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Search: Posts Made By: Alexxxxxxxxx
Forum: Scripting Help 12-23-2017, 12:05
Replies: 0
Views: 462
Posted By Alexxxxxxxxx
Remove_entity

Hello i am using this Trip Mine plugin !

But i am having issues with Sometimes are not removing the entities of mines at new round start event, and planted mines are not removed at newround...
Forum: Scripting Help 12-16-2017, 16:14
Replies: 13
Views: 1,937
Posted By Alexxxxxxxxx
Re: Change model

Other codes have nothing to do with change player skin, yes i have readed that post also i have added -entity_num 4096 in startup command line
Forum: Scripting Help 12-16-2017, 15:01
Replies: 13
Views: 1,937
Posted By Alexxxxxxxxx
Re: Change model

yea, it gaved the players the same error. Host_error cl.entity num is invalid , maximum entities is etcx....

I really dont understand what is the matter with it, the code is pretty...
Forum: Scripting Help 12-16-2017, 14:40
Replies: 13
Views: 1,937
Posted By Alexxxxxxxxx
Re: Change model

@Crazy they both use the same function and delay...

This happens also with set_user_info, from zp 4.3
Forum: Scripting Help 12-16-2017, 12:46
Replies: 13
Views: 1,937
Posted By Alexxxxxxxxx
Re: Change model

wth are you talking about
Forum: Scripting Help 12-15-2017, 17:46
Replies: 13
Views: 1,937
Posted By Alexxxxxxxxx
Re: Change model

i am not requesting help for a module script! did you read the post ?

the problem is that it sends the same error also, with set_user_info.
Forum: Scripting Help 12-15-2017, 10:16
Replies: 1
Views: 589
Posted By Alexxxxxxxxx
Help

Help
https://forums.alliedmods.net/showthread.php?t=303584
Forum: Scripting Help 12-15-2017, 08:17
Replies: 13
Views: 1,937
Posted By Alexxxxxxxxx
Re: Change model

set_user_model and get_user_model coming by model changer module by claudiuhks

about making pl;ayer invisible i dont have any function to make player invisible
#include "amxxmodule.h"

class...
Forum: Scripting Help 12-15-2017, 04:42
Replies: 13
Views: 1,937
Posted By Alexxxxxxxxx
Re: Change model

Help help help help help!
Forum: Scripting Help 12-14-2017, 12:08
Replies: 9
Views: 1,627
Posted By Alexxxxxxxxx
Re: Shift Button pressed ?

i am talking about default keyborad binds
Forum: Scripting Help 12-13-2017, 13:12
Replies: 9
Views: 1,627
Posted By Alexxxxxxxxx
Shift Button pressed ?

How can i know if a player is pressing L SHIFT button ?
Forum: Scripting Help 12-13-2017, 08:43
Replies: 13
Views: 1,937
Posted By Alexxxxxxxxx
Change model

Hello, i have this code for change player skin

only the part of change model task func, and player spawn codes

But sometimes, i get
Host_Error: CL_EntityNum: 1373 is an invalid number,...
Forum: Scripting Help 12-09-2017, 13:57
Replies: 5
Views: 972
Posted By Alexxxxxxxxx
Re: Rank restarted after Server down

What do you mean it is normal ? Do you think it's normal that stats are not being saved? :nono:
Forum: Scripting Help 12-09-2017, 13:55
Replies: 5
Views: 972
Posted By Alexxxxxxxxx
Re: Rank restarted after Server down

amxx.cfg

amx_default_access z

amx_password_field _pw

amx_show_activity 2

amx_client_languages 0
Forum: Scripting Help 12-09-2017, 11:53
Replies: 5
Views: 972
Posted By Alexxxxxxxxx
Rank restarted after Server down

I'm always getting Rank restarted after server is off, why it happens ?
Forum: Scripting Help 12-08-2017, 12:41
Replies: 17
Views: 3,144
Posted By Alexxxxxxxxx
Re: Model Change

help help help help help help
Forum: HL1 Servers (HLDS) 12-05-2017, 06:31
Replies: 6
Views: 1,603
Posted By Alexxxxxxxxx
Re: Log Messages!

Yeah solved it was about the permissions
Forum: Scripting Help 12-05-2017, 06:19
Replies: 17
Views: 3,144
Posted By Alexxxxxxxxx
Re: Model Change

aaron! it uses the same function as it is in the code i have been posted...
Forum: Scripting Help 11-28-2017, 11:58
Replies: 17
Views: 3,144
Posted By Alexxxxxxxxx
Re: Model Change

Solved the changing models correctly
But in fwd player spawn post sometimes players are getting overflowed and kicked, why this ?

new g_ZombieModels[7][] =
{
"classic_model",
...
Forum: Scripting Help 11-28-2017, 07:00
Replies: 4
Views: 900
Posted By Alexxxxxxxxx
Re: dhud_message not showing texts

My dhudmessage.inc

and the text are not even more than 200 chars

#if defined _dhudmessage_included
#endinput
#endif

#define _dhudmessage_included
Forum: Scripting Help 11-28-2017, 05:22
Replies: 4
Views: 900
Posted By Alexxxxxxxxx
dhud_message not showing texts

Hello! i have this message when clients connects

but it isnt showing max stats num




public client_putinserver(id)
{
set_task( 7.0, "go_info", id );
Forum: HL1 Servers (HLDS) 11-27-2017, 15:42
Replies: 6
Views: 1,603
Posted By Alexxxxxxxxx
Re: Log Messages!

How can i enable it?
Forum: Scripting Help 11-27-2017, 13:26
Replies: 3
Views: 1,190
Posted By Alexxxxxxxxx
Re: Spawn Point editor

not it happens only on some maps, for example

for example for this map named zm_ice which has low spawns point

i have this .cfg file

but it doesnt do the job

T -1460 2105 -82 0 259 0
T...
Forum: HL1 Servers (HLDS) 11-27-2017, 11:09
Replies: 6
Views: 1,603
Posted By Alexxxxxxxxx
Re: Log Messages!

yes but why it does not log the messages

i have for example in my code

log_to_file("Kick_Cmd.log", "[ADMIN] %s: kick %s", g_playername[id], g_playername[player])
Forum: Scripting Help 11-27-2017, 07:05
Replies: 3
Views: 1,190
Posted By Alexxxxxxxxx
Re: Spawn Point editor

What you mean?
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