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Search: Posts Made By: lingzhidiyu
Forum: General 05-29-2017, 11:24
Replies: 3
Views: 5,007
Posted By lingzhidiyu
Forum: Scripting 04-13-2016, 21:11
Replies: 5
Views: 837
Posted By lingzhidiyu
Re: Problem with CountDown

AddFileToDownloadsTable("sound/hns/one.mp3");
Forum: Scripting 03-15-2016, 05:56
Replies: 5
Views: 1,425
Posted By lingzhidiyu
Re: Array sizes not matching in enum char

Format(g_client[client][Radio_Url], MAX_RADIO, "");
Forum: Scripting 03-07-2016, 00:55
Replies: 10
Views: 1,385
Posted By lingzhidiyu
Forum: Scripting 02-29-2016, 13:24
Replies: 2
Views: 675
Posted By lingzhidiyu
Re: [CS:GO] Some questions

1.
if (SQL_FetchRow(hndl)) {
UserMoney[client] = SQL_FetchInt(hndl, 0);
}
Forum: Scripting 02-29-2016, 13:09
Replies: 12
Views: 5,423
Posted By lingzhidiyu
Re: [CS:GO] Getting team name

public void OnPluginStart() {
RegConsoleCmd("sm_ptm", Command_PrintTeamName, "This is a command", ADMFLAG_ROOT);
}


public Action Command_PrintTeamName(int client, int args) {
int...
Forum: Scripting 02-20-2016, 05:03
Replies: 7
Views: 2,770
Posted By lingzhidiyu
Re: Weapon_Reload

SDKHook_Reload called when player press R.

public void OnEntityCreated(int entity, const char[] classname) {
SDKHookEx(entity, SDKHook_SpawnPost, SpawnPost);
}

public void SpawnPost(int...
Forum: Scripting 02-17-2016, 08:36
Replies: 2
Views: 2,298
Posted By lingzhidiyu
Re: What is PreThink?

Call every frame?

Before?
PreThink
PreThinkPost

After?
PostThink
PostThinkPost
Forum: Scripting 02-04-2016, 20:09
Replies: 7
Views: 1,683
Posted By lingzhidiyu
Re: Delete models from map and save it ( code here )

most of the model in map is prop_static, you cant kill them.
Forum: Scripting 01-19-2016, 23:47
Replies: 5
Views: 3,750
Posted By lingzhidiyu
Re: [CS:GO] Hide Knife Worldmodel

public void ZR_OnClientInfected(int client, int attacker, bool motherInfect, bool respawnOverride, bool respawn) {
SDKUnhook(client, SDKHook_PostThinkPost, OnPostThinkPost);

int knife =...
Forum: Scripting 01-19-2016, 22:55
Replies: 15
Views: 1,951
Posted By lingzhidiyu
Re: Detect if client is walking

public void OnPluginStart() {
if (!HookEventEx("player_spawn", OnPlayerSpawn, EventHookMode_Post)) {
SetFailState("");
}
if (!HookEventEx("player_death", OnPlayerDeath, EventHookMode_Post))...
Forum: Scripting 01-14-2016, 19:33
Replies: 5
Views: 1,309
Posted By lingzhidiyu
How to use methodmap ????

methodmap Player
{
property int Health {
public set(int amount) {
SetEntityHealth(this.Index, amount);
}
public get() {
return...
Forum: Plugin/Gameplay Ideas and Requests 01-11-2016, 08:01
Replies: 4
Views: 1,247
Posted By lingzhidiyu
Re: [PAY REQ] ZE map hud time

hi zipcore. can you share it?
Forum: Plugin/Gameplay Ideas and Requests 01-02-2016, 00:22
Replies: 2
Views: 3,530
Posted By lingzhidiyu
Re: [CSGO] Position Checker

https://forums.alliedmods.net/showthread.php?p=2023591
Forum: Scripting 12-20-2015, 07:34
Replies: 14
Views: 2,761
Posted By lingzhidiyu
Re: [CS:GO] Last player of a team ?

public OnPluginStart()
{
HookEvent("player_death", EventPlayerDeath);
}

public EventPlayerDeath(Handle:event, const String:name[], bool:dontBroadcast)
{
int lastClient, clientCount;
...
Forum: Plugins 12-16-2015, 07:36
Replies: 5
Views: 22,326
Posted By lingzhidiyu
[CS:GO] MapChooser/Nominate with CustomVoteName

Warning: This is a modification version mapchooser!!! Please disable mapchooser first!!!

If you want use nominate, same as mapchooser, dont need copy MapVoteName.txt again!!!

Move...
Forum: Plugins 12-10-2015, 07:09
Replies: 1
Views: 4,355
Posted By lingzhidiyu
[CS:GO] Bomb beacon

bomb_beacon_radius 600.0 Set beacon radius
bomb_beacon_lifetime 1.0 Set beacon lifetime
bomb_beacon_width 10.0 Set beacon...
Forum: Plugin/Gameplay Ideas and Requests 12-09-2015, 10:55
Replies: 3
Views: 721
Posted By lingzhidiyu
Re: Last plugin I need for my Furien server

public void OnClientPutInServer(int client) {
SDKHook(client, SDKHook_WeaponEquip, OnWeaponCanUse);
}

public Action OnWeaponCanUse(int client, int weapon) {
char name[32];
if...
Forum: Plugin/Gameplay Ideas and Requests 12-08-2015, 12:11
Replies: 10
Views: 1,511
Posted By lingzhidiyu
Re: [CS:GO] Furien Bomb Plant

https://forums.alliedmods.net/showthread.php?t=275771
Forum: Plugins 12-08-2015, 12:10
Replies: 0
Views: 7,528
Posted By lingzhidiyu
[CS:GO] C4 Plant Time

Cvar:c4_timeleft = "How much timeleft allow player plant bomb"

Disable plant c4 until reached timeleft.

v1.0 First version
v1.1 Fixed new round player can plant bomb.
Forum: Plugin/Gameplay Ideas and Requests 12-08-2015, 11:14
Replies: 10
Views: 1,511
Posted By lingzhidiyu
Re: [CS:GO] Furien Bomb Plant

whitch netprop? m_flNextPrimaryAttack does't work.



fixed player can press e planting bomb.

#define LAST_C4_TIME 60
float g_flNextC4PlantTime;

public void OnPluginStart() {
Forum: Scripting 12-08-2015, 10:29
Replies: 23
Views: 10,026
Posted By lingzhidiyu
Re: [CS:GO] Spectator List

// If client is not spec someone m_hObserverTarget will return -1?
if (SpecMode != SPECMODE_FIRSTPERSON && SpecMode != SPECMODE_3RDPERSON)
continue;
...
Forum: Scripting 12-08-2015, 09:51
Replies: 27
Views: 3,381
Posted By lingzhidiyu
Re: What is wrong with this ?

if (!IsPlayerAlive(client)) return Plugin_Continue;
if (GetClientTeam(client) != CS_TEAM_T) return Plugin_Continue;

static float vecVelocity[3];
GetEntPropVector(client, Prop_Data,...
Forum: Plugin/Gameplay Ideas and Requests 12-08-2015, 09:27
Replies: 10
Views: 1,511
Posted By lingzhidiyu
Forum: General 12-08-2015, 04:19
Replies: 9
Views: 5,440
Posted By lingzhidiyu
Re: [CS:GO]One tap / one shot / single shot plugin

Post to Plugin/Gameplay Ideas and Requests.
I will code for you.
Showing results 1 to 25 of 178

 
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