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Posts Made By:
ReCreator
Forum:
Scripting
03-26-2024, 11:06
Replies:
2
Solved
[L4D2] Detect when a lobby has connected.
Views:
1,246
Posted By
ReCreator
Re: [L4D2] Detect when a lobby has connected.
Found my own solution: https://forums.alliedmods.net/showthread.php?p=2750363
After cutting all reservation stuff, Left4Dhooks Direct lobby natives starts to work.
Might be usefull for someone.
Forum:
Scripting
03-25-2024, 08:47
Replies:
2
Solved
[L4D2] Detect when a lobby has connected.
Views:
1,246
Posted By
ReCreator
Re: [L4D2] Detect when a lobby has connected.
How did you solve it?
Have the same conditions and no ideas...
Forum:
Plugins
01-23-2024, 20:18
Replies:
1,092
[L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]
Views:
421,044
Posted By
ReCreator
Re: [L4D & L4D2] Left 4 DHooks Direct (1.142) [12-Jan-2024]
L4D1, Linux, sm 1.11
Forum:
Plugins
01-21-2024, 18:34
Replies:
32
[L4D & L4D2] Shove Direction Fix
Views:
14,979
Posted By
ReCreator
Re: [L4D2] Shove Direction Fix
Plugin works on l4d1 as well, maybe someone interested.
Forum:
Plugins
01-17-2024, 09:19
Replies:
46
[L4D/L4D2]Enhanced Throwables (1.3 - 21/7/2018)
Views:
45,184
Posted By
ReCreator
Re: [L4D/L4D2]Enhanced Throwables (1.3 - 21/7/2018)
* Converted plugin source to the latest syntax. Requires SourceMod 1.8 or newer.
Forum:
Plugins
11-23-2023, 20:03
Replies:
23
[L4D] Shove Penalty Unlocker (1.5) [25-Apr-2022]
Views:
8,623
Posted By
ReCreator
Re: [L4D] Shove Penalty Unlocker (1.5) [25-Apr-2022]
After disabling the plugin, it recovers 5 shoves, but penalty still on, even after map change...
sm 1.11, linux
Forum:
Plugins
11-09-2023, 17:34
Replies:
1,092
[L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]
Views:
421,044
Posted By
ReCreator
Re: [L4D & L4D2] Left 4 DHooks Direct (1.139) [25-Oct-2023]
Something weird happend,
Address area = view_as<Address>(L4D_GetNearestNavArea(vOrigin, 10.0, false, false, true, 2));
This code was working fine for a long time, but now it almost always returns...
Forum:
Plugin/Gameplay Ideas and Requests
10-13-2023, 08:20
Replies:
11
[L4D2] check entity start or end saferoom
Views:
2,774
Posted By
ReCreator
Re: [L4D2] check entity start or end saferoom
It worked, thanks
Forum:
Plugin/Gameplay Ideas and Requests
10-10-2023, 17:24
Replies:
11
[L4D2] check entity start or end saferoom
Views:
2,774
Posted By
ReCreator
Re: [L4D2] check entity start or end saferoom
Is there any way to detect same thing in L4D1?
Tried such thing with Left 4 Dhooks stuff, but it didn't work, returns 0.
int spawnattributes =...
Forum:
Extensions
10-01-2023, 12:45
Replies:
115
[TF2 & L4D & L4D2] Actions
Views:
44,018
Posted By
ReCreator
Re: [TF2 & L4D & L4D2] Actions
After installing latest actions(from main page) server crashes on 1 client connect.
L4D1, SM 1.11, Linux.
Forum:
Plugins
09-18-2023, 18:02
Replies:
7
[L4D1] Doing Valve's Job
Views:
2,809
Posted By
ReCreator
Re: [L4D1] Doing Valve's Job
I am not vs player at all, and plugin seems only L4D2...
Maybe I will update main post later with vs plugins, after sort out this issue.
Forum:
Plugins
09-18-2023, 17:50
Replies:
7
[L4D1] Doing Valve's Job
Views:
2,809
Posted By
ReCreator
[L4D1] Doing Valve's Job
CHAPTER 1: RULES
1. READ ALL DESCRIPTION BEFORE ASKING. I will not answer the questions with answers mentioned below.
2. All fixes I made and use by myself, they are fine for me, may not be fine...
Forum:
Plugins
07-15-2023, 05:17
Replies:
1,092
[L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]
Views:
421,044
Posted By
ReCreator
Re: [L4D & L4D2] Left 4 DHooks Direct (1.134) [10-Jul-2023]
Got this error:
L 07/14/2023 - 22:46:21: [SM] Exception reported: NULL not allowed
L 07/14/2023 - 22:46:21: [SM] Blaming: left4dhooks.smx
L 07/14/2023 - 22:46:21: [SM] Call stack trace:
L...
Forum:
Plugins
05-10-2023, 17:12
Replies:
11
[L4D2] A2S Info Change (1.1.2) [28-Feb-2024]
Views:
4,504
Posted By
ReCreator
Re: [L4D2] A2S Info Change (1.1.0) [11-Mar-2023]
Is there any possibilty to add L4D1 support?
Especialy interested in map string change. Its realisation in plugin is awesome, much better than the original.
Forum:
Plugins
05-02-2023, 18:37
Replies:
34
[L4D & L4D2]cs_ladders (Counter-Strike Ladders)[26/03/2024]
Views:
17,126
Posted By
ReCreator
Re: [L4D & L4D2]cs_ladders (Counter-Strike Ladders)
So silly me
Forum:
Off-Topic
10-06-2022, 13:49
Replies:
33
Goodbye SM
Views:
11,748
Posted By
ReCreator
Re: Goodbye SM
Thank you for everything.
Wish you the peaceful skies above...
Forum:
General
05-11-2022, 17:47
Replies:
17
Solved
[l4d2] Help! l4d2 linux server crash Accelerator log
Views:
5,995
Posted By
ReCreator
Re: [l4d2] Help! l4d2 linux server crash Accelerator log
How did you fixed Sys_Error_Internal ?
Nevermind
Can someone pls fix similar issue in L4D1(engine.so!Sys_Error_Internal(bool, char const*, char*) + 0xf2 (https://crash.limetech.org/ywrfz57pkrsi))...
Forum:
Plugins
04-13-2022, 16:36
Replies:
94
[L4D & L4D2] ZSpawn: Zombie Spawn manager (v1.2.5)[09-Mar-2021]
Views:
39,850
Posted By
ReCreator
Re: [L4D & L4D2] ZSpawn: Zombie Spawn manager (v1.2.5)[09-Mar-2021]
Probably I misunderstood something, but it seems to me plugin doesn't work as it should.
When I set convars:
zspawn_dir_allow_tank 0
zspawn_dir_allow_witch 0
zspawn_autotank_min 3...
Forum:
Plugins
04-02-2022, 18:12
Replies:
13
[L4D1] Tank Burn Damage Over Time (Coop) [v1.0.1 | 02-April-2022]
Views:
4,715
Posted By
ReCreator
Re: [L4D1] Tank Burn Damage Over Time (Coop) [v1.0.0 | 14-October-2021]
g_hCvar_Interval doesn't work because you set timer by default:
g_tBurn = CreateTimer(0.5, TimerBurn, _, TIMER_REPEAT);
Forum:
Plugins
03-24-2022, 20:25
Replies:
3
[L4D] Minigun survivor launcher fix
Views:
8,087
Posted By
ReCreator
Re: [L4D] Minigun survivor launcher fix
Same in l41, does nothing
Forum:
Plugins
03-24-2022, 17:37
Replies:
8
[L4D/L4D2] Tank - MiniGun Priority Patch | 0.4 : August 18, 2021 |
Views:
4,299
Posted By
ReCreator
Re: [L4D/L4D2] Tank - MiniGun Priority Patch | 0.4 : August 18, 2021 |
After last l4d1 update got offset error: [TMPP] Offset \"TAUpdate_MiniGunCondition\" Incorrect!
SM 1.10, Linux
Forum:
Plugins
02-01-2022, 17:14
Replies:
23
[L4D] Shove Penalty Unlocker (1.5) [25-Apr-2022]
Views:
8,623
Posted By
ReCreator
Re: [L4D] Shove Penalty Unlocker (1.2) [07-Sep-2021]
It seems to me that signature is broken in Linux L4D1 1041 update.
Forum:
Plugins
01-31-2022, 00:34
Replies:
3
[L4D] Custom Skybox Manager (with DD)
Views:
2,441
Posted By
ReCreator
Re: [L4D] Custom Skybox Manager (with DD)
Just idea what to add.
Opportunity to change fog and background colors for specific skybox.
Maybe something like Silvers did in his Weather Control with data cfg.
Forum:
Plugins
12-04-2021, 14:51
Replies:
46
[L4D/L4D2] MultiTanks - Improved
Views:
41,897
Posted By
ReCreator
Re: [L4D/L4D2] MultiTanks - Improved
I had problems with final tanks on 2.0 version from post(additional don't spawn or spawn less then cvar).
With version 2.1 from github so far so good.
Forum:
Plugins
11-28-2021, 16:04
Replies:
1,092
[L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]
Views:
421,044
Posted By
ReCreator
Re: [L4D & L4D2] Left 4 DHooks Direct (1.80) [24-Nov-2021]
L4D1, SM 1.10, plugin 1.80
native L4D_LobbyUnreserve, and sm_l4dd_unreserve does nothing.
No errors in logs.
Showing results 1 to 25 of 84
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