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Search: Posts Made By: h00x
Forum: Plugins 02-07-2018, 15:37
Replies: 616
Views: 452,492
Posted By h00x
Re: [TF2] TF2Attributes (v1.2.1, 07/02/2015)

[tf2attributes.smx] Could not initialize call to CEconItem::SetCustomName
Forum: Plugins 02-07-2018, 15:36
Replies: 13
Views: 5,238
Posted By h00x
Re: [TF2] Allow Enemy Heal 1.1.0 (19/08/2017)

[tf2_allow_enemy_heal.smx] [ERROR] Can't patch CWeaponMedigun::AllowedToHealTarget(), unknown signature.
Forum: Plugin/Gameplay Ideas and Requests 02-05-2018, 23:42
Replies: 61
Views: 34,952
Posted By h00x
Re: Credit/ Candy Mod: Tweaks

Death, or anyone else care to share their buymenu.txt so that i can edit it? I really like your shop setup on swapshop death, I'd like to use it on my tf2 server.
Forum: Plugins 01-31-2018, 10:19
Replies: 1,980
Views: 1,035,154
Posted By h00x
Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]

Has anyone created a TF2 specific menu for this shop/store yet? That wouldn't mind sharing?

So the default menu doesn't show, or have any godmode, gravity, speed, health, invis... Etc Editing...
Forum: Trash 12-26-2010, 22:20
Replies: 5
Views: 1,466
Posted By h00x
Re: [TF2] Terrible Plugin

Could we edit the policy and add something about not using drugs while posting on these forums? :P
Forum: Plugin/Gameplay Ideas and Requests 12-23-2010, 18:31
Replies: 35
Views: 17,773
Posted By h00x
Re: [TF2] Saxton Hale Mod (All v 1 mod)

Yeah, it would be cool just to have this type of mod as an admin to just run around on the map as something else with animation. Would be fun for sure!
Forum: Plugins 12-20-2010, 16:32
Replies: 46
Views: 39,243
Posted By h00x
Re: [TF2] Holy Arrows

Can you attach a compiled version? What does it require to compile it? "I haven't looked at it yet."
Forum: Plugins 12-08-2010, 03:22
Replies: 19
Views: 29,448
Posted By h00x
Re: [TF2 Vanilla] No Hats

You're right, removing weapons is a violation of our right to bare arms... hehe
Forum: Plugin/Gameplay Ideas and Requests 12-08-2010, 01:53
Replies: 1
Views: 834
Posted By h00x
[TF2] Flag Point Capture

Just had an idea and wondering if it were possible with a plugin?

I was thinking of making a custom orange map with both flags and control points and was wondering if it would be possible (via...
Forum: Plugins 12-08-2010, 01:20
Replies: 19
Views: 29,448
Posted By h00x
Re: [TF2 Vanilla] No Hats

Yeah, cvar noweps_enable maybe? ;o)
Forum: Plugins 12-04-2010, 14:36
Replies: 241
Views: 225,561
Posted By h00x
Re: [TF2] Horseless Headless Horsemann

Yeah, figured as much... Anyways, thanks for the reply! :)
Forum: Unapproved Plugins 12-04-2010, 02:04
Replies: 107
Views: 70,072
Posted By h00x
Re: [TF2] Presents! (v0.5.1, fixed major bug)

Strange, been using this forever and still haven't had any problems with it besides the stupid traffic cone... But who cared for that right? :P
Forum: Plugins 12-04-2010, 01:58
Replies: 241
Views: 225,561
Posted By h00x
Re: [TF2] Horseless Headless Horsemann

So we can spawn the HHH now and let him round around killing players using this plugin, but is there anyways to spawn the ghost from last year aswell? I'd like this opition if its possible?
Forum: General 12-04-2010, 01:53
Replies: 35
Views: 11,983
Posted By h00x
Re: TF2 Beta

Oh cool! :P
Forum: General 12-03-2010, 13:34
Replies: 35
Views: 11,983
Posted By h00x
Re: TF2 Beta

what tf2 beta?
Forum: Trash 11-28-2010, 23:31
Replies: 0
Views: 632
Posted By h00x
[me] hi

I was here! ;o)
Forum: Plugins 11-28-2010, 23:27
Replies: 21
Views: 20,333
Posted By h00x
Forum: Plugins 11-24-2010, 11:24
Replies: 48
Views: 38,165
Posted By h00x
Re: [ANY] Raffle

So does this add the player to the raffle after it shows in chat that an item has been traded/given to an admin for the "raffle pot" and then give them a ticket/number? OR does it allow them to just...
Forum: Plugin/Gameplay Ideas and Requests 11-22-2010, 23:37
Replies: 6
Views: 3,292
Posted By h00x
Re: [REQ-L4D] Hide cvar commands

This is a good idea, I'd like something like this in TF2, while using bots the cvar's spam chat when the bots enter and get kicked by the server when filling it to match the players. Like "cvar...
Forum: Unapproved Plugins 11-21-2010, 15:34
Replies: 133
Views: 81,681
Posted By h00x
Re: [TF2] The Hidden

Interesting, now just add the Saxton Hale model and replace "The Hidden" with "Saxton Hale"... lol
Forum: Unapproved Plugins 11-18-2010, 16:03
Replies: 492
Views: 195,426
Posted By h00x
Re: [ANY] Vehicle Mod

Tried binding and using the +use key in TF2 to enter or access the buggy to drive/move it around and it doesn't work; however it does spawn it and rolls if you shoot at it... Crashes every once in...
Forum: Plugins 11-14-2010, 13:51
Replies: 49
Views: 45,744
Posted By h00x
Re: [TF2] Spawn Sentry on death

~/orangebox/tf/addons/sourcemod/scripting$ ./spcomp deathsentry.sp
SourcePawn Compiler 1.3.7-dev
Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC
deathsentry.sp(71) :...
Forum: Unapproved Plugins 11-14-2010, 03:03
Replies: 1,685
Views: 669,202
Posted By h00x
Re: [TF2] Equipment manager 1.1.8 (05/22/10)

Ahh, well guess I'll look at them first next time. :P
Forum: Unapproved Plugins 11-13-2010, 23:58
Replies: 1,685
Views: 669,202
Posted By h00x
Re: [TF2] Equipment manager 1.1.8 (05/22/10)

Found this saxton hale model and textures if anyone would like a copy.
Forum: Plugins 11-13-2010, 15:23
Replies: 134
Views: 67,259
Posted By h00x
Showing results 1 to 25 of 241

 
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