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Search: Posts Made By: heroicpower7613
Forum: Scripting 11-17-2019, 23:01
Replies: 3
Views: 620
Posted By heroicpower7613
Re: get origin on front of player but slightly left?

hey thanks for the reply, but I don't think it worked.




thanks so much, it works very well! :D

here is the stock if anyone needs it.
stock void AddInFrontOf( float fOrigin[3], float...
Forum: Scripting 11-17-2019, 15:21
Replies: 3
Views: 620
Posted By heroicpower7613
get origin on front of player but slightly left?

hey.
how do I calculate the position on front of a client but slightly to left?

like so:
https://i.gyazo.com/eb4d8d9824386d4d9eddb7938a7d6211.png

here's a code to get origin directly in front...
Forum: Scripting Help 12-09-2018, 12:01
Replies: 4
Views: 618
Posted By heroicpower7613
Re: Orpheu Hook not getting called? [PM_PlayStepSound]

is there any way to get it working on linux then?
Forum: Scripting Help 12-09-2018, 08:32
Replies: 4
Views: 618
Posted By heroicpower7613
Forum: Scripting 12-06-2018, 18:00
Replies: 0
Views: 658
Posted By heroicpower7613
sprite not working with TE_SetupBeamPoints?

hey, can you use custom text decals/sprites with this?



TE_SetupBeamPoints

Syntax:

stock TE_SetupBeamPoints(const Float:start[3], const Float:end[3], ModelIndex, HaloIndex, StartFrame,...
Forum: Scripting Help 11-25-2018, 15:12
Replies: 4
Views: 618
Posted By heroicpower7613
Orpheu Hook not getting called? [PM_PlayStepSound]

hey what's going on jake paulers?

anyway I'm having a little complication here, basically OnPM_PlayStepSound doesn't get called ever in my public server.
I tested it with 2 public linux servers,...
Forum: Plugin/Gameplay Ideas and Requests 11-16-2018, 13:19
Replies: 3
Views: 523
Posted By heroicpower7613
Re: [REQUEST] How to apply That only for VIP?

edit ADMFLAG_CUSTOM1 to whatever flag you're looking for


#include <sourcemod>
#include <morecolors>

#define PLUGIN_VERSION "1.0"

new Handle:h_Enable = INVALID_HANDLE;
new...
Forum: Plugins 11-14-2018, 09:10
Replies: 12
Views: 2,998
Posted By heroicpower7613
Re: [ANY] SteamID Authenticator (1.0.0, 2018-11-14)

yes, remove it. a moderator is only allowed to upload pre compiled smx files
Forum: Plugins 11-14-2018, 08:18
Replies: 12
Views: 2,998
Posted By heroicpower7613
Forum: General 11-04-2018, 17:30
Replies: 2
Views: 523
Posted By heroicpower7613
Re: PleaSe Little Help : Go Read

pLeAsE uSe dEsCriPtIvE tHrEaD tiTlEs nice post dude
Forum: General 11-04-2018, 17:28
Replies: 2
Views: 622
Posted By heroicpower7613
Forum: Plugin/Gameplay Ideas and Requests 11-04-2018, 17:24
Replies: 1
Views: 490
Posted By heroicpower7613
Forum: Plugin/Gameplay Ideas and Requests 11-04-2018, 17:08
Replies: 6
Views: 498
Posted By heroicpower7613
Re: [REQ]Set Flag

try those
https://forums.alliedmods.net/showthread.php?t=257382
https://forums.alliedmods.net/showthread.php?t=308761
Forum: Suggestions / Requests 03-07-2018, 09:13
Replies: 5
Views: 4,309
Posted By heroicpower7613
Re: Join team block

its not even his plugin, he just copy pasted Exolent's code and changed the author.
no idea why he sees the need to do that on a 6-7 year old post
Forum: Suggestions / Requests 02-25-2018, 17:41
Replies: 2
Views: 481
Posted By heroicpower7613
Re: Modify this simple lines please

come on dude, this is the requests section. the guy probably don't know shit about this stuff.


#include <amxmodx>
#include <fakemeta>

#include <xs>

#pragma semicolon 0
Forum: Extensions 11-04-2017, 11:01
Replies: 371
Views: 163,060
Posted By heroicpower7613
Re: Accelerator - Crash Reporting That Doesn't Suck

can i get some detailed information regarding to this?

L 11/04/2017 - 13:50:56: [CRASH] WARNING: Sigscan for GetSpew failed, console output will not be included in crash reports.
L 11/04/2017 -...
Forum: Scripting 11-01-2017, 07:25
Replies: 5
Views: 834
Posted By heroicpower7613
Re: UNfreezing an entity? func_physbox

okay i solved it.

before you freeze it, get the entity origin and store it to global float variable like this:

new Float:g_WorldPosition[3];

public Action:CMD_Freeze(client, args)
{
new...
Forum: Scripting 11-01-2017, 06:14
Replies: 5
Views: 834
Posted By heroicpower7613
Re: UNfreezing an entity? func_physbox

new Float:iEntOrigin[3];
GetEntPropVector(ent, Prop_Send, "m_vecOrigin", iEntOrigin);
PrintToChatAll("Origin0: %.3f Origin1: %.3f Origin2: %.3f", iEntOrigin[0], iEntOrigin[1], iEntOrigin[2]);
...
Forum: Scripting 11-01-2017, 03:47
Replies: 5
Views: 834
Posted By heroicpower7613
Re: UNfreezing an entity? func_physbox

thanks for reply but as i mentioned in my post i tried all MOVETYPE's (https://sm.alliedmods.net/new-api/entity_prop_stocks/MoveType) and none of it is unfreezing the entity, its still frozen.
Forum: Scripting 11-01-2017, 03:26
Replies: 5
Views: 834
Posted By heroicpower7613
UNfreezing an entity? func_physbox

hey i put up this code that freezes an entity fine
but when i try to unfreeze it, it just disappears?
i've tried all MOVETYPE's, none of it worked and VPHYSICS makes it disappear.
also tried some...
Forum: Scripting 10-22-2017, 14:39
Replies: 2
Views: 638
Posted By heroicpower7613
Re: Problem with printing MySQL table stuff

you right :D

public SQL_ReadAll(Handle:owner, Handle:hndl, const String:error[], any:data)
{
new client = GetClientOfUserId(data);

new iresults;

// We need to know the rowcount, in...
Forum: Scripting 10-21-2017, 23:30
Replies: 2
Views: 638
Posted By heroicpower7613
Problem with printing MySQL table stuff

hello, i pulled this code from here to one of my plugins:
https://forums.alliedmods.net/showthread.php?t=220916

code:
char SteamID[64];
GetClientAuthId(itarget, AuthId_Steam2, SteamID,...
Forum: Plugins 10-10-2017, 12:34
Replies: 2,978
Views: 1,136,368
Posted By heroicpower7613
Re: Sm_Skinchooser

could someone fix this error for me please?

L 10/10/2017 - 14:41:14: [SM] Exception reported: Invalid key value handle 0 (error 4)
L 10/10/2017 - 14:41:14: [SM] Blaming: sm_skinchooser.smx
L...
Forum: Suggestions / Requests 10-04-2017, 08:13
Replies: 2
Views: 376
Posted By heroicpower7613
Forum: Suggestions / Requests 09-14-2017, 12:37
Replies: 2
Views: 708
Posted By heroicpower7613
Re: Improved HP and Armor HUD

its not possible to go over 255 in the normal version of cs, idk if you can hide it either
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