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Search: Posts Made By: HamletEagle
Forum: Scripting Help Yesterday, 10:45
Replies: 15
Views: 352
Posted By HamletEagle
Re: Run time error 1

What are you talking about?
Forum: Scripting Help 05-17-2022, 13:14
Replies: 15
Views: 352
Posted By HamletEagle
Re: Run time error 1

A typical index out of bounds error DOES NOT result in a segfault. The index is checked and the error is thrown before any faulty memory access will happen.
The error log you posted suggests one of...
Forum: Suggestions / Requests 05-15-2022, 15:08
Replies: 4
Views: 113
Posted By HamletEagle
Re: Boomer disguise as props

I have a feeling this is SourceMod related. This is the AMXX section.
Forum: Scripting Help 05-13-2022, 08:56
Replies: 2
Views: 111
Posted By HamletEagle
Re: Optimal use?

The question is not about optimality. Depending on what features you need in your plugin, you use one or the other.
Forum: Scripting Help 05-09-2022, 08:50
Replies: 2
Views: 128
Posted By HamletEagle
Re: Pawn scripting tutorials

https://forums.alliedmods.net/forumdisplay.php?f=83
Forum: Scripting Help 05-02-2022, 03:45
Replies: 3
Views: 226
Posted By HamletEagle
Re: Unregister_message within the function callback

What issue are you having?

I vaguely remember a few years ago I reported a crash to Arkshine when using unregister_message inside the message hook directly. I think it was fixed, but as I said, it...
Forum: Scripting Help 04-29-2022, 12:22
Replies: 23
Views: 693
Posted By HamletEagle
Forum: Scripting Help 04-25-2022, 14:13
Replies: 4
Views: 238
Posted By HamletEagle
Re: possibly unintended assignment

Use () around the expression.
Forum: Scripting Help 04-24-2022, 08:47
Replies: 12
Views: 450
Posted By HamletEagle
Re: Blocking func_conveyor.

In rmv and addx you are missing ent = ArrayGetCell(g_conveyorEnts, i) to get the actual entity, on which you should do entity_set_vector.
Forum: Scripting Help 04-18-2022, 12:55
Replies: 4
Views: 283
Posted By HamletEagle
Forum: Scripting Help 04-18-2022, 05:59
Replies: 1
Views: 169
Posted By HamletEagle
Re: DynArray reservation

Use ArrayResize.
Forum: Scripting Help 04-10-2022, 16:48
Replies: 21
Views: 415
Posted By HamletEagle
Forum: General 03-27-2022, 14:09
Replies: 14
Views: 1,323
Posted By HamletEagle
Re: Bots stay spectator | ReHLDS

You buying the game or not is irrelevant. The forum does not allow you to PUBLICLY DISCLOSE that you run cracked servers or PROMOTE running cracked servers.
What you do is your own business based...
Forum: Scripting Help 03-25-2022, 04:12
Replies: 9
Views: 436
Posted By HamletEagle
Re: I get warning that says a function should return a value. How do i fix this warni

It does not matter what you return, the value is ignored by the forward.
Forum: Scripting Help 03-23-2022, 16:07
Replies: 9
Views: 436
Posted By HamletEagle
Re: I get warning that says a function should return a value. How do i fix this warni

Your function has multiple execution paths but only one of them returns a value. You either return a value from all or none. See?
Forum: Off-Topic 03-23-2022, 11:33
Replies: 9
Views: 1,148
Posted By HamletEagle
Re: Should we start accepting 1.9 only?

What would be accomplished by forcing plugins to use 1.9 but at the same time not marking 1.9 as the stable version? What would be the purpose of having 1.8.2 as stable if all plugins should use 1.9?
Forum: Suggestions / Requests 03-15-2022, 14:45
Replies: 8
Views: 433
Posted By HamletEagle
Re: 2 severs, same amount of money

Games, in general, run on UDP not because it is relatively reliable, but because TCP is a terrible idea in this case. TCP must maintain the order of packets so for example, if packets 1,2,3 are...
Forum: Scripting Help 03-15-2022, 11:11
Replies: 2
Views: 262
Posted By HamletEagle
Re: How do i fix those 4 errors caused by the same line of code?

Please start reading the error message.
Please start searching for the errors in the millions of already existing topics.
Please stop opening useless topics that can be answered by one minute of...
Forum: Scripting Help 03-14-2022, 03:43
Replies: 11
Views: 633
Posted By HamletEagle
Re: FlashBang Get User

Define better.
Forum: Scripting Help 03-13-2022, 14:09
Replies: 11
Views: 633
Posted By HamletEagle
Re: FlashBang Get User

I'm not sure what you mean with Worldspawn etc.


gmsgScreenFade = get_user_msgid("ScreenFade")
register_message(gmsgScreenFade, "OnScreenFade_Message")

public OnScreenFade_Message(messageId,...
Forum: Scripting Help 03-13-2022, 12:00
Replies: 11
Views: 633
Posted By HamletEagle
Re: FlashBang Get User

You don't need to use reapi for this. Hook ScreenFade with register_message and you have the id of the flashed client.

On the other hand, to get the thrower id, hook Ham_Think on grenade, check if...
Forum: New Plugin Submissions 03-07-2022, 03:10
Replies: 5
Views: 937
Posted By HamletEagle
Re: Market System API

An API is a plugin.
Forum: Scripting Help 03-05-2022, 08:37
Replies: 3
Views: 253
Posted By HamletEagle
Forum: General 02-26-2022, 10:10
Replies: 7
Views: 570
Posted By HamletEagle
Re: Submodel

If you have questions ask them here.
Forum: Suggestions / Requests 02-25-2022, 06:52
Replies: 6
Views: 535
Posted By HamletEagle
Re: Retreive a certain cvar by id

Try query_client_cvar: http://amxmodx.org/api/cvars/query_client_cvar
Showing results 1 to 25 of 500

 
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