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Search: Posts Made By: Gecko
Forum: Scripting 09-20-2013, 20:01
Replies: 5
Views: 2,587
Posted By Gecko
Re: Disable Radio

sv_ignoregrenaderadio only disables "Fire in the hole" radio sounds when grenades are thrown. I'm talking about either preventing people from using the radio through their menu, or preventing them...
Forum: Store 09-20-2013, 04:14
Replies: 4
Views: 1,388
Posted By Gecko
Re: Store_GetItemDisplayName()

Ahhh okay, yeah no that makes sense. Awesome. Thanks for the help, and great plugin you've got here.
Forum: Scripting 09-19-2013, 21:46
Replies: 5
Views: 2,587
Posted By Gecko
Disable Radio

I've only found one plugin here:
https://forums.alliedmods.net/showthread.php?t=187541

That has the capability of disabling radio for all players, but it doesn't seem to work.
Is this possible?...
Forum: Store 09-19-2013, 20:43
Replies: 4
Views: 1,388
Posted By Gecko
Re: Store_GetItemDisplayName()

Using Store 1.1

//TestFunc gets all the items from the database with the only filter being that the items are
//buyable. It then passes it to the GetItemsCallback.

TestFunc(client)
{
new...
Forum: Store 09-18-2013, 01:39
Replies: 4
Views: 1,388
Posted By Gecko
Store_GetItemDisplayName()

The Store_GetItemDisplayName() function sometimes throws this error:

L 09/18/2013 - 00:35:42: [SM] Plugin encountered error 15: Array index is out of bounds
L 09/18/2013 - 00:35:42: [SM]...
Forum: Scripting 09-17-2013, 22:09
Replies: 11
Views: 4,228
Posted By Gecko
Re: Proper client iteration

Okay, the only reason I ask is because I'm using the first iteration method that I posted, but for some reason I'm getting errors of invalid client index #, where the # is equal to my max players + 1.
Forum: Scripting 09-17-2013, 21:45
Replies: 11
Views: 4,228
Posted By Gecko
Proper client iteration

Should iterating over all clients in the server go like this

for (new i = 1; i <= MAXPLAYERS; i++)
{
}

Or like this?

for (new i = 0; i < MAXPLAYERS; i++)
{
Forum: Store 09-17-2013, 21:42
Replies: 1
Views: 789
Posted By Gecko
GetArrayString invalid index

Periodically, store will report the following error:

L 09/17/2013 - 19:39:39: [SM] Native "GetArrayString" reported: Invalid index -12 (count: 172)
L 09/17/2013 - 19:39:39: [SM] Displaying call...
Forum: Scripting 09-14-2013, 18:49
Replies: 3
Views: 1,314
Posted By Gecko
Forum: Scripting 09-14-2013, 18:37
Replies: 3
Views: 1,314
Posted By Gecko
(CS:S) Remove player armor

I've been trying to figure out a way to remove a players armor.
I know there's GetClientArmor(), but I can't find anything to remove the armor.

Anybody know?
Forum: Scripting 09-13-2013, 17:15
Replies: 9
Views: 3,647
Posted By Gecko
Re: Player Properties (Hammer)

I asked about doing such things through Hammer.....
Forum: Scripting 09-13-2013, 16:31
Replies: 9
Views: 3,647
Posted By Gecko
Player Properties (Hammer)

I suppose this is more of an SDK question but you guys might know the answer as well.

I'm trying to figure out which properties of the player entity I can change in Hammer, that will transmit...
Forum: Plugins 08-14-2013, 18:08
Replies: 1,919
Views: 916,578
Posted By Gecko
Re: [Source 2009, CS:GO] Stamm 2.04 (2.1.8B available) VIP Level Ranking

The VIP model is not working. The model downloads properly, but when I type !vipmodel nothing shows up. When I do sm_vipmodel in console, nothing happens (no unknown command, no menu)
Forum: Store 07-26-2013, 01:12
Replies: 1
Feature Request Player Colors
Views: 1,074
Posted By Gecko
Player Colors

Could someone make a module that allows players to buy player/glow colors in the store? It's pretty simple, it just changes the color of the player when equipped.

EDIT: And only applies the color...
Forum: Plugins 07-07-2013, 14:39
Replies: 21
Views: 17,658
Posted By Gecko
Re: [CS:S] Gangs Mod - Jailbreak

I fixed up the english translations for you, there were a few mistakes. None of the phrase keys were changed though.
Forum: Store 07-04-2013, 20:36
Replies: 224
Views: 103,678
Posted By Gecko
Re: Skins (1.1-alpha)

As a feature request, could we have it so you can equip two skins, one for each team? That way if you switch teams you don't have to equip a skin again.
Forum: Plugins 07-03-2013, 16:33
Replies: 21
Views: 17,658
Posted By Gecko
Re: [CS:S] Gangs Mod - Jailbreak

I noticed a major bug that players can deposit negative values into gang banks which overflows the data type and allows for obscene amounts of credits to be in the gang bank. All you have to do is...
Forum: Plugins 07-01-2013, 20:13
Replies: 21
Views: 17,658
Posted By Gecko
Re: Gangs Mod - Jailbreak

Also this plugin lags my server quite a bit..
Forum: Plugins 07-01-2013, 19:18
Replies: 21
Views: 17,658
Posted By Gecko
Re: Gangs Mod - Jailbreak

You messed up your SQL syntax,
CREATE TABLE IF NOT EXISTS Gang.Gangs_Users
(
SteamID varchar(255) NOT NULL,
Name varchar(255) NOT NULL,
Gang varchar(255) NOT NULL DEFAULT 'none',
Rank...
Forum: Store 06-24-2013, 18:07
Replies: 34
Release [CS:S] Pets
Views: 25,821
Posted By Gecko
Re: [CS:S] Pets

Bugs/things I've noticed:

- The pets can open doors (They can open ones that are locked even)
- The pets make sounds like "Ok, let's go" when you press E on them
- It says "hostage" when you...
Forum: Store 06-24-2013, 18:02
Replies: 19
Release NadeSkins
Views: 13,333
Posted By Gecko
Re: NadeSkins

Could you make it so different grenade types had different models?

e.g. Frag grenade = turtle, Smoke grenade = orange, Flashbang = radio
Forum: General 05-29-2013, 20:55
Replies: 6
Views: 1,192
Posted By Gecko
Re: Private Messages Problem

Oops, my mistake. Thanks!
Forum: General 05-29-2013, 10:25
Replies: 6
Views: 1,192
Posted By Gecko
Private Messages Problem

I really didn't know where else to post this, so my bad if it's in the wrong section.

There's something wrong with the Private Messaging system on the forums here. I can't see any of my Sent...
Forum: Plugin/Gameplay Ideas and Requests 05-24-2013, 00:04
Replies: 2
Views: 1,079
Posted By Gecko
[CS:S] Player pick-up weapon event

I'm trying to hook into an Event that occurs when a player picks up a weapon. Is there any event that exists for something like this?

EDIT: Oops, I was looking at the Generic Source events,...
Forum: Plugin/Gameplay Ideas and Requests 05-19-2013, 21:51
Replies: 3
Views: 1,819
Posted By Gecko
[REQ] Priority Speaker

I think a Priority Speaker plugin would be a really good idea.

Priority Speaker

Priority users (defined by a permission flag) gain the Priority Speaker status.
When a Priority Speaker uses...
Showing results 1 to 25 of 99

 
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