Raised This Month: $51 Target: $400
 12% 

Showing results 1 to 13 of 13
Search took 0.01 seconds.
Search: Posts Made By: Speed!
Forum: Zombie Plague Mod 03-24-2009, 20:08
Replies: 3,753
Views: 3,712,425
Posted By Speed!
Re: Zombie Plague Mod 4.2

do you use steam?
Forum: Zombie Plague Mod 03-21-2009, 21:29
Replies: 3,753
Views: 3,712,425
Posted By Speed!
Re: Zombie Plague Mod 4.2

Sure, here you are.
Hope this helps (don't think so, but...)

edit: asshole people, I help him and people -k saying not sure solution, or things of the sort. Fuck off, and don't wait my help...
Forum: Zombie Plague Mod 03-21-2009, 19:30
Replies: 3,753
Views: 3,712,425
Posted By Speed!
Re: Zombie Plague Mod 4.2

Weird. Im not actually running 4.2, Im running a 4.1, and 2 4.02 (guess), and other 7(NON ZP) servers in a not very good computer (data-center of course) and my CPU USAGE never gets 100% in that way....
Forum: Zombie Plague Mod 02-22-2009, 20:57
Replies: 3,753
Views: 3,712,425
Posted By Speed!
Re: Zombie Plague Mod 4.2

Maybe we can use the B Lighting but forcing the client to use a Dark Gamma Level, what do you think?

light bright cant be changed since its client side, the server just tells the client a, b or...
Forum: Zombie Plague Mod 02-21-2009, 15:06
Replies: 3,753
Views: 3,712,425
Posted By Speed!
Re: Zombie Plague Mod 4.2

light bright cant be changed since its client side, the server just tells the client a, b or whatever, and client make what he must.
the only way i see is to force players changing brigthness
Forum: Zombie Plague Mod 02-05-2009, 15:39
Replies: 3,753
Views: 3,712,425
Posted By Speed!
Re: Zombie Plague Mod 4.1

no es la solucion
it isnt the fix

you have to write

for (i = 0; i < sizeof model_nemesis; i++)
{
formatex(playermodel, sizeof playermodel - 1, "models/player/%s/%sT.mdl",...
Forum: Zombie Plague Mod 01-28-2009, 03:15
Replies: 3,753
Views: 3,712,425
Posted By Speed!
Re: Zombie Plague Mod 4.1

after who are you :D
i know you know my server and you want its code LOL but who the hell r u :P

and i also like steam, i have steam for playing games like hldm, l4d etc
Forum: Zombie Plague Mod 01-24-2009, 22:27
Replies: 3,753
Views: 3,712,425
Posted By Speed!
Re: Zombie Plague Mod 4.1

never played CZ, so i dont now
Forum: Zombie Plague Mod 01-24-2009, 21:44
Replies: 3,753
Views: 3,712,425
Posted By Speed!
Forum: Zombie Plague Mod 01-23-2009, 17:20
Replies: 3,753
Views: 3,712,425
Posted By Speed!
Re: Zombie Plague Mod 4.1

dunno because i remember using some tasks like 6.25
Forum: Zombie Plague Mod 01-23-2009, 14:21
Replies: 3,753
Views: 3,712,425
Posted By Speed!
Re: Zombie Plague Mod 4.1

actually thats not an issue...
use normal flashlight, is better :P

PD:
look for this



and replaze for this
Forum: Zombie Plague Mod 01-22-2009, 08:33
Replies: 3,753
Views: 3,712,425
Posted By Speed!
Re: Zombie Plague Mod 4.1

sometimes, with tag mistmatch wont compile....
Forum: Zombie Plague Mod 01-18-2009, 18:06
Replies: 3,753
Views: 3,712,425
Posted By Speed!
Re: Zombie Plague Mod 4.1

zp_toggle 0 (is a concmd)
it needs to change map
+karma if this solved your problem (dont know which one is, i am a bit busy for reading all posts :()
Showing results 1 to 13 of 13

 
Forum Jump

All times are GMT -4. The time now is 04:43.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode