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Posts Made By:
SonicSonedit
Forum:
News
08-01-2012, 16:21
Replies:
243
CS:GO support for MM:S and SM
Views:
202,665
Posted By
SonicSonedit
Re: CS:GO support for MM:S and SM
Still nothing about menus from valve? 1-9 keys menus are just ugly.
Btw, is there anyway to create a custom GUI menus?
Forum:
News
07-15-2012, 17:30
Replies:
243
CS:GO support for MM:S and SM
Views:
202,665
Posted By
SonicSonedit
Re: CS:GO support for MM:S and SM
Any response from Valve about the menus?
Forum:
Scripting Help
05-15-2011, 11:13
Replies:
12
Float does not work
Views:
3,067
Posted By
SonicSonedit
Re: Float does not work
You can't just remove the code AFAIK.
And we don't really help much with private plugins.
Forum:
Scripting Help
05-15-2011, 11:12
Replies:
5
Float problem
Views:
1,725
Posted By
SonicSonedit
Re: Float problem
Show full code.
Forum:
Scripting Help
05-15-2011, 11:09
Replies:
12
Float does not work
Views:
3,067
Posted By
SonicSonedit
Re: Float does not work
Where is the code from 1st post?
Forum:
Scripting Help
05-15-2011, 11:08
Replies:
18
default cs flashlight fix
Views:
5,130
Posted By
SonicSonedit
Re: default cs flashlight fix
georgik57 (http://forums.alliedmods.net/member.php?u=42526)
Just use ZP's flashlight, it lights up entities (players) just fine.
Forum:
Zombie Plague Mod
05-15-2011, 06:23
Replies:
126
Subplugin Submission
[ZP] Addon: Counter-Strike like Buymenu for Zombie Plagie!
Views:
150,554
Posted By
SonicSonedit
Re: [ZP] Addon: Counter-Strike like Buymenu for Zombie Plagie!
She said she was looking for "some wallpapers with cute doggies and stuff ^_________^ and there was that nice doggie and so cute big wallpaper download link then i clicked and everything dissapeared...
Forum:
Scripting Help
05-15-2011, 05:17
Replies:
13
Respawn plugin edit
Views:
2,535
Posted By
SonicSonedit
Re: Respawn plugin edit
Trafikkz (http://forums.alliedmods.net/member.php?u=76298)
I guess you can register all commands that you consider to be "any button" to single function and then respawn player in this function....
Forum:
Scripting Help
05-15-2011, 05:12
Replies:
18
default cs flashlight fix
Views:
5,130
Posted By
SonicSonedit
Re: default cs flashlight fix
georgik57 (http://forums.alliedmods.net/member.php?u=42526)
...And that's why custom flashlight was created. Can not be fixed.
It's pure client-side, btw. You can even turn on default flashlight...
Forum:
Scripting Help
05-15-2011, 05:09
Replies:
4
Gravity + Plugin VIP
Views:
3,322
Posted By
SonicSonedit
Re: Gravity + Plugin VIP
amigosaostiroos (http://forums.alliedmods.net/member.php?u=88329)
Remove all gravity changes from the code. Just search for "gravity".
Forum:
Scripting Help
05-15-2011, 05:04
Replies:
1
P knife in zombieplague40.sma
Views:
1,315
Posted By
SonicSonedit
Re: P knife in zombieplague40.sma
Goscp_knife.mdl doesn't need to be precached since it auto-precached by client.
Forum:
Zombie Plague Mod
05-14-2011, 15:51
Replies:
126
Subplugin Submission
[ZP] Addon: Counter-Strike like Buymenu for Zombie Plagie!
Views:
150,554
Posted By
SonicSonedit
Re: [ZP] Addon: Counter-Strike like Buymenu for Zombie Plagie!
No one else has errors?
Gonna re-check code anyway.
FaustL (http://forums.alliedmods.net/member.php?u=77647)
[RU]
Когда именно это происходит? Распиши максимально подробно. С асей проблемы....
Forum:
Zombie Plague Mod
05-14-2011, 13:04
Replies:
126
Subplugin Submission
[ZP] Addon: Counter-Strike like Buymenu for Zombie Plagie!
Views:
150,554
Posted By
SonicSonedit
Re: [ZP] Addon: Counter-Strike like Buymenu for Zombie Plagie!
klatroAdded.
vaan123Yes, I will as soon as I will know that everything works correct.
Forum:
Zombie Plague Mod
05-14-2011, 09:02
Replies:
126
Subplugin Submission
[ZP] Addon: Counter-Strike like Buymenu for Zombie Plagie!
Views:
150,554
Posted By
SonicSonedit
Re: [ZP] Addon: Counter-Strike like Buymenu for Zombie Plagie!
How this is supposed to work:
after rebuy time is over buy menu should not dissapear, but re-opened if needed.
You can buy only 3 weapons per round (personal limit).
All pistols dissapear...
Forum:
Scripting Help
05-14-2011, 08:48
Replies:
5
Player menu
Views:
2,222
Posted By
SonicSonedit
Re: Player menu
mati009988 (http://forums.alliedmods.net/member.php?u=56574)
You have to add something as 1st item, then.
I believe you can use old menu system for this.
Forum:
Scripting Help
05-14-2011, 08:47
Replies:
13
Make custom kills & deaths count towards rank stats.
Views:
3,224
Posted By
SonicSonedit
Re: Make custom kills & deaths count towards rank stats.
Voltron (http://forums.alliedmods.net/member.php?u=28604)
Maybe it doesn't trigger other hooks, try to replace ExecuteHam with ExecuteHamB.
It should kill player, though.
Btw, any errors in...
Forum:
Zombie Plague Mod
05-14-2011, 08:42
Replies:
6
[REQ] Mapchooser for ZP server
Views:
2,617
Posted By
SonicSonedit
Re: [REQ] Mapchooser for ZP server
It's not private. I've seen it somewhere here on this forums.
Don't post .amxx, it's forbidden by Rules (http://forums.alliedmods.net/misc.php?do=showrules).
Forum:
Zombie Plague Mod
05-14-2011, 08:38
Replies:
126
Subplugin Submission
[ZP] Addon: Counter-Strike like Buymenu for Zombie Plagie!
Views:
150,554
Posted By
SonicSonedit
Re: [ZP] Addon: Counter-Strike like Buymenu for Zombie Plagie!
Ok, here we go.
Really needs testing.
Forum:
Scripting Help
05-14-2011, 08:02
Replies:
5
Player menu
Views:
2,222
Posted By
SonicSonedit
Re: Player menu
Text=Blanks.
Forum:
Scripting Help
05-14-2011, 08:01
Replies:
15
List players' info in console
Views:
2,485
Posted By
SonicSonedit
Re: List players' info in console
Block status command and make your own.
Forum:
Scripting Help
05-14-2011, 07:59
Replies:
0
Proper way to cache user connection/alive state
Views:
641
Posted By
SonicSonedit
Proper way to cache user connection/alive state
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <hamsandwich>
#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR "author"
new bool: g_isalive[33],...
Forum:
Zombie Plague Mod
05-14-2011, 07:48
Replies:
33
Subplugin Submission
[ZP] Extra item: Radar Scanner
Views:
25,313
Posted By
SonicSonedit
Re: [ZP] Extra item: Radar Scanner
Read 1st post again, I was updating it.
Forum:
Zombie Plague Mod
05-14-2011, 07:33
Replies:
33
Subplugin Submission
[ZP] Extra item: Radar Scanner
Views:
25,313
Posted By
SonicSonedit
Re: [ZP] Extra item: Radar Scanner
SUDDENLY, update!
Fixed that old bug with dead zombies, duh.
Works, like, 6 times faster now.
Added a cvar: detect nemesis or not.
Forum:
Zombie Plague Mod
05-14-2011, 04:17
Replies:
6
[REQ] Mapchooser for ZP server
Views:
2,617
Posted By
SonicSonedit
Re: [REQ] Mapchooser for ZP server
Se7ven (http://forums.alliedmods.net/member.php?u=117168)
Don't give links to .amxx, .sma only.
Forum:
Scripting Help
05-13-2011, 16:07
Replies:
13
Respawn plugin edit
Views:
2,535
Posted By
SonicSonedit
Re: Respawn plugin edit
Try this:public Hook_Buttons(ClientID, UC_Handle)
{
if(gClientDead[ClientID])
if (get_uc(UC_Handle, UC_Buttons)&&task_exists(TID))
{
...
Showing results 1 to 25 of 500
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