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Search: Posts Made By: lobnico
Forum: Extensions 06-25-2018, 17:03
Replies: 883
Views: 699,150
Posted By lobnico
Re: DHooks (Dynamic Hooks - Dev Preview)

Program received signal SIGSEGV, Segmentation fault.
Native_GetParamObjectPtrVarVector (pContext=0xd5647e8, params=<optimized out>)
at /home/peace/git/dhooks2-stripped/natives.cpp:1139
1139 ...
Forum: Scripting 12-30-2017, 22:25
Replies: 2
Views: 1,146
Posted By lobnico
Re: Writing to files issue

#include <smlib> //don t reinvent the wheel ^^

public OnConfigsExecuted()
{
decl String:TVFileName[128];
decl String:TVMapName[64];

GetCurrentMap(TVMapName, sizeof(TVMapName));...
Forum: Snippets and Tutorials 12-13-2017, 12:42
Replies: 24
Views: 23,775
Posted By lobnico
Re: [TF2] Making your very own NextBot NPC with base_boss (Making base_boss your bitc

My bad. I changed scale to 0.75 and that was the problem.
Not sure why a smaller model does mess that much with current hulls :\
Forum: Snippets and Tutorials 12-13-2017, 07:55
Replies: 24
Views: 23,775
Posted By lobnico
Re: [TF2] Making your very own NextBot NPC with base_boss (Making base_boss your bitc

I have now a problem on both windows and linux versions
when colliding with a player or another base_boss if it s we re in mid air or something ;
segfault
#0 0xf15ed96f in...
Forum: Snippets and Tutorials 12-07-2017, 04:06
Replies: 24
Views: 23,775
Posted By lobnico
Re: [TF2] Making your very own NextBot NPC with base_boss (Making base_boss your bitc

Thanks for quick reply !

EDIT: It does work now on both windows and linux, got ::Run offset mixed up offset, even after a double-check :\
EDIT2: pStudioHdr offset was different on linux,...
Forum: Snippets and Tutorials 12-05-2017, 20:22
Replies: 24
Views: 23,775
Posted By lobnico
Re: [TF2] Making your very own NextBot NPC with base_boss (Making base_boss your bitc

Hello ! Amazing work right here !
It seems using Approach and FaceTowards is not enough to make bot move, or am I missing
something?
Does PathFollower class needs to be used first?
Forum: Plugins 11-05-2017, 01:52
Replies: 250
Views: 152,583
Posted By lobnico
Re: [TF2] Uber Upgrades v0.9.4 (beta version 11/14/2013)

http://steamcommunity.com/groups/UberUpgradesMod/discussions/0/1479857071249592846/?tscn=1509816467
Forum: Plugins 06-14-2017, 02:32
Replies: 250
Views: 152,583
Posted By lobnico
Re: [TF2] Uber Upgrades v0.9.4 (beta version 11/14/2013)

https://forums.alliedmods.net/showpost.php?p=2211803&postcount=33
Forum: TF2Items 05-18-2017, 05:02
Replies: 5
Views: 2,876
Posted By lobnico
Re: Bullets Per Shot Reduction?

So rude...
It does work. Tested and approved.
Just figure out the rest
Forum: Plugins 12-08-2016, 09:09
Replies: 6
Views: 18,343
Posted By lobnico
Re: [TF2] Wrangle Multiple Sentries

Here s an optimized version of this plugin,
it includes a hook on player weapon switch to set a boolean flag on clients
This way we avoid all those calls on PlayerRunCmd
159100
Forum: Source Servers (SRCDS) 11-15-2016, 13:09
Replies: 50
Views: 31,505
Posted By lobnico
Re: [TF2] Getting Kicked for Host_Error: CL_ReadPreserveEnt: u.m_nNewEntity == MAX...

Bump

Same problem on both sm-updated windows and linux servers.

Become extraodinarly annoying when it comes to test things by
reloading mod while your alone on a server.
Forum: Scripting 10-05-2016, 15:19
Replies: 2
Views: 962
Posted By lobnico
Re: [Tf2] Sdkhook_OnTakeDamage crit + change damage bug

Sounds like it. Any modification of damage during hook cause that bug if dmg is crit

Temporary fix is to move dmg modification on Player_Hurt event and use
SetEntProp to apply victim new health;...
Forum: Scripting 10-04-2016, 18:51
Replies: 2
Views: 962
Posted By lobnico
[Tf2] Sdkhook_OnTakeDamage crit + change damage bug

When changing damage value inside hook function,
if attack is a crit it will negate value,
giving infinite overheal instead of damaging.


public Action:OnTakeDamageAlive(victim, &attacker,...
Forum: General 09-12-2015, 14:37
Replies: 131
Views: 27,062
Posted By lobnico
Re: Update broke MM? - srcds.exe - Entry Point Not Found...

admin groups is down..
nvm https://forums.alliedmods.net/showthread.php?p=2335352
Forum: General 09-10-2015, 18:37
Replies: 131
Views: 27,062
Posted By lobnico
Re: Update broke MM? - srcds.exe - Entry Point Not Found...

L 09/11/2015 - 00:36:16: Unknown error loading Metamod for engine 15: Metamod:Source could not load (GameDLL version not compatible).
Nope
Forum: News 09-10-2015, 18:26
Replies: 20
Views: 49,810
Posted By lobnico
Forum: General 09-10-2015, 18:05
Replies: 131
Views: 27,062
Posted By lobnico
Re: Update broke MM? - srcds.exe - Entry Point Not Found...

is just a glib dependency update in build?
Forum: General 09-10-2015, 17:56
Replies: 131
Views: 27,062
Posted By lobnico
Re: Update broke MM? - srcds.exe - Entry Point Not Found...

Is broken yes. How can we help reproduce fix if team is absent? Is it func signatures that changes?
Forum: Snippets and Tutorials 05-22-2014, 06:05
Replies: 5
Views: 8,138
Posted By lobnico
[TOOLS] Notepad++ auto-completion dynamic generator for your sourcemod

So in addition to the nice decas_npp_tools...
Forum: Plugins 05-13-2014, 12:04
Replies: 250
Views: 152,583
Posted By lobnico
Forum: Plugins 04-18-2014, 11:58
Replies: 250
Views: 152,583
Posted By lobnico
Re: [TF2] Uber Upgrades v0.9.4 (beta version 11/14/2013)

and we re working on next release, so it would come up, like, soon ...
Forum: Plugins 04-18-2014, 11:57
Replies: 250
Views: 152,583
Posted By lobnico
Re: [TF2] Uber Upgrades v0.9.4 (beta version 11/14/2013)

I not sure startmoney cmd works well..
To distribute money you still can use

sm_cvar sm_uu_automoneyforteam_ratio 0

sm_cvar sm_uu_timermoneygive_blueteam [amount]

sm_cvar...
Forum: Plugins 03-24-2014, 06:44
Replies: 250
Views: 152,583
Posted By lobnico
Re: [TF2] Uber Upgrades v0.9.4 (beta version 11/14/2013)

Protection from stun is coming in next release ^^
Forum: Plugins 03-11-2014, 07:11
Replies: 250
Views: 152,583
Posted By lobnico
Re: [TF2] Uber Upgrades v0.9.4 (beta version 11/14/2013)

Sure :D ; but as this new version implements "special custom hard coded attributes" We still have
to run it 24/7 for some time, clean it, and make the custom attributes as in Warcraft mod: each ...
Forum: Plugins 02-19-2014, 01:20
Replies: 250
Views: 152,583
Posted By lobnico
Re: [TF2] Uber Upgrades v0.9.4 (beta version 11/14/2013)

Oh yes money balance is as u said, out of control with bots as their money never get back to 0.
Money system has been rewritten since ^^ Will be in next release
Showing results 1 to 25 of 71

 
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