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Search: Posts Made By: Cooltad
Forum: Scripting 03-17-2010, 12:34
Replies: 19
Views: 4,003
Posted By Cooltad
Re: [TF2] Fix Player Civillian animation

I got an idea, try giving them a weapon, and blocking the firing of it, along with setting it's alpha to 0, better?
Forum: Plugins 03-13-2010, 15:25
Replies: 26
Views: 62,083
Posted By Cooltad
Re: [TF2] Unlimited Ammo

Here's a version I use for one of my servers that adds a few checks (needed checks)
I should make it known that none of this is from the auther's code, this was made some months ago.#pragma...
Forum: Source Servers (SRCDS) 03-10-2010, 08:34
Replies: 55
Views: 12,897
Posted By Cooltad
Re: Fast Download Problem

And because I am obviously correct, Lob cannot make any argument against it, other than using me replying to him as a basis for his point.
Point of advice Lob:
Claiming something to be childish,...
Forum: Scripting 03-10-2010, 06:57
Replies: 15
Views: 4,227
Posted By Cooltad
Forum: Source Servers (SRCDS) 03-10-2010, 06:56
Replies: 3
Views: 2,047
Posted By Cooltad
Re: TF2 Servers New Type Of Crash

The warning means someone modified their mouse settings so they basically are teleporting because their mouse bounds go way over normal I think. As for the crash issue, don't know.
Forum: Source Servers (SRCDS) 03-10-2010, 06:47
Replies: 55
Views: 12,897
Posted By Cooltad
Re: Fast Download Problem

And you called them silly?
I don't use /tf2 OR /tf for my downloadurl, why? Because I'm not a complete moron and know how downloadurl works. Whatever url you use, the game will assume that the...
Forum: Scripting 03-09-2010, 06:49
Replies: 7
Views: 2,562
Posted By Cooltad
Re: Help with player_team

Think about it. Those check happen every team switch right? So switching their teams make all the checks happen again, then they get switched again, etc.
Forum: Scripting 03-09-2010, 05:34
Replies: 21
Views: 3,735
Posted By Cooltad
Forum: Scripting 03-09-2010, 03:23
Replies: 7
Views: 2,562
Posted By Cooltad
Re: Help with player_team

I'm pretty sure you created an infinite loop with that code.
Forum: Source Servers (SRCDS) 03-08-2010, 15:03
Replies: 55
Views: 12,897
Posted By Cooltad
Re: Fast Download Problem

Don't forget to set chmod to 755 for the folders and 644 for the files.
Forum: Scripting 03-08-2010, 12:26
Replies: 19
Views: 4,429
Posted By Cooltad
Re: Client Connect Public function

What you're asking for cannot be achieved I think, unless you're talking about modifying the kick message.
Forum: General 03-08-2010, 12:18
Replies: 5
Views: 2,245
Posted By Cooltad
Re: RQ:L4D2 Connection optimizer (booster)

Ping booster hasn't existed since hlds.
Forum: Scripting 03-08-2010, 12:02
Replies: 19
Views: 4,429
Posted By Cooltad
Forum: General 03-08-2010, 09:52
Replies: 6
Views: 1,545
Posted By Cooltad
Re: A Bit of a Survey

I meant to say "Which is better to have in a server name?"
Forum: Plugins 03-08-2010, 08:56
Replies: 1,312
Views: 802,574
Posted By Cooltad
Re: Say Sounds (including Hybrid Edition) (3.2.0)

Uh, adding data before? You can't do that.
I download some custom sounds when I join (after clearing them from my steam so i can test this out), and when I join, the sounds do not play until I exist...
Forum: Plugins 03-08-2010, 07:51
Replies: 1,312
Views: 802,574
Posted By Cooltad
Re: Say Sounds (including Hybrid Edition) (3.2.0)

Need to ask: Does this plugin have a problem where, on the very first download of a sound, the sound does not work until the player quits tf2 and then (either right after or later, doesnt matter...
Forum: Scripting 03-08-2010, 00:35
Replies: 6
Views: 1,716
Posted By Cooltad
Re: Freeze Bug

Find any plugin that uses client=0 or i=0 where it shouldn't. Some plugins where such loops are based on weapons are supposed to be i=0, while the ones that modify something about the clients etc...
Forum: General 03-07-2010, 23:44
Replies: 6
Views: 1,545
Posted By Cooltad
A Bit of a Survey

I'm conducting a bit of a survey to see how much a name can affect how well a server does.

So, hopefully I'll have some answers!

1. Which is more attractive: A clan server, or a community...
Forum: Scripting 03-07-2010, 22:14
Replies: 21
Views: 3,735
Posted By Cooltad
Re: How to Force download of multiple files with one http connection

I didn't say just that sound doesn't work after initial download. NO custom sounds work until AFTER the player quits tf2, and starts it again. This has been an issue that's been around for a long...
Forum: Scripting 03-07-2010, 12:34
Replies: 21
Views: 3,735
Posted By Cooltad
Re: How to Force download of multiple files with one http connection

I figured for the second one.

And for the first one, you can only notice it if you set an event to play a sound, and you make sure you have never downloaded said sound before. When you go onto the...
Forum: Plugins 03-07-2010, 12:15
Replies: 47
Views: 79,341
Posted By Cooltad
Re: Spawn Protection

Probably doesn't cause any crashes, use "if (IsClientInGame(client))" on the line it's talking about.
Forum: Metamod:Source Plugins 03-07-2010, 11:13
Replies: 480
Views: 251,005
Posted By Cooltad
Re: D-FENS - Patch for upload/download server file exploit. (Updated 11-29-2009)

Don't use a vdf. Save yourself a headache and just modify the ini.
Forum: Scripting 03-07-2010, 08:42
Replies: 21
Views: 3,735
Posted By Cooltad
Re: How to Force download of multiple files with one http connection

I fixed the issue, it was a chmod issue.

Anyways;
Something discussed before but never explained:

Why is it that even though I use PrecacheSound(sounde1, true);
The client always has to...
Forum: Scripting 03-07-2010, 07:31
Replies: 21
Views: 3,735
Posted By Cooltad
Re: How to Force download of multiple files with one http connection

I do, actually. That's the strange part about it.
Forum: Scripting 03-07-2010, 05:27
Replies: 21
Views: 3,735
Posted By Cooltad
Re: How to Force download of multiple files with one http connection

Ah well. Well I at least am curious as to why on some servers all the files in the download tables seem like they all get downloaded in one sweep(one loading bar), while on mine, it seems to go one...
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