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Search: Posts Made By: lexzor
Forum: Scripting Help 12-03-2022, 11:06
Replies: 1
Views: 69
Posted By lexzor
Re: Run time error 10: native error (native "SQL_ThreadQuery"

you sent a query before the connection initialized
Forum: Scripting Help 12-02-2022, 09:25
Replies: 11
Views: 397
Posted By lexzor
Re: CS 1.6 CS:GO MOD ( 1024 Skin , Classes , Addons ) Full Mod

You can't render 255 submodels only if you have more bodygroups. sometimes compiler stops at 40 submodels and yes, you can have 1024 skins. i don t know who is "dark clan", but csgo classy is a...
Forum: Scripting Help 11-24-2022, 16:27
Replies: 11
Views: 397
Posted By lexzor
Re: CS 1.6 CS:GO MOD ( 1024 Skin , Classes , Addons ) Full Mod

this mode is already free on the internet, don t buy it search csgo classy
Forum: Suggestions / Requests 11-21-2022, 16:58
Replies: 8
Views: 446
Posted By lexzor
Re: Automatically team TAG during the mix

No, but the below one will


#include <amxmodx>

#define START_CMD "/start"
#define END_CMD "/end"
#define MAX_TAG_LENGTH 10

#if !defined MAX_NAME_LENGTH
Forum: Suggestions / Requests 11-20-2022, 21:35
Replies: 8
Views: 446
Posted By lexzor
Re: Automatically team TAG during the mix

yes, you must disable that one. when command /start is typed in the chat a tag will be provided for the all players from the server (u have 3 cvars tag_spec tag, tag_t tag, tag_ct tag). when command...
Forum: Suggestions / Requests 11-19-2022, 15:52
Replies: 8
Views: 446
Posted By lexzor
Re: Automatically team TAG during the mix

#include <amxmodx>

#define START_CMD "/start"
#define END_CMD "/end"
#define MAX_TAG_LENGTH 10

enum _:DATA
{
szName[MAX_NAME_LENGTH],
szTag[MAX_TAG_LENGTH]
Forum: Suggestions / Requests 11-17-2022, 11:04
Replies: 5
Views: 297
Posted By lexzor
Re: round_money request

post .txt file
Forum: Suggestions / Requests 11-16-2022, 12:29
Replies: 3
Views: 184
Posted By lexzor
Re: Run time error 4: index out of bounds

try this one


/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <fakemeta>
#include <jctf>
native Float:halflife_time()
new Float:fPtime[MAX_PLAYERS]
new...
Forum: Suggestions / Requests 11-16-2022, 12:27
Replies: 5
Views: 297
Posted By lexzor
Re: round_money request

#include <amxmodx>
#include <amxmisc>
#include <cstrike>

#define ACCESS ADMIN_IMMUNITY

enum _:TYPE {
ADMIN = 0,
PLAYER = 1
}
Forum: Suggestions / Requests 10-23-2022, 19:18
Replies: 14
Views: 698
Posted By lexzor
Re: Threaded SQL query without making new connections

so you want to say you have limited amount for sending queries? or why your plugin make a new connection to the database at every query?
Forum: Suggestions / Requests 10-23-2022, 13:11
Replies: 14
Views: 698
Posted By lexzor
Forum: Scripting Help 09-30-2022, 13:16
Replies: 2
Views: 336
Posted By lexzor
Re: Noclip Custom Speed Issue

i think pev_maxspeed is callen when player is touching the ground. try to use pev_velocity (https://forums.alliedmods.net/showthread.php?t=258449)
Forum: Scripting Help 09-11-2022, 21:48
Replies: 12
Views: 567
Posted By lexzor
Re: HELP!! #define macros value with 2D arrays player data

i don t know what you want to achieve.

i would start it from scratch and adapt some functions from it to my pluign
Forum: Scripting Help 09-11-2022, 20:00
Replies: 12
Views: 567
Posted By lexzor
Re: HELP!! #define macros value with 2D arrays player data

you must create an array with 33 rows (that means MAX_PLAYERS + 1 in below code) to store players id and have different values of that array for every player

this is how i would start it, maybe...
Forum: Scripting Help 09-11-2022, 10:55
Replies: 12
Views: 567
Posted By lexzor
Re: HELP!! #define macros value with 2D arrays player data

yes, the ninth slot of the arrray is reserved for P_SHOWICONS


CS_GetIcon( id )
{
new szInfo[32];
get_user_info( id, "_wc3", szInfo, 31 );

if ( strlen( szInfo ) > 0 && str_to_num( szInfo )...
Forum: Scripting Help 09-10-2022, 20:50
Replies: 12
Views: 567
Posted By lexzor
Re: HELP!! #define macros value with 2D arrays player data

so you have p_data[33] starting from 0 to 32 (the last is EOS, if you will use p_data[33] = 15 you will get an index out of bounds in server console).

players id are starting from 1 to 32, that...
Forum: Scripting Help 09-10-2022, 20:17
Replies: 6
Views: 436
Posted By lexzor
Re: new menus bug?

expecting eList is an int variable you can check if the current item that will be listed is the last item that should be listed and add ^n at the end of his name. i think this is the best option to...
Forum: Scripting Help 09-10-2022, 19:36
Replies: 6
Views: 436
Posted By lexzor
Re: new menus bug?

don t use a native, just add ^n at the end of the item name
Forum: Suggestions / Requests 09-01-2022, 09:42
Replies: 1
Views: 251
Posted By lexzor
Re: warning 203: symbol is never used: "_fvault_set_data"

i think that means symbol "_fvault_set_data" is never used :-s
Forum: Scripting Help 09-01-2022, 09:40
Replies: 3
Views: 377
Posted By lexzor
Re: Models Menu enum

#include <amxmodx>
#include <cromchat>
#include <cstrike>
#include <hamsandwich>
#include <cs_player_models_api>

#if !defined MAX_PLAYERS
const MAX_PLAYERS = 32
#endif
Forum: Scripting Help 08-31-2022, 13:15
Replies: 3
Views: 377
Posted By lexzor
Re: Models Menu enum

#include <amxmodx>
#include <cromchat>
#include <cstrike>
#include <hamsandwich>
#include <cs_player_models_api>

#if !defined MAX_PLAYERS
const MAX_PLAYERS = 32
#endif
Forum: Suggestions / Requests 08-25-2022, 10:42
Replies: 17
Views: 773
Posted By lexzor
Re: Buy VIP Request

#include <amxmodx>
#include <nvault>
#include <unixtime>

#define TAG "^4[VIP]"
#define VIP_FLAG ADMIN_KICK
#define is_vip(%0) (get_user_flags(%0) & VIP_FLAG)

#if !defined MAX_PLAYERS
...
Forum: Scripting Help 08-19-2022, 15:07
Replies: 1
Views: 165
Posted By lexzor
Re: register native

https://forums.alliedmods.net/showthread.php?t=123445
Forum: Suggestions / Requests 08-18-2022, 13:23
Replies: 17
Views: 773
Posted By lexzor
Re: Buy VIP Request

this can't happen because the plugin saves player vip time right after he buy it

anyway your server shouldn t restart or crash in 2022
Forum: Suggestions / Requests 08-17-2022, 19:52
Replies: 10
Views: 481
Posted By lexzor
Re: Saves Joining players

it s the same thing only the location of the file is different
Showing results 1 to 25 of 447

 
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