1.6 update:

"Added privilege checking to command execution. Commands originating outside of the client are now only able to execute commands...
Forum: Scripting Help 08-08-2019, 01:24
Replies: 16
Views: 3,185
Posted By orel56000
Re: Client ID problem

no it was my mistake lol in the status its just a counter or smth, the player index works fine : P sorry bt
Forum: Scripting Help 08-08-2019, 00:00
Replies: 6
Views: 1,211
Posted By orel56000
Re: Cvar Util problem, Game commencing

if you read my code, you can see I added two checks, one says public when the public called and one says game comm when it detect game commencing, it shows the public message but dosen't show the...
Forum: Scripting Help 08-07-2019, 17:54
Replies: 6
Views: 1,211
Posted By orel56000
Re: Cvar Util problem, Game commencing

there's an anti commencing in there? because i'm not sure if the signature is my problem
Forum: Scripting Help 08-07-2019, 15:14
Replies: 6
Views: 1,211
Posted By orel56000
Re: Cvar Util problem, Game commencing

I don't have CheckWinConditions file, but that because I took this line from the infinity round plugin, which don't have it as well(I couldn't find any file named CheckWinConditions in his .zip file)...
Forum: Scripting Help 08-07-2019, 12:11
Replies: 6
Views: 1,211
Posted By orel56000
Cvar Util problem, Game commencing

Hey, I'm typing to block Game Commencing, I tryed to install infinity round, but the Cvar Util module crash my server, even with its fix plugin, so I don't really know if this module is necessary to...
Forum: Scripting Help 08-04-2019, 09:07
Replies: 16
Views: 3,185
Posted By orel56000
Re: Client ID problem

@Fuck For Fun what the hell are you talking about



thanks
Forum: Scripting Help 08-04-2019, 07:30
Replies: 16
Views: 3,185
Posted By orel56000
Re: Client ID problem

im not trying to change, im asking if it is a bug or something new, and how I should deal with that? because I save things like cash on players' id and when they disconnected its saving into a file,...
Forum: Scripting Help 08-04-2019, 06:34
Replies: 16
Views: 3,185
Posted By orel56000
Re: Client ID problem

im not trying to change the player index, it is changes automaticlly when a player disconnects, that what I'm trying to fix

here, look at this:

# 1 "Player 1" 2 STEAM_0:0:xxxxxxx 0 1:12:45 ...
Forum: Scripting Help 08-04-2019, 06:17
Replies: 16
Views: 3,185
Posted By orel56000
Client ID problem

Hello, I don't know if its a new update or something because I havn't noticed that before but its f***** up all my plugins..

when you write Status in the console its shows players' ID
and lets...
Forum: Scripting Help 01-03-2019, 16:53
Replies: 7
Views: 1,373
Posted By orel56000
Re: pick 6 ready players

how do I pick 6 different players?
Forum: Scripting Help 01-03-2019, 16:18
Replies: 7
Views: 1,373
Posted By orel56000
Re: pick 6 ready players

that not what I meant, I know who's ready and who's not, I just need a random that returns me 6 players from all those that are ready (ReadyPlayer[id] == 1)
Forum: Scripting Help 01-03-2019, 16:03
Replies: 7
Views: 1,373
Posted By orel56000
pick 6 ready players

I have a var ReadyPlayer[id] = 0/1

What is the best way to pick 6 random of all of the ready players?
Forum: Scripting Help 12-16-2018, 10:48
Replies: 8
Views: 1,897
Posted By orel56000
Re: Some maps are crashing my server

There is a reason why its print this to me:

Host_Error: PF_setmodel_I: no precache: *261


but for the other guy it prints:

Host_Error: PF_precache_model_I: Model 'models/p_elite.mdl'...
Forum: Scripting Help 12-16-2018, 10:28
Replies: 8
Views: 1,897
Posted By orel56000
Re: Some maps are crashing my server

its not the wrong section because its happens because of models that I load with plugins, and maybe there is a plugin or idk, that could help me...
Forum: Scripting Help 12-16-2018, 10:20
Replies: 8
Views: 1,897
Posted By orel56000
Re: Some maps are crashing my server

normally.... precache_model("....mdl"); ?? what do you mean
Forum: Scripting Help 12-16-2018, 09:41
Replies: 8
Views: 1,897
Posted By orel56000
Some maps are crashing my server

some maps crashes the server and give this error:


Host_Error: PF_setmodel_I: no precache: *261

L 12/15/2018 - 17:34:33: FATAL ERROR (shutting down): Host_Error: PF_setmodel_I: no precache:...
Showing results 1 to 25 of 52

 
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