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Posts Made By:
sixcentgeorge
Forum:
Metamod:Source Plugins
07-13-2007, 17:00
Replies:
1,616
Basic Admin Tool
Views:
843,266
Posted By
sixcentgeorge
Re: Basic Admin Plugin
i tested :
*with b5 but i had same error .
*the new and old translation.dat but still the error
*new translation.dat with 1.44 , same error as with 1.5
i used metamod 1.42 and latest...
Forum:
Metamod:Source Plugins
07-12-2007, 13:22
Replies:
1,616
Basic Admin Tool
Views:
843,266
Posted By
sixcentgeorge
Re: Basic Admin Plugin
i tested 1.5.b4 with linux server latest engine and CSS .
at starting i have error lines :
Section [Scenes]: 0 ressources ... // not error
07/12/2007 - 13...- ERROR: failed to find the server...
Forum:
Coding MM:S Plugins & SM Extensions
05-31-2007, 21:57
Replies:
15
Experimental Test!
Views:
10,509
Posted By
sixcentgeorge
Re: Experimental Test!
i tested 3 betas / all fine : plugins no metamod : mattie 1.5 + zblock 313
metamod : country filter , high ping kicker , mapconf , psycho_reader , sourcemod , sbdetox . [ zombie_horde was not on ] ,...
Forum:
Metamod:Source Plugins
05-17-2007, 03:44
Replies:
32
MapConf - Map specific config manager
Views:
28,708
Posted By
sixcentgeorge
#client
i use the plugin and in mapconfig.ini i used #server that work and #client that does not .
i used "echo you are running map ..." in both
the command #all works on server but not on client .
client...
Forum:
Metamod:Source Plugins
01-08-2007, 16:08
Replies:
47
Onslaught (0.71 - updated 07 Feb 2007)
Views:
31,218
Posted By
sixcentgeorge
Re: Onslaught (0.60 beta - updated 07 Jan 2007)
you can add them in res file
the plugin could be cool in hl*mp mods
Forum:
Metamod:Source Questions
12-23-2006, 08:53
Replies:
1
plugins working on player side added ?
Views:
1,648
Posted By
sixcentgeorge
plugins working on player side added ?
my idea is to ask for a client_side plugins use . i think of plugins like newsread , hostitron or a new ratetweak that will set value on player's pc only .
i imagine it like : when dead , player...
Forum:
Metamod:Source Plugins
12-21-2006, 11:35
Replies:
29
Newsstand 1.0 RC2
Views:
34,818
Posted By
sixcentgeorge
Newsstand 1.0 RC2 only plugin with mm1.3d
i tried to use it with an hl2dm_mod on a dedicated server but metamod says Attempted to create unknown entity type event_queue_saveload_proxy! [ with others plugins also ] and i have no menu
i...
Forum:
Metamod:Source Questions
12-21-2006, 09:10
Replies:
4
metamod 1.3d and synergy 2.1
Views:
3,350
Posted By
sixcentgeorge
Re: metamod 1.3d and synergy 2.1
some posts had been deleteds
i use it to deal with engine of source and of mod .
i find servers more stables with it , may i ll use some plugin when there will be some for other mods than hl2dm ,...
Forum:
Metamod:Source Questions
12-12-2006, 08:32
Replies:
4
metamod 1.3d and synergy 2.1
Views:
3,350
Posted By
sixcentgeorge
metamod 1.3d and synergy 2.1
i do not use plugins , mod is at http://planetdawson.com/synergy/
edit : i made a dedicated server and metamod 1.3d works , so it bugs only with client side . metamod-p and metamod source are so...
Forum:
Metamod:Source Questions
12-11-2006, 09:42
Replies:
4
metamod 1.3d and synergy 2.1
Views:
3,350
Posted By
sixcentgeorge
metamod 1.3d and synergy 2.1
i try to use metamod 1.3d with synergy 2.1 but the game close when it ends videos .
i installed it as i did for css or hl2mp and it works with them .
Forum:
Unapproved/Old Plugins
08-30-2006, 14:37
Replies:
34
Monster mod Map Cfg maker. (ingame)
Views:
34,909
Posted By
sixcentgeorge
Re: Monster mod Map Cfg maker. (ingame)
i have corrected 2 errors in sma file
add( szMenuBody9, 249, "^n^n9. Next page" ) to
add( szMenuBody9, 249, "^n9. Next page" )
and
case 8: monsternames2(id) to
case 8: return...
Forum:
Unapproved/Old Plugins
08-30-2006, 10:28
Replies:
3
Entity Info
Views:
14,616
Posted By
sixcentgeorge
Re: Entity Info
work great ;]
Forum:
Approved Plugins
08-30-2006, 10:21
Replies:
10
ModelRestrict
Views:
26,031
Posted By
sixcentgeorge
Re: ModelRestrict
i use it to precache :
P* gsg9
P* guerilla
P* terror
P* urban
so i can use win32 addons\amxmodx\dlls\mapedit_mm.dll to modify some entities in other mod than cs1.6
Forum:
General
06-21-2006, 04:56
Replies:
0
amxx makes server jump one map of mapcycle.txt with votemenu
Views:
1,018
Posted By
sixcentgeorge
amxx makes server jump one map of mapcycle.txt with votemenu
i have a problem with votemenu:votemap and amxx :
i have a server for svencoop , it has maps we can not finish before timelimit or want to change so i use a little map to ends some and starts...
Forum:
General
06-21-2006, 04:28
Replies:
3
Sven Co-Op Menu Fail
Views:
1,346
Posted By
sixcentgeorge
that is a bug i solved : machine gun , use the...
that is a bug i solved : machine gun , use the edited files
Forum:
Approved Plugins
06-21-2006, 04:19
Replies:
13
All SvenCo-op weapon and item menu
Views:
28,488
Posted By
sixcentgeorge
write it in config.cfg in svencoop folder did...
write it in config.cfg in svencoop folder
did you use first post file for machine gun ?
Forum:
Approved Plugins
06-20-2006, 13:00
Replies:
13
All SvenCo-op weapon and item menu
Views:
28,488
Posted By
sixcentgeorge
need slot1 slot2 ...slot9 and slot0
same for me , the menu is there but gives nothing until i configured ammos and numbers ,
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
..
bind "9"...
Showing results 1 to 17 of 17
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