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Posts Made By:
philogl
Forum:
Extensions
04-27-2010, 08:51
Replies:
1,227
[EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Views:
882,041
Posted By
philogl
Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Found another sig which needs updating, breaking some parts of confogl and srsmod:
L4D_OnGetScriptValueInt
It's required to override local map variables.
:)
Forum:
Extensions
04-27-2010, 02:08
Replies:
1,227
[EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Views:
882,041
Posted By
philogl
Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
thanks psy for all the hard work :)
Forum:
Extensions
04-26-2010, 04:46
Replies:
1,227
[EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Views:
882,041
Posted By
philogl
Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
It seems to be getting stuck at whatever the lobby sets it at. If I direct connect even if I boot into versus, default sets the lobby res to 4 so only 4 can join. If I connect from a lobby 8 can join...
Forum:
Extensions
04-26-2010, 04:15
Replies:
1,227
[EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Views:
882,041
Posted By
philogl
Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
linux :)
Forum:
Extensions
04-26-2010, 03:49
Replies:
1,227
[EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Views:
882,041
Posted By
philogl
Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
I have been having all sorts of problems getting my server to work with more than 4 players. I definitely have all the right SM/MM and Left4Downtown updates as well as the updated data files etc etc....
Forum:
Extensions
04-25-2010, 05:02
Replies:
1,227
[EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Views:
882,041
Posted By
philogl
Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
I'm using all the updated SM/MM/L4Downtown and SDKHooks Passing fixes and the server is loading fine. However, I have not been able to have more than 4 people join my server. I believe the error is...
Forum:
Plugins
12-08-2009, 21:15
Replies:
111
[L4D2]Crow's Annoying Item Remover 1.0 Released!
Views:
84,820
Posted By
philogl
Re: [L4D2]Crow's Annoying Item Remover 1.0 Released!
Everything seems to be working great for the most part. To clarify, will using or not using conversion for defib and pill cvars in a config affect the way your plugin deletes them and converts them?...
Forum:
Plugins
12-07-2009, 18:18
Replies:
111
[L4D2]Crow's Annoying Item Remover 1.0 Released!
Views:
84,820
Posted By
philogl
Re: [L4D2]Crow's Annoying Item Remover
So you slowly wear someone down through black and white and finally get a kill with a nice attack just before the safe room getting the kill and denying the team 100 points of survival bonus.
Oh,...
Forum:
Plugin/Gameplay Ideas and Requests
12-05-2009, 21:24
Replies:
6
[L4D2] Force Tank and Witch on Every Level
Views:
8,535
Posted By
philogl
[L4D2] Force Tank and Witch on Every Level
For competitive use like that of CEVO config which forces spawns on every map.
Don't bother linking the force spawn CVARS here, I know what they are and they don't work on EVERY map.
Is it...
Forum:
Plugins
12-05-2009, 04:16
Replies:
111
[L4D2]Crow's Annoying Item Remover 1.0 Released!
Views:
84,820
Posted By
philogl
Re: [L4D2]Crow's Annoying Item Remover
Suggestions:
Cvar for Med kits On/Off in the safe room
Cvar for grenade launcher/chain saw On/Off
Cvar for finale event med kits On/Off
Cvar for level coded med packs to be deleted completely...
Showing results 1 to 10 of 10
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