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Search: Posts Made By: TheRadiance
Forum: Approved Plugins 02-09-2010, 10:21
Replies: 46
Views: 32,227
Posted By TheRadiance
Re: Weapon Glow

I can't see any error on your screen ^^

Or mb i didn't understood well?
Forum: Suggestions / Requests 08-21-2009, 02:21
Replies: 28
Views: 6,521
Posted By TheRadiance
Re: [Request Plugin] Steam ID Counter

/* Opens a vault by name (such as "myvault")
* Returns a vault id, INVALID_HANDLE otherwise (-1)
*/
native nvault_open(const name[]);
Doesn't matter what to use, INVALID_HANDLE or -1.
Forum: Suggestions / Requests 08-20-2009, 09:26
Replies: 28
Views: 6,521
Posted By TheRadiance
Re: [Request Plugin] Steam ID Counter

No.

There are more reasons for this.. Some small hl bug, when another hud message is displayed it can override the previous..
Forum: Suggestions / Requests 08-07-2009, 10:21
Replies: 28
Views: 6,521
Posted By TheRadiance
Re: [Request Plugin] Steam ID Counter

Sorry, but i've never worked with color chat.

Plugin displays message when client is authorized.
Forum: Scripting Help 08-06-2009, 03:35
Replies: 10
Views: 1,992
Posted By TheRadiance
Re: set_user_footsteps

mb there is no target player on the server?
Forum: Suggestions / Requests 08-05-2009, 08:59
Replies: 28
Views: 6,521
Posted By TheRadiance
Forum: Suggestions / Requests 08-04-2009, 09:23
Replies: 28
Views: 6,521
Posted By TheRadiance
Re: [Request Plugin] Steam ID Counter

oh srr, i forgot ))
i'll make it in few days.
Forum: Scripting Help 08-03-2009, 03:45
Replies: 2
Views: 643
Posted By TheRadiance
Re: help sqlx

#include <amxmodx>
#include <sqlx>

new Handle:g_sql;
new const restrict_msg[] = "Desculpe, mas voce deve estar registrado para entrar no servidor!";

public plugin_init()
{...
Forum: Scripting Help 07-29-2009, 06:50
Replies: 3
Views: 964
Posted By TheRadiance
Re: help with code

I can't see anything in your script, that changes player model. Mb you should use TEAM_COLOR instead of RED and BLUE, in this case you can reduce your code.
Forum: Scripting Help 07-28-2009, 21:35
Replies: 1
Views: 580
Posted By TheRadiance
Re: Befehl um den CTs den Defuser zu geben

English only ^^ or go multilingual section.. Hope you understood me xD
Forum: Scripting Help 07-28-2009, 10:25
Replies: 8
Views: 1,468
Posted By TheRadiance
Re: Auto_demo recording (transfer for server)

Yeah, right..
I used this system on my champ..
Forum: Scripting Help 07-28-2009, 09:02
Replies: 8
Views: 1,468
Posted By TheRadiance
Re: Auto_demo recording (transfer for server)

It would be possible only if HL1 will support it, but it doesn't.
The only way - client-side software.
Forum: Scripting Help 07-28-2009, 01:23
Replies: 8
Views: 1,468
Posted By TheRadiance
Re: Auto_demo recording (transfer for server)

Possible only with client-side software.
Forum: Scripting Help 07-24-2009, 05:40
Replies: 2
Views: 663
Posted By TheRadiance
Re: Need help

It means that this variable (ZOMBIE_PLAYER_CLAWS) was never used in your script, it was just declared.

add
#pragma unused ZOMBIE_PLAYER_CLAWS

or just remove this variable from your script.
Forum: Suggestions / Requests 07-21-2009, 07:41
Replies: 3
Views: 1,388
Posted By TheRadiance
Re: [REQ] Disarm

Compile this:

#include <amxmodx>
#include <fun>

public plugin_init()
{
register_plugin("disarm", "1.0", "digg");
register_logevent("eRoundEnd", 2, "1=Round_End");
}
Forum: Scripting Help 07-19-2009, 05:54
Replies: 4
Views: 639
Posted By TheRadiance
Re: Problem..

example:


// ...;
#include <amxmodx>
#include <sqlx>
// ...;
new Handle:g_sql;

// ...;
Forum: Off-Topic 07-16-2009, 06:26
Replies: 287
Views: 43,263
Posted By TheRadiance
Forum: Scripting Help 07-16-2009, 05:23
Replies: 6
Views: 1,022
Posted By TheRadiance
Re: Admin VIP

if (is_user_admin(id))

:arrow:

if (get_user_flags(id) & ADMIN_CFG)
Forum: Code Snippets/Tutorials 07-15-2009, 13:06
Replies: 11
Views: 6,647
Posted By TheRadiance
Re: [INC] IP/NET converter and checker

Good work, i'll test it :)

Спасибо, воспользуюсь :)
Forum: Scripting Help 07-15-2009, 09:10
Replies: 12
Views: 2,353
Posted By TheRadiance
Re: get_cvar_string

public incct()
{
new rounds;
new ha = get_cvar_num("half")
if (ha == 1)
{
rounds = get_cvar_num("Team1-Wins");
set_cvar_num("Team1-Wins",rounds++);
return...
Forum: Suggestions / Requests 07-15-2009, 08:59
Replies: 28
Views: 6,521
Posted By TheRadiance
Re: [Request Plugin] Steam ID Counter

Give us know exactly which way of print you want (when player connects or disconnects, who will see this message etc...);


yeah
Forum: Scripting Help 07-15-2009, 08:56
Replies: 3
Views: 642
Posted By TheRadiance
Re: Untitled

rofl, right :mrgreen::up:
Forum: Suggestions / Requests 07-15-2009, 08:25
Replies: 1
Views: 648
Posted By TheRadiance
Forum: Off-Topic 07-15-2009, 08:20
Replies: 9
Views: 3,323
Posted By TheRadiance
Forum: Suggestions / Requests 07-15-2009, 08:14
Replies: 28
Views: 6,521
Posted By TheRadiance
Re: [Request Plugin] Steam ID Counter

I just don't know exactly what he wants :)
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