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Showing results 1 to 25 of 143
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Posts Made By:
mordi
Forum:
Trash
12-25-2007, 16:58
Replies:
6
Customized HideNSeek
Views:
3,215
Posted By
mordi
Re: Customized HideNSeek
First of all, thanks a lot for posting my private plugin without my permission. There is much more credits to be given for that plugin (for instance, to Cheap_Suit), but you can't find all the...
Forum:
Scripting Help
12-18-2007, 12:53
Replies:
5
Hide N seek error
Views:
1,804
Posted By
mordi
Re: Hide N seek error
change this ( line 78 ):
new countername[16][] = {"zero","one","two","three","four","five","six","seven","eight","nine","ten"}
to this:
new countername[11][] =...
Forum:
Approved Plugins
11-18-2007, 14:26
Replies:
1,369
blockmaker_v4.01 [BM]
Views:
1,139,518
Posted By
mordi
Re: blockmaker_v3.51 [BM]
Yes, it is:
public taskSolidNot(ent)
{
ent -= TASK_BHOPSOLIDNOT;
//make sure entity is valid
if (is_valid_ent(ent))
{
Forum:
Scripting Help
11-12-2007, 18:01
Replies:
6
set user maxspeed [Solved]
Views:
2,060
Posted By
mordi
Re: set user maxspeed [Solved]
instead of making the player press 9 every 2 seconds, you could execute something on the player every 9 seconds. This could be done like this:
blablabla..
..........
......
public...
Forum:
General
11-12-2007, 17:48
Replies:
9
amx mod x plugins causing server to crash?
Views:
2,471
Posted By
mordi
Re: amx mod x plugins causing server to crash?
hmm, maybe this is caused by the changing of game name that zombie swarm does?
Forum:
Scripting Help
11-01-2007, 11:10
Replies:
4
Timer on Stealth/Invincibilty/camouflage/boots of speed blocks.
Views:
1,441
Posted By
mordi
Re: Timer on Stealth/Invincibilty/camouflage/boots of speed blocks.
Just put it into your server config or the amxx config file.
Forum:
Scripting Help
10-30-2007, 19:05
Replies:
5
Script the "Blockmaker v3.51" blocks.
Views:
2,389
Posted By
mordi
Re: Script the "Blockmaker v3.51" blocks.
That is modelling, not scripting.
Forum:
Scripting Help
10-30-2007, 17:17
Replies:
3
[Help] Kick Players
Views:
1,351
Posted By
mordi
Re: [Help] Kick Players
First, learn to write properly. You Are Not Supposed To Start Each Word With A Capital (like I just did :P).
Forum:
Approved Plugins
10-22-2007, 17:42
Replies:
114
Invisible Man
Views:
117,245
Posted By
mordi
Re: Invisible Man
simple, but very nice idea, like stalker on garrys mod :)
Forum:
Scripting Help
10-21-2007, 15:58
Replies:
4
When a player join late - HideNseeK
Views:
2,308
Posted By
mordi
Re: When a player join late - HideNseeK
You need to call the event that gives weapons on player spawn instead of StartRound.
Forum:
Scripting Help
10-19-2007, 06:01
Replies:
6
Get cvar value and set it to other cvar value + number
Views:
1,926
Posted By
mordi
Re: Get cvar value and set it to other cvar value + number
I know! Already read that, the point is to get some cvar and add a number to it and set another cvar to the other with the number (hard to read, that's why I used A & B as examples on first post)
Forum:
Scripting Help
10-19-2007, 05:49
Replies:
6
Get cvar value and set it to other cvar value + number
Views:
1,926
Posted By
mordi
Re: Get cvar value and set it to other cvar value + number
How would I do for the client cmd's then? That's the most important thing..
Forum:
Scripting Help
10-18-2007, 16:36
Replies:
6
Get cvar value and set it to other cvar value + number
Views:
1,926
Posted By
mordi
Get cvar value and set it to other cvar value + number
OK, very short:
What I need to do is to get two client's (or server) cvar values (A and B) and set cvar A to: cvar B + a number. This must be possible in some kind of way! :|
Forum:
Scripting Help
09-30-2007, 12:23
Replies:
2
Checking pcvar/cvar - what method is fastest / best
Views:
1,053
Posted By
mordi
Re: Checking pcvar/cvar - what method is fastest / best
Thanks Lee!
I'll use this then:
public fuction()
{
if(!get_pcvar_num(pcvar))
return PLUGIN_HANDLED
something
Forum:
Scripting Help
09-30-2007, 10:36
Replies:
2
Checking pcvar/cvar - what method is fastest / best
Views:
1,053
Posted By
mordi
Checking pcvar/cvar - what method is fastest / best
When checking for a pcvar or a cvar in the start of a function, should i use:
public function()
{
if(get_pcvar_num(pcvar))
{
something
}
}
Forum:
Scripting Help
09-07-2007, 04:30
Replies:
3
Permanent action on plugin
Views:
1,221
Posted By
mordi
Re: Permanent action on plugin
Then how would I be able to change the plugin status in a file and change it?
Forum:
Scripting Help
09-06-2007, 18:16
Replies:
3
Permanent action on plugin
Views:
1,221
Posted By
mordi
Permanent action on plugin
Is there any way I can use something to turn all functions of a plugin off with something like a cvar, permanent? What I mean is, a cvar to control the whole plugin, and if you restart the server,...
Forum:
Trash
09-05-2007, 08:25
Replies:
3
Hide N Seek v0.1
Views:
1,423
Posted By
mordi
Re: Hide N Seek v0.1
il probably do this fatalis style..
Forum:
Trash
09-04-2007, 09:45
Replies:
3
Hide N Seek v0.1
Views:
1,423
Posted By
mordi
Hide N Seek v0.1
trash this, whatever
Forum:
Scripting Help
08-29-2007, 09:26
Replies:
0
Question about CPU usage.
Views:
610
Posted By
mordi
Question about CPU usage.
Would two plugins use less cpu if you mash them together to one? If so, explain why.
Forum:
Approved Plugins
08-29-2007, 07:25
Replies:
1,538
Zombie Swarm 3.1
Views:
915,219
Posted By
mordi
Re: Zombie Swarm 2.3a
u have to look in the sma file..
Forum:
Scripting Help
08-28-2007, 17:07
Replies:
5
Plugin not working after restart
Views:
1,504
Posted By
mordi
Re: Plugin not working after restart
you still dont get the point.
Forum:
Approved Plugins
08-28-2007, 16:01
Replies:
1,538
Zombie Swarm 3.1
Views:
915,219
Posted By
mordi
Re: Zombie Swarm 2.3a
go deep inside csdm script..
Forum:
Scripting Help
08-28-2007, 12:14
Replies:
7
HUGE model
Views:
2,189
Posted By
mordi
HUGE model
I'm trying to add more blocks to blockmaker 3.5, and it works, but when I use a new model for the new block it becomes huge. You cannot stand on the whole block, only the midle. The midle part of the...
Forum:
Scripting Help
08-28-2007, 08:27
Replies:
5
Plugin not working after restart
Views:
1,504
Posted By
mordi
Re: Plugin not working after restart
I don't want it to auto-restart. I want to be able to turn a plugin on or off, on with 1 and off with 0. When someone type amx_test 1 it will turn on and restart and if someone type amx_test 0 it...
Showing results 1 to 25 of 143
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