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Posts Made By:
Alexxxxxxxxx
Forum:
Scripting Help
12-23-2017, 12:05
Replies:
0
Remove_entity
Views:
462
Posted By
Alexxxxxxxxx
Remove_entity
Hello i am using this Trip Mine plugin !
But i am having issues with Sometimes are not removing the entities of mines at new round start event, and planted mines are not removed at newround...
Forum:
Scripting Help
12-16-2017, 16:14
Replies:
13
Change model
Views:
1,937
Posted By
Alexxxxxxxxx
Re: Change model
Other codes have nothing to do with change player skin, yes i have readed that post also i have added -entity_num 4096 in startup command line
Forum:
Scripting Help
12-16-2017, 15:01
Replies:
13
Change model
Views:
1,937
Posted By
Alexxxxxxxxx
Re: Change model
yea, it gaved the players the same error. Host_error cl.entity num is invalid , maximum entities is etcx....
I really dont understand what is the matter with it, the code is pretty...
Forum:
Scripting Help
12-16-2017, 14:40
Replies:
13
Change model
Views:
1,937
Posted By
Alexxxxxxxxx
Re: Change model
@Crazy they both use the same function and delay...
This happens also with set_user_info, from zp 4.3
Forum:
Scripting Help
12-16-2017, 12:46
Replies:
13
Change model
Views:
1,937
Posted By
Alexxxxxxxxx
Re: Change model
wth are you talking about
Forum:
Scripting Help
12-15-2017, 17:46
Replies:
13
Change model
Views:
1,937
Posted By
Alexxxxxxxxx
Re: Change model
i am not requesting help for a module script! did you read the post ?
the problem is that it sends the same error also, with set_user_info.
Forum:
Scripting Help
12-15-2017, 10:16
Replies:
1
Help
Views:
589
Posted By
Alexxxxxxxxx
Help
Help
https://forums.alliedmods.net/showthread.php?t=303584
Forum:
Scripting Help
12-15-2017, 08:17
Replies:
13
Change model
Views:
1,937
Posted By
Alexxxxxxxxx
Re: Change model
set_user_model and get_user_model coming by model changer module by claudiuhks
about making pl;ayer invisible i dont have any function to make player invisible
#include "amxxmodule.h"
class...
Forum:
Scripting Help
12-15-2017, 04:42
Replies:
13
Change model
Views:
1,937
Posted By
Alexxxxxxxxx
Re: Change model
Help help help help help!
Forum:
Scripting Help
12-14-2017, 12:08
Replies:
9
Shift Button pressed ?
Views:
1,627
Posted By
Alexxxxxxxxx
Re: Shift Button pressed ?
i am talking about default keyborad binds
Forum:
Scripting Help
12-13-2017, 13:12
Replies:
9
Shift Button pressed ?
Views:
1,627
Posted By
Alexxxxxxxxx
Shift Button pressed ?
How can i know if a player is pressing L SHIFT button ?
Forum:
Scripting Help
12-13-2017, 08:43
Replies:
13
Change model
Views:
1,937
Posted By
Alexxxxxxxxx
Change model
Hello, i have this code for change player skin
only the part of change model task func, and player spawn codes
But sometimes, i get
Host_Error: CL_EntityNum: 1373 is an invalid number,...
Forum:
Scripting Help
12-09-2017, 13:57
Replies:
5
Solved
Rank restarted after Server down
Views:
972
Posted By
Alexxxxxxxxx
Re: Rank restarted after Server down
What do you mean it is normal ? Do you think it's normal that stats are not being saved? :nono:
Forum:
Scripting Help
12-09-2017, 13:55
Replies:
5
Solved
Rank restarted after Server down
Views:
972
Posted By
Alexxxxxxxxx
Re: Rank restarted after Server down
amxx.cfg
amx_default_access z
amx_password_field _pw
amx_show_activity 2
amx_client_languages 0
Forum:
Scripting Help
12-09-2017, 11:53
Replies:
5
Solved
Rank restarted after Server down
Views:
972
Posted By
Alexxxxxxxxx
Rank restarted after Server down
I'm always getting Rank restarted after server is off, why it happens ?
Forum:
Scripting Help
12-08-2017, 12:41
Replies:
17
Model Change
Views:
3,144
Posted By
Alexxxxxxxxx
Re: Model Change
help help help help help help
Forum:
HL1 Servers (HLDS)
12-05-2017, 06:31
Replies:
6
Log Messages!
Views:
1,603
Posted By
Alexxxxxxxxx
Re: Log Messages!
Yeah solved it was about the permissions
Forum:
Scripting Help
12-05-2017, 06:19
Replies:
17
Model Change
Views:
3,144
Posted By
Alexxxxxxxxx
Re: Model Change
aaron! it uses the same function as it is in the code i have been posted...
Forum:
Scripting Help
11-28-2017, 11:58
Replies:
17
Model Change
Views:
3,144
Posted By
Alexxxxxxxxx
Re: Model Change
Solved the changing models correctly
But in fwd player spawn post sometimes players are getting overflowed and kicked, why this ?
new g_ZombieModels[7][] =
{
"classic_model",
...
Forum:
Scripting Help
11-28-2017, 07:00
Replies:
4
dhud_message not showing texts
Views:
900
Posted By
Alexxxxxxxxx
Re: dhud_message not showing texts
My dhudmessage.inc
and the text are not even more than 200 chars
#if defined _dhudmessage_included
#endinput
#endif
#define _dhudmessage_included
Forum:
Scripting Help
11-28-2017, 05:22
Replies:
4
dhud_message not showing texts
Views:
900
Posted By
Alexxxxxxxxx
dhud_message not showing texts
Hello! i have this message when clients connects
but it isnt showing max stats num
public client_putinserver(id)
{
set_task( 7.0, "go_info", id );
Forum:
HL1 Servers (HLDS)
11-27-2017, 15:42
Replies:
6
Log Messages!
Views:
1,603
Posted By
Alexxxxxxxxx
Re: Log Messages!
How can i enable it?
Forum:
Scripting Help
11-27-2017, 13:26
Replies:
3
Spawn Point editor
Views:
1,190
Posted By
Alexxxxxxxxx
Re: Spawn Point editor
not it happens only on some maps, for example
for example for this map named zm_ice which has low spawns point
i have this .cfg file
but it doesnt do the job
T -1460 2105 -82 0 259 0
T...
Forum:
HL1 Servers (HLDS)
11-27-2017, 11:09
Replies:
6
Log Messages!
Views:
1,603
Posted By
Alexxxxxxxxx
Re: Log Messages!
yes but why it does not log the messages
i have for example in my code
log_to_file("Kick_Cmd.log", "[ADMIN] %s: kick %s", g_playername[id], g_playername[player])
Forum:
Scripting Help
11-27-2017, 07:05
Replies:
3
Spawn Point editor
Views:
1,190
Posted By
Alexxxxxxxxx
Re: Spawn Point editor
What you mean?
Showing results 1 to 25 of 54
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