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Posts Made By:
kamuixmod18
Forum:
Plugin/Gameplay Ideas and Requests
11-03-2015, 19:10
Replies:
0
[TF2] Time Splitter Infection/Virus mode
Views:
400
Posted By
kamuixmod18
[TF2] Time Splitter Infection/Virus mode
After reading the news that Valve added a new powerup called the "plague", my good ol memories of Timesplitters hit me.
The basic concept of the Virus Mode in timesplitters was that there are 2...
Forum:
Plugins
09-28-2015, 19:07
Replies:
631
[ANY] Resize Players - 1.5.1 - 2014/11/20
Views:
449,369
Posted By
kamuixmod18
Re: [ANY] Resize Players - 1.5.1 - 2014/11/20
i did write back my suggestions on the last page
Forum:
Plugins
09-25-2015, 21:10
Replies:
631
[ANY] Resize Players - 1.5.1 - 2014/11/20
Views:
449,369
Posted By
kamuixmod18
Re: [ANY] Resize Players - 1.5.1 - 2014/11/20
So can we expect anymore updates to this?
Forum:
Plugins
08-20-2015, 12:35
Replies:
631
[ANY] Resize Players - 1.5.1 - 2014/11/20
Views:
449,369
Posted By
kamuixmod18
Re: [ANY] Resize Players - 1.5.1 - 2014/11/20
its does not scale the dmg you take, it scales the damage you deal to others.
Forum:
Plugins
08-18-2015, 21:19
Replies:
631
[ANY] Resize Players - 1.5.1 - 2014/11/20
Views:
449,369
Posted By
kamuixmod18
Re: [ANY] Resize Players - 1.5.1 - 2014/11/20
Quick Question, can you implement a convar to enable damage taken scaled by size? Bigger= less dmg taken, smaller= more dmg taken,
and if possible maybe add an option for the engineer for instance...
Forum:
Plugin/Gameplay Ideas and Requests
05-18-2015, 13:21
Replies:
6
[TF2][REQ] Scaleable Buildings
Views:
835
Posted By
kamuixmod18
Re: [TF2][REQ] Scaleable Buildings
Please read the very first Post of this Topic instead of posting useless links. Thanks
Now the question is to wether someone would add that to their version of a scaleable buildings with the...
Forum:
Plugin/Gameplay Ideas and Requests
05-17-2015, 17:19
Replies:
6
[TF2][REQ] Scaleable Buildings
Views:
835
Posted By
kamuixmod18
Re: [TF2][REQ] Scaleable Buildings
However though he was able to resize the UI, even though it was random
Forum:
Plugin/Gameplay Ideas and Requests
05-17-2015, 13:49
Replies:
6
[TF2][REQ] Scaleable Buildings
Views:
835
Posted By
kamuixmod18
[TF2][REQ] Scaleable Buildings
I've been looking through the plugins and couldnt find one which is capable of resizing buildings.
The Plugin Building Size Randomizer doesnt work proper and is lacking some of the more or less...
Forum:
Plugin/Gameplay Ideas and Requests
12-27-2013, 20:28
Replies:
34
[TF2] Medic Shield
Views:
14,284
Posted By
kamuixmod18
[TF2] Medic Shield
So any possibility to bring this into the normal gameplay too or is it doomed to stay in MVM only?
Forum:
Unapproved Plugins
11-23-2013, 15:00
Replies:
270
[TF2] Boss Spawner Deluxe v2.0.0
Views:
123,747
Posted By
kamuixmod18
Re: [TF2] Boss Spawner Deluxe v1.25
Any news on this? I thought this was going to get updated...
Forum:
Plugins
11-22-2013, 16:33
Replies:
1,732
[TF2Items] Give Weapon (v3.14159, 11/29/2013)
Views:
1,339,340
Posted By
kamuixmod18
Re: [TF2Items] Give Weapon (v3.1415, 08/11/2013)
Any idea about how to give the Golden Pan yet? I cant seem to find its ID.
Forum:
Plugins
11-20-2013, 16:39
Replies:
55
[TF2] Be The Saxton
Views:
50,614
Posted By
kamuixmod18
Re: [TF2] Be The Saxton
Any news about this?
Forum:
VSH / Freak Fortress
11-20-2013, 15:42
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,833,377
Posted By
kamuixmod18
Re: VS Saxton Hale Mode, main thread (current v1.42)
Quick question, how/where do i find the Demopan for VSH?
Forum:
Plugins
11-14-2013, 15:25
Replies:
405
Simple Chat Colors (Redux)
Views:
315,100
Posted By
kamuixmod18
Re: Simple Chat Colors (Redux)
so what would it look like with my Steamid STEAM_0:1:44702915 ?
Forum:
Plugins
11-14-2013, 15:04
Replies:
405
Simple Chat Colors (Redux)
Views:
315,100
Posted By
kamuixmod18
Re: Simple Chat Colors (Redux)
Quick Question in form of a scenario.
Person A and B got Z Flags
Z Flags usually have the "Commander" Tag.
Person A wants a custom Tag without the Change of his Flags.
Person A wants this...
Forum:
Plugin/Gameplay Ideas and Requests
11-03-2013, 17:39
Replies:
0
[TF2] Spawn Skeleton King
Views:
1,507
Posted By
kamuixmod18
[TF2] Spawn Skeleton King
Possible to have a plugin to spawn a Skeleton king at the same position you are looking at?
If possible with team,Speed and scale settings.
Team: Red, Blue, Green[Attackes both sides]
Speed:...
Forum:
Unapproved Plugins
10-03-2013, 22:10
Replies:
270
[TF2] Boss Spawner Deluxe v2.0.0
Views:
123,747
Posted By
kamuixmod18
Re: [TF2] Boss Spawner Deluxe v1.25
is there no way to have the zombies spawn automatically with this without to have them spawn manually with sm_zombie?
Forum:
Plugin/Gameplay Ideas and Requests
05-30-2013, 08:40
Replies:
1
[REQ] On Join/Death Team Manager
Views:
560
Posted By
kamuixmod18
Re: [REQ] On Join/Death Team Manager
Is there nobody who could help me on this?
Forum:
Plugin/Gameplay Ideas and Requests
05-27-2013, 22:12
Replies:
1
[REQ] On Join/Death Team Manager
Views:
560
Posted By
kamuixmod18
[REQ] On Join/Death Team Manager
Before Roundbegin, when Players join, they are put in "JoinTeam". After Roundbegin, any new joiners are put to "DeathTeam". If Players on "JoinTeam" die, they get moved to "DeathTeam".
After a new...
Forum:
Plugins
05-26-2013, 00:31
Replies:
12
[TF2] Force Team (v1.00)
Views:
11,298
Posted By
kamuixmod18
Re: [TF2] Force Team (v1.00)
No Changes.
Same problems as previously.
When i die, i get moved to Spec -thats correct-
When the round ends or mp_forcewin "cmd-anyteam" i still stay in spec -Wrong, it should move me back to...
Forum:
Plugins
05-25-2013, 23:40
Replies:
12
[TF2] Force Team (v1.00)
Views:
11,298
Posted By
kamuixmod18
Re: [TF2] Force Team (v1.00)
ehm "Plugin failed to compile! Please try contacting the author."
is what i get when i click on the "Get Plugin link"
Forum:
Plugins
05-23-2013, 19:19
Replies:
12
[TF2] Force Team (v1.00)
Views:
11,298
Posted By
kamuixmod18
Re: [TF2] Force Team (v1.00)
There is a problem. When
- sm_force_team_on_join "RED"
- sm_force_team_on_death "SPEC"
- sm_block_join_team "1"
-Then i cant join back the Red team on Round-restart after i've been forced to...
Forum:
Plugin/Gameplay Ideas and Requests
05-19-2013, 19:16
Replies:
2
[TF2] [REQ]On-Join Forcejoin setTeam. onDeath joinTeam Spec
Views:
2,165
Posted By
kamuixmod18
Re: [TF2] [REQ]On-Join Forcejoin setTeam. onDeath joinTeam Spec
bump
Forum:
Plugin/Gameplay Ideas and Requests
05-19-2013, 10:12
Replies:
2
[TF2] [REQ]On-Join Forcejoin setTeam. onDeath joinTeam Spec
Views:
2,165
Posted By
kamuixmod18
[TF2] [REQ]On-Join Forcejoin setTeam. onDeath joinTeam Spec
Hello, i've looked on the Internet and also on these forums but couldnt find what i was looking for.
What i am in need is a Plugin which:
-Forces Players to join setTeam. (The Team which is set...
Showing results 1 to 24 of 24
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