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Showing results 1 to 25 of 26
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Posts Made By:
XiLuo
Forum:
Plugin/Gameplay Ideas and Requests
08-16-2019, 21:24
Replies:
35
Solved
.
Views:
7,707
Posted By
XiLuo
Re: [L4D2] Tank Rock Skins
That's Ok, you can also add more models by yourself
Forum:
Plugin/Gameplay Ideas and Requests
08-16-2019, 20:50
Replies:
35
Solved
.
Views:
7,707
Posted By
XiLuo
Re: [REQ][L4D2] Tank Rock Skins (junk stuck on the floor.)
There is an early plugin that I wrote, you can try it,hope to help you
Forum:
Scripting
06-18-2019, 03:44
Replies:
9
Solved
[L4D1/2] How to create and modify this panel?
Views:
2,941
Posted By
XiLuo
Re: [L4D1/2] How to create and modify this panel?
I've tried and failed before,to modify this message ,first to get the message type,then find all of structures for it.
Here's a tutorial https://forums.alliedmods.net/showthread.php?t=80256
Hope...
Forum:
Scripting
03-03-2019, 06:42
Replies:
12
Need help for complied errors
Views:
1,807
Posted By
XiLuo
Re: Need help for complied errors
#include <sourcemod>
#include <sdktools>
public Plugin:myinfo =
{
name = "Warmup Waiting",
author = "Reid",
description = "Simple plugin for waiting other player's...
Forum:
Scripting
03-03-2019, 06:16
Replies:
2
How to hook ban, mute, kick, slay, etc.
Views:
1,022
Posted By
XiLuo
Re: How to hook ban, mute, kick, slay, etc.
Maybe AddCommandListener can work.
Forum:
Plugin/Gameplay Ideas and Requests
03-01-2019, 07:43
Replies:
9
[L4D2] about a problem of a plugin
Views:
1,377
Posted By
XiLuo
Re: [L4D2] about a problem of a plugin
did you have try lower version of sdktools ?
from your report , i guess may be your sdk version is too new that your old version l4d2 can't load sdk completely.
try sdktools 1.0+
if it stills have...
Forum:
Scripting
02-23-2019, 00:50
Replies:
21
Solved
How to hook molotov touch (explosion)?
Views:
4,246
Posted By
XiLuo
Re: How to hook molotov touch (explosion)?
Sorry,my fault,I didn't review the topic properly.
SDKHook_StartTouch/Touch CallBack:OnTouch(int entity, int other)
parameter entity:entity which is hooked
other:which entity touched(the value...
Forum:
Scripting
02-22-2019, 10:52
Replies:
21
Solved
How to hook molotov touch (explosion)?
Views:
4,246
Posted By
XiLuo
Re: How to hook molotov touch (explosion)?
the event:
molotov_thrown
Note:
Name:molotov_thrown
Structure: short userid
It can get the user who has thrown molotov
Forum:
Scripting
02-22-2019, 10:46
Replies:
21
Solved
How to hook molotov touch (explosion)?
Views:
4,246
Posted By
XiLuo
Re: How to hook molotov touch (explosion)?
forward OnEntityDestroyed(entity) for "pipe_bomb_projectile" is useful to what you need?
Forum:
Scripting
02-08-2019, 07:29
Replies:
5
[L4D2] I need people to program some plugins
Views:
2,136
Posted By
XiLuo
Re: [L4D2] I need people to program some plugins
that's my link:https://steamcommunity.com/id/1047504736
Forum:
Scripting
01-30-2019, 05:56
Replies:
5
[L4D2] I need people to program some plugins
Views:
2,136
Posted By
XiLuo
Re: [L4D2] I need people to program some plugins
I have sent my request and name is 'xiluo', we can have a nice chat
Forum:
Scripting
01-04-2019, 20:52
Replies:
7
m_iMaxHealth is NOT WORKING! ON TF2
Views:
1,755
Posted By
XiLuo
Re: m_iMaxHealth is NOT WORKING! ON TF2
try this
SetEntData(client, FindDataMapOffs(client, "m_iMaxHealth"), 1000, 4, true);//set max health 1000
SetEntData(client, FindDataMapOffs(client, "m_iHealth"), 1000, 4, true);//set now health...
Forum:
Scripting
12-29-2018, 21:29
Replies:
4
[TF2] Set sequence / animation of playermodel
Views:
1,408
Posted By
XiLuo
Re: [TF2] Set sequence / animation of playermodel
https://forums.alliedmods.net/showthread.php?p=1349107
Can this plugin will help you?
Forum:
Scripting
12-29-2018, 12:16
Replies:
24
Timer Issue
Views:
3,021
Posted By
XiLuo
Re: Timer Issue
Please try it again, If roundstart works well,the timer will be one
Forum:
Scripting
12-29-2018, 05:47
Replies:
24
Timer Issue
Views:
3,021
Posted By
XiLuo
Re: Timer Issue
I perfectly agree with 1337norway ,try many times you will know how event,timer work.
Forum:
Scripting
12-29-2018, 05:44
Replies:
24
Timer Issue
Views:
3,021
Posted By
XiLuo
Re: Timer Issue
I guess it not be,timer repeat issue is the most easier wrong,timer can kill(initialize) by onMapStart(),onMapEnd(),
RoundStart or RoundEnd.
The best way to deal timer issue is that consider...
Forum:
Scripting
12-29-2018, 05:20
Replies:
24
Timer Issue
Views:
3,021
Posted By
XiLuo
Re: Timer Issue
It doesn't make sense,should be
public Action Event_RoundEnd(Handle event, const char[] name, bool dontBroadcast)
{
if(EndZoneTimer != INVALID_HANDLE)
{
KillTimer(EndZoneTimer); ...
Forum:
Scripting
12-29-2018, 05:16
Replies:
11
Execute command from a menu
Views:
2,607
Posted By
XiLuo
Re: Execute command from a menu
I also ever not notice this problem though I have never use servercommand for client.I learned,thanks for your answer!
Forum:
Scripting
12-29-2018, 04:52
Replies:
24
Timer Issue
Views:
3,021
Posted By
XiLuo
Re: Timer Issue
I think your both EndZoneTimer and CountdownTimer should be killed on finish
Forum:
Scripting
12-29-2018, 04:42
Replies:
24
Timer Issue
Views:
3,021
Posted By
XiLuo
Re: Timer Issue
TIMER_FLAG_NO_MAPCHANGE flag is that will not allow timer pass next map.And the flag TIMER_REPEAT for timer if you not kill it until the next map will kill
So to avoid timer repeat more,you can try...
Forum:
Scripting
12-29-2018, 00:28
Replies:
13
pass handle through timer
Views:
1,898
Posted By
XiLuo
Re: pass handle through timer
Oh,I see ,you mean is that the event callback will destroy handle on return,only to use datatimer to save all datas of event can delay,that's right? thanks for you answer
Forum:
Scripting
12-29-2018, 00:18
Replies:
13
pass handle through timer
Views:
1,898
Posted By
XiLuo
Re: pass handle through timer
Why you dont have a try?I think it may work
Forum:
Scripting
12-29-2018, 00:12
Replies:
11
Execute command from a menu
Views:
2,607
Posted By
XiLuo
Re: Execute command from a menu
Yes,some cmds created by RegAdminCmd() can also execute by CheatCommand on general player who is not a admin:3
Forum:
Scripting
12-28-2018, 23:13
Replies:
11
Execute command from a menu
Views:
2,607
Posted By
XiLuo
Re: Execute command from a menu
If you want to use some commands on server like console command with 'sv_cheats 1'
Such as 'give health' , 'give ammo' and so on.
In l4d2 I usually use the function that is
stock...
Forum:
Plugin/Gameplay Ideas and Requests
12-26-2018, 03:12
Replies:
7
How to client save data
Views:
990
Posted By
XiLuo
Re: How to client save data
eyal282 is right ,disconnect is not best idea
Showing results 1 to 25 of 26
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