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Showing results 1 to 25 of 109
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Posts Made By:
WAR3DM
Forum:
Scripting Help
03-13-2018, 15:24
Replies:
3
NPC mini plugin with randomly choosen actions
Views:
1,058
Posted By
WAR3DM
Re: Ugandan Knuckles!
A bit of a dead meme, don't you think?
Forum:
Suggestions / Requests
03-11-2018, 18:44
Replies:
9
Solved
Colored Frags? Possible?
Views:
1,601
Posted By
WAR3DM
Re: Colored Frags? Possible?
Thanks! Deathmsg was the correct term.
https://forums.alliedmods.net/showpost.php?p=1332630&postcount=4
Solved.
Forum:
Scripting Help
03-11-2018, 17:33
Replies:
2
Solved
Colored Frags?
Views:
712
Posted By
WAR3DM
Re: Colored Frags?
Posted in wrong section.
Solved:
https://forums.alliedmods.net/showpost.php?p=1332630&postcount=4
Forum:
Suggestions / Requests
03-11-2018, 15:28
Replies:
9
Solved
Colored Frags? Possible?
Views:
1,601
Posted By
WAR3DM
Re: Colored Frags? Possible?
Ah, is it more of a module thing?
Is there no other way around player team, like your chat color plugins?
Forum:
Scripting Help
03-11-2018, 15:23
Replies:
2
Solved
Colored Frags?
Views:
712
Posted By
WAR3DM
Colored Frags?
Hey, wasn't sure where to ask this. I've searched around and nothing comes close.
I was wondering if it's possible to change the color of frags at the top corner of the screen.
...
Forum:
Suggestions / Requests
03-11-2018, 14:29
Replies:
9
Solved
Colored Frags? Possible?
Views:
1,601
Posted By
WAR3DM
Re: Colored Frags? Possible?
Yes, the top corner Frags HUD.
https://war3dm.com/frags.PNG
The 2 names surrounding the weapon icon, can the red and blue colors be changed to, spectator gray perhaps?
Forum:
Suggestions / Requests
03-11-2018, 13:05
Replies:
9
Solved
Colored Frags? Possible?
Views:
1,601
Posted By
WAR3DM
Colored Frags? Possible?
Hey,
I was curious if anyone has tried to change the color of kills & deaths at the top corner of the screen.
I've searched around and nothing comes close.
Anyone know if it's client side? :?
Forum:
Scripting Help
03-10-2018, 21:38
Replies:
9
Solved
Ham_TraceAttack for Grenades?
Views:
1,800
Posted By
WAR3DM
Re: Ham_TraceAttack for Grenades?
Thanks guys, the bool global works perfectly. I set it back to false with a set_task.
Forum:
Scripting Help
03-10-2018, 14:13
Replies:
9
Solved
Ham_TraceAttack for Grenades?
Views:
1,800
Posted By
WAR3DM
Re: Ham_TraceAttack for Grenades?
fw_ThinkGrenade triggers multiple times for every grenade, I only need it to trigger once.
Forum:
Scripting Help
03-09-2018, 23:26
Replies:
9
Solved
Ham_TraceAttack for Grenades?
Views:
1,800
Posted By
WAR3DM
Re: Ham_TraceAttack for Grenades?
Thanks, that works perfect!
Any idea how to keep it from triggering multiple times for each grenade?
Forum:
Scripting Help
03-09-2018, 15:13
Replies:
11
Removing train controls from a player
Views:
2,471
Posted By
WAR3DM
Re: Removing train controls from a player
Unfortunately, same effect:
new bool:g_cantUseTrain[ 33 ] = false
public plugin_init() {
register_concmd("amx_test","test",ADMIN_KICK)
RegisterHam(Ham_Use, "func_vehicle", "train", 1);
}...
Forum:
Scripting Help
03-08-2018, 21:16
Replies:
11
Removing train controls from a player
Views:
2,471
Posted By
WAR3DM
Re: Removing train controls from a player
Yes, it hides the controls while holding down movement keys but the player seems to still be stuck on the controls until pushing E or jumping. Maybe it'd be easier to simulate those keys?
...
Forum:
Scripting Help
03-08-2018, 19:22
Replies:
11
Removing train controls from a player
Views:
2,471
Posted By
WAR3DM
Re: Removing train controls from a player
I've attempted to use ExecuteHam/ExecuteHamB:
new bool:g_cantUseTrain[ 33 ] = false
public plugin_init() {
register_concmd("amx_test","test",ADMIN_KICK)
RegisterHam(Ham_OnControls,...
Forum:
Scripting Help
03-08-2018, 15:20
Replies:
9
Solved
Ham_TraceAttack for Grenades?
Views:
1,800
Posted By
WAR3DM
Ham_TraceAttack for Grenades?
Hello :)
Is it possible to trace grenade attacks on a brush entity? Ham_TraceAttack seems to only work for bullets.
/**
* Description: Usually called whenever an entity gets attacked...
Forum:
Scripting Help
03-08-2018, 15:09
Replies:
11
Removing train controls from a player
Views:
2,471
Posted By
WAR3DM
Re: Removing train controls from a player
Thanks! It's pretty close.
I also wanted to remove the controls from the player, so the Vehicle Controls HUD disappears. (Similar to if the player would push E again.)
Any idea?
Forum:
Scripting Help
03-04-2018, 09:46
Replies:
11
Removing train controls from a player
Views:
2,471
Posted By
WAR3DM
Re: Removing train controls from a player
I think Ham_Use is only for detecting if Use was used.
Forum:
Scripting Help
03-04-2018, 03:27
Replies:
11
Removing train controls from a player
Views:
2,471
Posted By
WAR3DM
Removing train controls from a player
Hello :)
Is it possible to revoke access to a train, while it's being used?
Example:
1. Player pushes E on train controls to drive train.
2. Custom block trigger is enabled for specific...
Forum:
Scripting Help
02-22-2018, 18:16
Replies:
0
Solved
Fixed
Views:
511
Posted By
WAR3DM
Fixed
Have a nice day! :)
Forum:
Scripting Help
02-20-2018, 22:23
Replies:
5
help with force field.zp
Views:
1,076
Posted By
WAR3DM
Re: help with force field.zp
Add a true statement to any players within the forcefield, and a false statement to players outside of it.
Then add an if (player = true) statement to the infection bomb to block damage.
Forum:
Code Snippets/Tutorials
10-27-2016, 17:12
Replies:
24
[INC] ColorStatus
Views:
22,425
Posted By
WAR3DM
Re: [INC] ColorStatus
Damn, this is never getting fixed. :(
Forum:
Unapproved/Old Plugins
09-30-2016, 19:28
Replies:
15
AttachView (1.0) - Look through other players eyes
Views:
11,294
Posted By
WAR3DM
Re: AttachView (0.3a) - Look through other players eyes
Doesn't seem to work, getting error "Client with that name or userid not found" even if the name or userid is exact.
Compiled with 1.8.3 - Can you re-test and fix?
Forum:
Unapproved/Old Plugins
09-28-2016, 21:27
Replies:
7
Automatic file downloader for clients
Views:
2,884
Posted By
WAR3DM
Re: Automatic file downloader for clients
Not useless, but needs moved to Code Snippets.
Forum:
Scripting Help
09-08-2016, 22:58
Replies:
16
[SQLite] Combining Rows like nVault
Views:
3,360
Posted By
WAR3DM
Re: [SQLite] Combining Rows like nVault
Perfect, thanks!
Forum:
Scripting Help
09-08-2016, 21:42
Replies:
16
[SQLite] Combining Rows like nVault
Views:
3,360
Posted By
WAR3DM
Re: [SQLite] Combining Rows like nVault
Awesome, thanks for the example!
Unfortunately, it outputs "øªªªbøªªªTøªªªAøªªªdøªªª4øªªªcøªªª;øªªªPøªªª_" next to my Steam_ID.
Forum:
Scripting Help
09-08-2016, 15:27
Replies:
16
[SQLite] Combining Rows like nVault
Views:
3,360
Posted By
WAR3DM
Re: [SQLite] Combining Rows like nVault
That's the plan.
An easy fix.
Converting to multi-thread sounds difficult.
Showing results 1 to 25 of 109
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