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Posts Made By:
RaZ_HU
Forum:
New Plugin Submissions
08-12-2018, 23:01
Replies:
194
CS Battle Royale (Fortnite/PUBG) v2.8 [UPDATED 01/10/19] [ALL MAPS ARE SUPPORTED]
Views:
82,558
Posted By
RaZ_HU
Re: CS Battle Royale (PUBG) [CLOSED BETA] v2.0
This isn't that nice, but it would do the job:
GetAlivePlayers( )
{
new iNum, i;
for(i = 1; i < MAX_PLAYERS; i++)
{
if(is_user_alive(i) && !is_user_hltv(i)) // Can a HLTV even be alive?...
Forum:
New Plugin Submissions
08-01-2018, 14:36
Replies:
194
CS Battle Royale (Fortnite/PUBG) v2.8 [UPDATED 01/10/19] [ALL MAPS ARE SUPPORTED]
Views:
82,558
Posted By
RaZ_HU
Re: CS Battle Royale [BETA]
If you use UTF8 without BOM encoding it will be fine.
Forum:
New Plugin Submissions
08-01-2018, 13:30
Replies:
194
CS Battle Royale (Fortnite/PUBG) v2.8 [UPDATED 01/10/19] [ALL MAPS ARE SUPPORTED]
Views:
82,558
Posted By
RaZ_HU
Re: CS Battle Royale [BETA]
Sounds cool, too bad I can't test it :D
(Orpheu is unreliable on ReHLDS/ReGameDLL - even if it works for some plugins I have tried.)
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