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Posts Made By:
P@c|Man
Forum:
Plugin/Gameplay Ideas and Requests
10-14-2008, 13:03
Replies:
18
ZP:S 32-Players
Views:
4,055
Posted By
P@c|Man
Re: ZP:S 32-Players
Same thing, when using the TF2 hack for Linux.
Forum:
Plugins
10-12-2008, 07:48
Replies:
965
SoD Player Stats
Views:
589,876
Posted By
P@c|Man
Re: SoD Player Stats
Great plugin! I hate those plugins where the installation documentation is longer than the plugin itself. I just installed your plugin - and it works!
Use this plugin to make SoDStats workable...
Forum:
Plugins
10-12-2008, 07:44
Replies:
11
Insurgency Chat
Views:
18,283
Posted By
P@c|Man
Re: Insurgency Chat
You might wanna rename it, it's working in Zombie Panic Source as well. Great job!
Forum:
Suggestions / Requests
08-24-2008, 16:06
Replies:
11
Central Banlist
Views:
2,706
Posted By
P@c|Man
Re: Central Banlist
I know SteamBans, I thought they have some problems in developing - how old is the last version?
Not every admin should be able to add a worldwide ban, but that are details.
I didn't know,...
Forum:
Off-Topic
08-24-2008, 07:24
Replies:
9
Simple Big Picture in Motd plugin
Views:
3,362
Posted By
P@c|Man
Re: Simple Big Picture in Motd plugin
Try CSS with variable width and hight (like 90%).
Forum:
Suggestions / Requests
08-24-2008, 07:20
Replies:
11
Central Banlist
Views:
2,706
Posted By
P@c|Man
Central Banlist
Hi,
I don't know whether there is such a plugin - and I'm pretty sure, someone has made one...
My clan had an idea for a new plugin: a central banlist where admins can ban players for their...
Forum:
Suggestions / Requests
02-11-2008, 08:45
Replies:
7
c4 no damage
Views:
2,268
Posted By
P@c|Man
Re: c4 no damage
Updated it above. And yes, just blocking is possible, but maybe he wants to change it eventually.
Forum:
Suggestions / Requests
02-10-2008, 05:30
Replies:
7
c4 no damage
Views:
2,268
Posted By
P@c|Man
Re: c4 no damage
#include <amxmodx>
#include <fakemeta_util>
#include <hamsandwich>
#define PLUGIN "CT C4 Immunity"
#define VERSION "1.0"
#define AUTHOR "=[UnO]=P@c|Man"
new bombEntity
Forum:
Suggestions / Requests
02-09-2008, 04:48
Replies:
15
[REQ] Plugin
Views:
4,192
Posted By
P@c|Man
Re: [REQ] Plugin
Oh, sorry, my script cuts the messages :-| Yes, it's "fire".
Forum:
Suggestions / Requests
02-08-2008, 16:18
Replies:
11
New Problem In My Server In CS 1.6
Views:
10,309
Posted By
P@c|Man
Re: New Problem In My Server In CS 1.6
Sometimes the servers of Steam are down (like yesterday). So: Don't worry, wait and see.
And please: Write normal, not centered :-|
Forum:
Suggestions / Requests
02-08-2008, 16:03
Replies:
15
[REQ] Plugin
Views:
4,192
Posted By
P@c|Man
Re: [REQ] Plugin
#Switch_To_BurstFir
#Switch_To_FullAuto
Hope that helps :)
Forum:
Trash
02-06-2008, 05:32
Replies:
52
Custom Team Names 1.14
Views:
45,962
Posted By
P@c|Man
Re: Custom Team Names 1.14
new pcSoundT, pcSoundCT
public plugin_init() {
pcSoundT = register_cvar("ctn_sound_t", SoundT);
pcSoundCT = register_cvar("ctn_sound_ct", SoundCT);
}
public plugin_precache() {
new...
Forum:
Suggestions / Requests
02-06-2008, 05:22
Replies:
104
Poll:
Call Of Duty 4 Mod - @@@ Nobody care? @@@
Views:
43,433
Posted By
P@c|Man
Re: Call Of Duty 4 Mod - Long, long, long work! Please look for sure!
@pRED*: Do it like AMXBans does: Use a config file ;-)
@Idea: Mh... I thing that such a mod would be like the BF2 mod and apart from the abilities it would be almost the same :-/
Forum:
Trash
02-06-2008, 05:14
Replies:
52
Custom Team Names 1.14
Views:
45,962
Posted By
P@c|Man
Re: Custom Team Names 1.14
Thanks.
set_pdata_int(index, 126, model);
didn't work, so I replaced it with:
switch (model)
{
case 1: set_user_info(index, "model", "urban")
case 2: set_user_info(index,...
Forum:
Unapproved/Old Plugins
02-06-2008, 03:53
Replies:
23
Crysis NanoSuit
Views:
23,561
Posted By
P@c|Man
Re: Crysis NanoSuit
I used Google and there was a sound archive on the first page I've found. I was really suprised, because I thought, I wouldn't find anything. It was a German page, so that might be the reason, why...
Forum:
Trash
02-05-2008, 16:22
Replies:
52
Custom Team Names 1.14
Views:
45,962
Posted By
P@c|Man
Re: Custom Team Names 1.14
I need an alternative for cs_set_user_team where I can set a random model.
Forum:
Trash
02-05-2008, 03:08
Replies:
52
Custom Team Names 1.14
Views:
45,962
Posted By
P@c|Man
Re: Custom Team Names 1.14
@dxteam: Sorry? What table color?
@luffy67: Can't reproduce. Any errors? How many players?
@chris: I don't think, that screenshots are helpful, but I added one above.
Forum:
Suggestions / Requests
02-04-2008, 11:06
Replies:
5
Class Maker Plugin.
Views:
3,582
Posted By
P@c|Man
Re: Class Maker Plugin.
I just ran over it quickly. Seems to be possible. I could use my "Custom Team Names" plugin to create such a plugin. I'll keep your idea at the back of my mind.
But maybe such a plugin exist yet....
Forum:
Unapproved/Old Plugins
02-04-2008, 05:28
Replies:
23
Crysis NanoSuit
Views:
23,561
Posted By
P@c|Man
Re: Crysis NanoSuit
Thank you! :)
Forum:
Approved Plugins
02-04-2008, 04:29
Replies:
33
Player Spawn Utility
Views:
49,753
Posted By
P@c|Man
Re: Player Spawn Utility
That seems to be really cool :up:
Forum:
Unapproved/Old Plugins
02-04-2008, 03:57
Replies:
23
Crysis NanoSuit
Views:
23,561
Posted By
P@c|Man
Crysis NanoSuit
Hi,
finally I've finished my Crysis NanoSuit mod!
/* AMX Mod X
* Crysis NanoSuit 1.0
*
* (c) Copyright 2008 by =[UnO]=P@c|Man
* (c) Sounds are property of Crytek
Forum:
Suggestions / Requests
02-03-2008, 02:52
Replies:
1
Star Trek
Views:
708
Posted By
P@c|Man
Star Trek
Hi,
seems that there isn't any Star Trek mod. So how about making one? I don't know much about Star Trek, so please post your ideas.
I might code it, someone else might make the models. But...
Forum:
Trash
02-01-2008, 10:21
Replies:
52
Custom Team Names 1.14
Views:
45,962
Posted By
P@c|Man
Re: Custom Team Names 1.13
Update to version 1.14:
- removed client_disconnect; Setting _vgui_menus is no problem, because it's not permanent. I don't have to reset it.
- added support for *.wav;
- model bug; I had to add...
Forum:
Suggestions / Requests
02-01-2008, 02:58
Replies:
8
Crysis suit funcions cs1.6
Views:
2,923
Posted By
P@c|Man
Re: Crysis suit funcions cs1.6
Oh, I forgot to say: I'm using the sounds from Crysis like "Maximum Stength" and "Energy Critical" :D
Forum:
Suggestions / Requests
01-31-2008, 09:11
Replies:
8
Crysis suit funcions cs1.6
Views:
2,923
Posted By
P@c|Man
Re: Crysis suit funcions cs1.6
Quick overview:
- Maximum Strength
--- jump higher
--- critical attack: 50% chance
--- breakable objects will break when touched
- Maximum Armor
--- 999 armor
--- block attack: 50% chance
-...
Showing results 1 to 25 of 39
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