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Posts Made By:
Maxximou5
Forum:
Plugins
11-22-2020, 19:45
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
You're missing the translation file and/or reference to the phrase. The first line tells you the error. Simply stop the server, install the translation file and start the server.
Forum:
Plugins
07-31-2020, 02:18
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Yes it will compile.
You're welcome to contact me and I can provide you with a much better version that isn't pushed to the development branch yet. The reasoning behind nothing being pushed is due...
Forum:
Plugins
06-14-2020, 19:37
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
The development is available to anyone, but it will not be merged with the master until it's been improved upon first. The timeline is not certain. It's a matter of when I have free time to do so,...
Forum:
Plugins
10-29-2019, 18:13
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
0 means randomspawn is disabled, but the plugin uses it's own spawns. If you want to use the default spawns, you would need to edit the plugin to do so.
Not possible without running that...
Forum:
Plugins
10-25-2019, 15:56
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
No idea what you're talking about. Post a video, gif, or webm of what you're asking for.
Forum:
Plugins
10-23-2019, 12:30
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Deathmatch is inherently team deathmatch unless you specify free for all (FFA). Disable FFA in the deathmatch.cfg.
Forum:
Plugins
09-24-2019, 12:51
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Perhaps, but I don't know a good way of implementing it yet. Anyone is welcome to do a PR for it if they have a solution.
Not currently, but as mentioned above, anyone is welcome to add such a...
Forum:
Plugins
07-27-2019, 12:25
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Thank you!
When you compile it with 1.9, it will then be compiled.
Forum:
Plugins
07-25-2019, 14:18
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
My development servers all run the latest master release for testing purposes and bug checking. Since this version is only for testing purposes, it is designed to be tested with the next version of...
Forum:
Plugins
07-25-2019, 12:21
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
It's not loading because you did not meet the requirements.
It requires the minimum version of SourceMod v1.10, you are using v1.9 or less.
Link: https://sourcemod.net/downloads.php?branch=master
Forum:
Plugins
07-24-2019, 18:33
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
v3.0.0 ALPHA is now open to the public and is available for testing purposes only.
Please provide any feedback about issues, also be sure to check for any changes before submitting an issue as...
Forum:
Plugins
07-26-2018, 16:05
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Thank you very much.
Forum:
Plugins
07-07-2018, 15:23
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Works without issue. Update SourceMod.
Forum:
Plugins
06-19-2018, 15:08
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Lines 1188-1189 in deathmatch.sp (https://github.com/Maxximou5/csgo-deathmatch/blob/master/scripting/deathmatch.sp#L1188-L1189)
Gun Menu Chat Trigger: gun, !gun, /gun, guns, !guns, /guns, menu,...
Forum:
Plugins
06-14-2018, 14:41
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
The release version was compiled with 1.10 version of SourceMod which is not backwards compatible.
I've updated the download on the first page, release section, and GitHub to version SM 1.8 stable....
Forum:
Plugins
06-12-2018, 21:29
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Update: v2.0.9
_____________________________________________
- Updated: deathmatch.ini file with new changes
- Updated: dm_spawn_time is now dm_spawn_protection_time
- Updated: Some more old...
Forum:
Plugins
06-09-2018, 17:12
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.8, 2018-05-15)
Sorry, but this plugin doesn't do that.
Forum:
Plugins
05-19-2018, 16:56
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.8, 2018-05-15)
The plugin already prompts a new user with the gun menu when they first join. Anytime after you must use the command !guns or chat (guns) with any of the trigger words to bring up the menu again. If...
Forum:
Plugins
05-18-2018, 23:14
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.8, 2018-05-15)
Read the changelog.
If you want to show cash, change dm_cash_messages to 0 in deathmatch.ini.
Use CS:GO built-in cvars for changing the cash value amount for those events.
Forum:
Plugins
05-15-2018, 17:20
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.8, 2018-05-15)
Update: v2.0.8
_____________________________________________
- Updated: Syntax and naming convention
- Updated: Compiled for SM 1.10+ & MM 1.11+
- Updated: Consistency checks when not needed...
Forum:
Plugins
11-25-2017, 17:04
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
v2.0.8-Dev is live if anyone would like to test the changes before I push it.
DEVELOPMENT (https://github.com/Maxximou5/csgo-deathmatch/tree/development)
Forum:
Plugins
10-19-2017, 19:29
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
There's a whole integrated spawn system in the plugin itself with a menu that allows you to visually see the spawn points and edit them. Most the spawn points are the same but some are obviously...
Forum:
Plugins
10-18-2017, 18:34
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Looks like your web server is overwriting files, or your server is compromised.
You shouldn't run deathmatch with a deathmatch plugin, use casual or competitive.
That doesn't exist in this...
Forum:
Plugins
07-12-2017, 00:23
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
It starts the reload process when a client issues the reload command.
Forum:
Plugins
05-08-2017, 19:06
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,466
Posted By
Maxximou5
Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
They do use weapons. That happens only for a few seconds during the first round until you shoot them.
I'll see about changing it.
Showing results 1 to 25 of 119
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