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Posts Made By:
notMe2
Forum:
Snippets and Tutorials
02-25-2022, 06:13
Replies:
133
[Linux] Source Query Proxy: DDoS Protection - Kernel redirection!
Views:
70,607
Posted By
notMe2
Re: [Linux] Source Query Proxy: DDoS Protection - Kernel redirection!
Thanks for the quick reply. Really amazing tool
Forum:
Snippets and Tutorials
02-24-2022, 19:03
Replies:
133
[Linux] Source Query Proxy: DDoS Protection - Kernel redirection!
Views:
70,607
Posted By
notMe2
Re: [Linux] Source Query Proxy: DDoS Protection - Kernel redirection!
I believe I did something wrong. When trying to connect to the server I get this:
[WARNING] [HLDS-Server] Broken data was received: data[:150]=b'\xff\xff\xff\xffqconnect0x0E930125\x00'
Could...
Forum:
Source Servers (SRCDS)
08-09-2021, 12:26
Replies:
1
HOW TO Get CS:GO live logs from dedicated server
Views:
1,250
Posted By
notMe2
Re: HOW TO Get CS:GO live logs from dedicated server
You should look how to use logaddress_add and logaddress_ commands alike
Forum:
Source Servers (SRCDS)
08-06-2021, 05:05
Replies:
0
[CS:GO] GCP Server with "high" server var
Views:
1,565
Posted By
notMe2
[CS:GO] GCP Server with "high" server var
Hello, I'm currently testing a CSGO server on google cloud.
Everything works fine, but server var is always > 0.020. Is there a way to get it lower?
Few notes:
Machine CPU and RAM are never...
Forum:
Source Servers (SRCDS)
05-31-2021, 14:18
Replies:
3
Footer PNG when player is dead
Views:
1,027
Posted By
notMe2
Re: Footer PNG when player is dead
Turns out that changing the file dimensions to 359x59 did the trick for me
Forum:
Source Servers (SRCDS)
05-31-2021, 10:12
Replies:
3
Footer PNG when player is dead
Views:
1,027
Posted By
notMe2
Footer PNG when player is dead
Hey!
How do I show a PNG like this when the player is dead?
https://i.imgur.com/NZnrnaK.png
I have already tried sv_server_graphic1 "footer.png" without luck. Am I missing something?
Here is...
Forum:
General
03-08-2021, 11:41
Replies:
25
[RELEASE | EDITOR] SourcePawn for Visual Studio Code
Views:
10,565
Posted By
notMe2
Re: [VSCODE EXTENSION] Improved version of Dreae's vscode extension
Thanks!
Forum:
Scripting
03-07-2021, 01:53
Replies:
2
[CS:GO] Material not being precached
Views:
927
Posted By
notMe2
Re: [CS:GO] Change Kill Feed Weapon Icon
Whats the result of PrecacheDecal? Have you tried set preload to true?
Forum:
Source Servers (SRCDS)
01-14-2021, 11:10
Replies:
0
Is it possible to run a CSGO server on arm64?
Views:
1,071
Posted By
notMe2
Is it possible to run a CSGO server on arm64?
Hello
Is it possible to run a dedicated csgo server on a arm64 (aarch64) linux? (Im using amazon linux)
Couldn't find anything on google or official docs
Thanks!
Forum:
Scripting
01-13-2021, 16:58
Replies:
2
[CSGO] Use team m_iClanID
Views:
764
Posted By
notMe2
Re: [CSGO] Use team m_iClanID
Thank you! Will try
Forum:
Scripting
01-12-2021, 13:50
Replies:
2
[CSGO] Use team m_iClanID
Views:
764
Posted By
notMe2
[CSGO] Use team m_iClanID
Is it possible to use m_iClanID for custom purposes in my plugin or does it get overwritten by the game occasionally?
Forum:
Scripting
01-09-2021, 11:29
Replies:
2
[CSGO] Check if is freeze time
Views:
1,120
Posted By
notMe2
Re: [CSGO] Check if is freeze time
Thank you! Solved
Forum:
Scripting
01-08-2021, 15:24
Replies:
2
[CSGO] Check if is freeze time
Views:
1,120
Posted By
notMe2
[CSGO] Check if is freeze time
Is it possible to know if its freeze time (time before match start)?
Forum:
General
07-20-2020, 16:22
Replies:
2
Capture voice data
Views:
801
Posted By
notMe2
Re: Capture voice data
Hey TomL.
Any suggestions on where to start?
Thanks
Forum:
General
07-19-2020, 16:13
Replies:
2
Capture voice data
Views:
801
Posted By
notMe2
Capture voice data
I have come across this:
https://forums.alliedmods.net/showthread.php?t=249124
https://forums.alliedmods.net/showthread.php?t=145457
I have tried to used both without any success.
Is there...
Forum:
Scripting
08-01-2018, 15:27
Replies:
4
[CS:GO] Detect jump action when player is dead
Views:
904
Posted By
notMe2
Re: [CS:GO] Detect jump action when player is dead
Thank you! Solved.
Forum:
Scripting
07-30-2018, 13:11
Replies:
4
[CS:GO] Detect jump action when player is dead
Views:
904
Posted By
notMe2
Re: [CS:GO] Detect jump action when player is dead
Hi 1337norway,
Thank you for the answer, but the idea is not just spawn the player after death, but to wait him till press spacebar before doing so.
Forum:
Scripting
07-30-2018, 10:39
Replies:
4
[CS:GO] Detect jump action when player is dead
Views:
904
Posted By
notMe2
[CS:GO] Detect jump action when player is dead
The goal is when user press space bar it respawns. I tried both GetClientButtons and OnPlayerRunCmd but seems like when the player is dead the IN_JUMP key doesnt get triggered. Any other solution?
...
Forum:
General
07-18-2018, 12:01
Replies:
1
[CS:GO] How to get players competitive rank
Views:
826
Posted By
notMe2
[CS:GO] How to get players competitive rank
I tried to get it through m_iCompetitiveRanking in CCSPlayerResource without luck, its always 0. Anyone knows other method?
Forum:
Scripting
10-10-2016, 10:52
Replies:
5
Multiple queries (or queries queue)
Views:
1,355
Posted By
notMe2
Re: Multiple queries (or queries queue)
Thanks guys! both Mitchell and Kryptanyte solutions worked for me
Forum:
Scripting
10-07-2016, 13:05
Replies:
5
Multiple queries (or queries queue)
Views:
1,355
Posted By
notMe2
Re: Multiple queries (or queries queue)
Hey shavit, thanks for your tips.
The usual game is only 5 vs. 5, i don't think that the size of loop is the problem. The problem is that only the first query is executed, the other 9 (in case of...
Forum:
Scripting
10-07-2016, 10:51
Replies:
5
Multiple queries (or queries queue)
Views:
1,355
Posted By
notMe2
Multiple queries (or queries queue)
I'm trying to execute the code bellow, but the only the first query executes:
for(int i = 0; i <= MAXPLAYERS; i++)
{
if(!isValidClient(i))
continue;
//query build
...
Forum:
General
09-14-2016, 16:34
Replies:
2
SMAC like anticheat
Views:
1,148
Posted By
notMe2
SMAC like anticheat
Is there any new anti cheat like SMAC? Since the project was discontinued 2 years ago.
Forum:
Scripting
10-29-2015, 13:44
Replies:
3
HookUserMessage on new API Syntax
Views:
1,330
Posted By
notMe2
Re: HookUserMessage on new API Syntax
@Miu @Powerlord
Thanks
Forum:
Scripting
10-29-2015, 12:56
Replies:
3
HookUserMessage on new API Syntax
Views:
1,330
Posted By
notMe2
HookUserMessage on new API Syntax
I'm trying to adapt the "old" function prototype for the return action.
public void OnPluginStart()
{
HookUserMessage(GetUserMessageId("TextMsg"), Event_TextMsg, true);
}
public...
Showing results 1 to 25 of 73
Page 1 of 3
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