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Search: Posts Made By: Shao
Forum: Plugins 08-22-2020, 01:44
Replies: 11
Views: 2,994
Posted By Shao
Re: [L4D2] Special Infected Stumble - Grenade Launcher (2.1) [26-Jun-2020]

I found "z_max_stagger_duration (Def.6)" to affect all player types stagger duration, this could prove itself to be an useful addition to the plugin as it can allow for re-balance of the weapon...
Forum: Plugin/Gameplay Ideas and Requests 08-19-2020, 02:27
Replies: 0
Views: 185
Posted By Shao
[L4D2]Disable Witch Blood Decals On Attack

Been looking around for something that exactly do as the title says, witches for years have been having the tendency to instant crash people because of all the blood decals one swipe can spew out...
Forum: Plugins 08-17-2020, 18:42
Replies: 10
Views: 1,989
Posted By Shao
Re: [L4D2] Switch Upgrade Ammo Types (1.0) [16-Jun-2020]

The plugin conflicts with Multiple Equipment, as in. Switching for ammo will also switch the first slot weapon.

They can work together, but it's extremely clunky, I would not recommend using both...
Forum: Plugins 08-12-2020, 16:07
Replies: 17
Views: 5,440
Posted By Shao
Re: [L4D & L4D2] Tank Rock Lag Compensation

I'm unable to get this plugin working, rocks simply don't break no matter how many times they are shot or the settings used. I can confirm the ability to shoot them because when the plugin is turned...
Forum: Plugins 08-12-2020, 07:16
Replies: 1,299
Views: 785,936
Posted By Shao
Re: [L4D(2)] SuperVersus [1.5.4]

Small update to fix some silly bugs involving extra bots, also added support for First Aid Kits on finales so there's enough for everyone.



No promises, but I'll look into it.
Forum: Off-Topic 07-30-2020, 02:28
Replies: 11
Views: 1,942
Posted By Shao
Re: Goodbye SM

I am so glad that I got to meet you before this day came, it was really interesting to work alongside as I got to learn more on going.

It must be said, again and again you've done a great favor to...
Forum: Plugins 07-23-2020, 21:46
Replies: 20
Views: 3,692
Posted By Shao
Re: [L4D2] Gibs

Getting the same error as mention before for your plugin, bummer. It's actually pretty dope looking! I can't really figure out why that is.
Forum: Plugins 07-06-2020, 23:21
Replies: 40
Views: 6,787
Posted By Shao
Re: [L4D/L4D2]WeaponHandling_API(11/12/2019 - 1.0.3)

How would it have to be approached? Can't figured it out unfortunately, trying to label with any specific melee weapon names cause errors.
Forum: Plugins 07-06-2020, 17:25
Replies: 1,299
Views: 785,936
Posted By Shao
Re: [L4D(2)] SuperVersus [1.5.4]

This seems to be related to something else, I can't replicate the issue.

Small update also on the plugin, it will now adjust difficulty when survivor bots are disconnected in anyway. Sometimes...
Forum: Plugins 07-06-2020, 16:04
Replies: 40
Views: 6,787
Posted By Shao
Re: [L4D/L4D2]WeaponHandling_API(11/12/2019 - 1.0.3)

Is it possible to modify each melee weapon separately instead of generically doing all of them at once?
Forum: Unapproved Plugins 07-05-2020, 03:30
Replies: 77
Views: 53,271
Posted By Shao
Re: [L4D2] Chainsaw Refuelling

Fixed not being consistently working on map change (Thanks Lossy), as well as added support for dropping the chainsaw downstate if using any features that allows it to be used. With the way this...
Forum: Plugins 07-04-2020, 19:07
Replies: 485
Views: 365,113
Posted By Shao
Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)

Small bump for those who have downloaded the last plugin I had uploaded, there was a mistake that caused the spawning of guns to not work properly.
Forum: Plugins 06-25-2020, 18:49
Replies: 100
Views: 23,261
Posted By Shao
Re: [L4D & L4D2] Mission and Weapons - Info Editor (1.9) [10-May-2020]

Is there anyone else with the issue that map specific custom melee weapons refusing to load at all and when they are forced with their "meleeweapons" lines and sm_info_reload they double up? I...
Forum: Plugins 06-24-2020, 08:06
Replies: 100
Views: 23,261
Posted By Shao
Re: [L4D & L4D2] Mission and Weapons - Info Editor (1.9) [10-May-2020]

Maybe this is a limitation, I haven't been able to load map specific settings if joining from a lobby via steam group, selecting a specific chapter. It always load the all section rather than the map...
Forum: Plugins 06-22-2020, 18:03
Replies: 70
Views: 16,449
Posted By Shao
Re: [L4D2]Defib Ragdolls (1.2.2 - 18/12/2019 )

Suicide Blitz 2 experiences crashes upon death on map 3, it's oddly specific but even more interesting is that Daybreak on map 2, it's the same thing.

Both also shared the issues with precaching...
Forum: Plugins 06-16-2020, 02:09
Replies: 1,299
Views: 785,936
Posted By Shao
Re: [L4D(2)] SuperVersus [1.5.4]

@SombiMan Most likely will, they're very alike.
Forum: Plugins 06-06-2020, 22:51
Replies: 1,299
Views: 785,936
Posted By Shao
Re: [L4D(2)] SuperVersus [1.5.4]

Thank you for the feedback, I've looked throughout the .sp and managed to change quite a few things, hopefully it helps and improves the performance!

Took @Spirit_12 recommendations.
Forum: Plugins 06-06-2020, 08:35
Replies: 1,299
Views: 785,936
Posted By Shao
Re: [L4D(2)] SuperVersus [1.5.4]

Fixed accordingly! Have a look if you ever get time.

Posting so people know that this was updated again, probably the last, hopefully!
Forum: Plugins 06-05-2020, 18:13
Replies: 13
Views: 22,022
Posted By Shao
Re: [L4D & L4D2] Survivor Bot Select

Whenever a player takes over a bot, the last character that died gets to instantly respawn in a closet. Kinda makes the plugin trivial if used as a Takeover. I remember the old takeover didn't do...
Forum: Plugins 06-05-2020, 01:15
Replies: 1,299
Views: 785,936
Posted By Shao
Re: [L4D(2)] SuperVersus [1.5.4]

Alright! Here's what I think may be the final update of this plugin, given that I had the time to quickly test it and nothing seemed out of the ordinary, my buddies gave me the green light as well...
Forum: Plugins 06-03-2020, 04:44
Replies: 1,299
Views: 785,936
Posted By Shao
Re: [L4D(2)] SuperVersus [1.5.4]

@foxhound27 Could be missing something but the cvars to increase tank health or horde doesn't work. I did try the tankhpfix as well, unfortunately with no good result.
Forum: Plugins 05-30-2020, 13:36
Replies: 1,299
Views: 785,936
Posted By Shao
Re: [L4D(2)] SuperVersus [1.5.4]

I know this might be more or less of an issue, but extra bots always respawn at the end of a round towards the new map, making them lose their equipment. I've noticed however that if a player...
Forum: Plugins 05-19-2020, 08:53
Replies: 11
Views: 2,994
Posted By Shao
Re: [L4D2] Tank Stumble - Grenade Launcher (1.4) [10-May-2020]

This is really a great addition, however the stagger is really long as it leaves the tank completely helpless to be thrown around again.

I know for a fact that the tanks in Versus stumble only for...
Forum: Plugins 05-10-2020, 23:22
Replies: 485
Views: 365,113
Posted By Shao
Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)

* v1.2a
- Added actual GolfClub support, fixed typo in translation for GolfClub. Tweaked melee weapons to be available on all maps in the spawner. Unquote related M60 lines for ammo reserve support...
Forum: Plugins 05-09-2020, 19:01
Replies: 178
Views: 31,688
Posted By Shao
Re: [L4D & L4D2] Left 4 DHooks Direct (1.13) [05-May-2020]

L 05/09/2020 - 22:02:00: [SM] Exception reported: Invalid entity index passed for return value
L 05/09/2020 - 22:02:00: [SM] Blaming: left4dhooks.smx
L 05/09/2020 - 22:02:00: [SM] Call stack trace:...
Showing results 1 to 25 of 56

 
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