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Posts Made By:
Marverlous
Forum:
General
07-08-2015, 18:08
Replies:
13
sv_visiblemaxplayers not working in server.cfg
Views:
2,607
Posted By
Marverlous
Re: sv_visiblemaxplayers not working in server.cfg
The code compile without trouble, but visiblemaxplayers still remains unchanged for some reason. Thank you for sharing nonetheless.
I checked both server.cfg and autoexec.cfg, nothing is...
Forum:
General
07-07-2015, 16:03
Replies:
13
sv_visiblemaxplayers not working in server.cfg
Views:
2,607
Posted By
Marverlous
Re: sv_visiblemaxplayers not working in server.cfg
Thank you very much, I will test it right away.
Forum:
General
07-07-2015, 14:18
Replies:
13
sv_visiblemaxplayers not working in server.cfg
Views:
2,607
Posted By
Marverlous
Re: sv_visiblemaxplayers not working in server.cfg
If possible, would you share the mentioned plugin? That would be swell, appreciate it.
Forum:
General
07-07-2015, 11:27
Replies:
13
sv_visiblemaxplayers not working in server.cfg
Views:
2,607
Posted By
Marverlous
Re: sv_visiblemaxplayers not working in server.cfg
Not at all.
Forum:
General
07-06-2015, 21:05
Replies:
13
sv_visiblemaxplayers not working in server.cfg
Views:
2,607
Posted By
Marverlous
sv_visiblemaxplayers not working in server.cfg
Hello guys, for some reason the cvar sv_visiblemaxplayers refuses to work in my server config. I even tried putting it in autoexec.cfg to no avail. However if I execute the cvar in the console, it...
Forum:
Plugins
07-03-2015, 15:23
Replies:
5
[TF2] Surrender (1.0, 24/06/15)
Views:
5,292
Posted By
Marverlous
Re: [TF2] Surrender (1.0, 24/06/15)
Aye, I run a Class Warfare server and I figure the other team should also determine if the losers are allowed to take the easy way out or not.
If the plugin end the round with the winner set to...
Forum:
Extensions
07-03-2015, 15:14
Replies:
102
[EXTENSION] Nav File Download Blocker (Linux fixed)
Views:
56,923
Posted By
Marverlous
Re: [EXTENSION] Nav File Download Blocker (Linux fixed)
pardon my ignorance, but .so files are for Linux, right?
Forum:
Plugins
07-03-2015, 13:41
Replies:
5
[TF2] Surrender (1.0, 24/06/15)
Views:
5,292
Posted By
Marverlous
Re: [TF2] Surrender (1.0, 24/06/15)
Can you perhaps add a cvar to control the winning ratio? (as in the percentage of total eligible voters require to pass the vote.) A cvar that determine which, or both team get to participate in the...
Forum:
Plugins
06-21-2015, 15:45
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,621,399
Posted By
Marverlous
Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Anyone know how to add weights to certain maps when the player-count is above/below a specific number?
Forum:
Plugin/Gameplay Ideas and Requests
06-13-2015, 12:18
Replies:
8
[TF2] Secondary-Weapon Only Mode
Views:
1,726
Posted By
Marverlous
Re: [TF2] Secondary-Weapon Only Mode
Thanks for the help, guys. I'll cobime the two scripts with event_postinventoryapplication later today and report back.
Forum:
Plugin/Gameplay Ideas and Requests
06-12-2015, 23:59
Replies:
8
[TF2] Secondary-Weapon Only Mode
Views:
1,726
Posted By
Marverlous
Re: [TF2] Secondary-Weapon Only Mode
OP here, I have no knowledge of Sourcepawn beside compiling stuffs. Wondering how could I add a command to the aforementioned script to toggle the mode. Haven't test it though.
Forum:
Plugin/Gameplay Ideas and Requests
06-12-2015, 13:34
Replies:
8
[TF2] Secondary-Weapon Only Mode
Views:
1,726
Posted By
Marverlous
[TF2] Secondary-Weapon Only Mode
Hello. Could anyone make a plugin that restrict all players/a specific team to secondary weapons only? Similar to Melee only, but with the Secondary slot. This would be quite spectacular in...
Forum:
Plugins
06-06-2015, 00:08
Replies:
15
[TF2]Killstreak for everyone
Views:
18,032
Posted By
Marverlous
Re: [TF2]Killstreak for everyone
This seem to break Killstreak effects (eye particles) for players that already have Professional Killstreak weapons. Any chance you can fix it?
Forum:
Metamod:Source Plugins
06-03-2015, 17:24
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,277,092
Posted By
Marverlous
Re: Stripper:Source (Updated 2011-04-15)
Hello, I'm trying to add a round timer onto CTF maps, but when the timer reach 0:00, nothing happen. Can someone help?
Here's my cfg:
PS: On that note, does anyone know how to set the round...
Forum:
Plugin/Gameplay Ideas and Requests
06-01-2015, 17:46
Replies:
3
[TF2] Edit time added on point Capture
Views:
1,582
Posted By
Marverlous
Re: [TF2] Edit time added on point Capture
I stumbled upon a Set/Add Time (https://forums.alliedmods.net/showthread.php?p=619837)] plugin that allow admin to set the round time manually. Could someone interested make it into automatic,...
Forum:
Plugin/Gameplay Ideas and Requests
05-29-2015, 22:20
Replies:
3
[TF2] Edit time added on point Capture
Views:
1,582
Posted By
Marverlous
[TF2] Edit time added on point Capture
Hello,
I'm looking for a plugin that can adjust the amount of time added on each capture in TF2 Control Point game mode. As far as I know there is no cvar that allow that. Thanks for your time.
Forum:
Plugins
05-29-2015, 21:06
Replies:
16
[TF2] SelectiveCrits (v1.0.0, 2015-7-30)
Views:
11,852
Posted By
Marverlous
Re: [TF2] SelectiveCrits (v0.2 BETA, 2014-5-10)
I keep getting these error and the plugin refuses to work:
Forum:
Plugins
05-29-2015, 20:24
Replies:
173
[TF2] Building Hats
Views:
100,523
Posted By
Marverlous
Re: [TF2] Building Hats
Could you add a cvar that determine the chance that a building will get hat on spawn? I would like to set it so a player's building will only automatically get a hat 10% of the time.
Forum:
Plugins
05-29-2015, 18:43
Replies:
23
[TF2] Crits Manager V3.0
Views:
17,545
Posted By
Marverlous
Re: [TF2] Crits Manager V3.0
Could you make it work with random crits as well? I mean, enable/disable a weapon's ability to randomly crit.
Forum:
Plugin/Gameplay Ideas and Requests
05-24-2015, 02:29
Replies:
2
[TF2] Auto-Director for spectator
Views:
1,698
Posted By
Marverlous
[TF2] Auto-Director for spectator
Similar to SourceTV director, this plugin would change the spetator's view to the most interesting viewpoint (lots of death happening, kill streaking, etc) of the moment. This would be quite an...
Forum:
Plugin/Gameplay Ideas and Requests
05-24-2015, 01:02
Replies:
2
[TF2] Disable Random Non-Melee Crits only
Views:
841
Posted By
Marverlous
Re: [TF2] Disable Random Non-Melee Crits only
Thanks for the reply!
Forum:
Plugin/Gameplay Ideas and Requests
05-24-2015, 00:38
Replies:
2
[TF2] Disable Random Non-Melee Crits only
Views:
841
Posted By
Marverlous
[TF2] Disable Random Non-Melee Crits only
I'm aware of the two cvars, but it seem that it's impossible to enable only melee's random crits while having primary and secondary weapons's random crits off. Do anyone have a solution to this? Much...
Forum:
Plugins
05-23-2015, 21:33
Replies:
10
[TF2] Casualty Reports
Views:
14,256
Posted By
Marverlous
Re: [TF2] Casualty Reports
it keep printing RowCount == 0 in chat at round end :(
Forum:
Plugins
05-22-2015, 01:34
Replies:
211
[TF2] Player Ranks
Views:
98,493
Posted By
Marverlous
Re: [TF2] Player Ranks
Hello, would it be possible to display a panel when checking a player's stat instead of writing it in the chat?
Forum:
Plugins
05-22-2015, 00:38
Replies:
307
Custom Votes Redux (v1.7 - 4/13/14)
Views:
149,137
Posted By
Marverlous
Re: Custom Votes Redux (v1.7 - 4/13/14)
It seems that the cooldown only applies to the one player that started the vote. Could you add a cvar that make the vote unavailable to anyone for a set period of time after it started?
also, as...
Showing results 1 to 25 of 238
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