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Search: Posts Made By: 030Maric
Forum: Unapproved Plugins 08-01-2014, 15:25
Replies: 1,629
Views: 722,959
Posted By 030Maric
Re: [THC RPG] Total HardCore RPG

You have to edit the core.inc

public Action:TimerOneSecond(Handle:timer)
{
for(new i = 1; i <= MaxClients; i++)
{
if(IsValidPlayer(i))
if(bEnableInform[i])
{
...
Forum: Unapproved Plugins 06-23-2014, 08:26
Replies: 1,629
Views: 722,959
Posted By 030Maric
Re: [THC RPG] Total HardCore RPG

I have a edit version whit a Permanent visible Display on right side (keyhinttext) and some other and modifiyed Upgrades..

im not sure if it works at the moment while im done whit css 6-8 month...
Forum: Unapproved Plugins 11-11-2013, 03:15
Replies: 22
.
Views: 13,091
Posted By 030Maric
Re: !Store + hats + trails + colors + adminmenu + vip

I'm done with css. and it interests me not at all what it says here.

@ Korori, do not you know me? 'll ask LeSpy. Really great your clan: (

and to me it does not matter whether it is deleted or...
Forum: Unapproved Plugins 10-03-2013, 07:01
Replies: 22
.
Views: 13,091
Posted By 030Maric
Re: !Store + hats + trails + colors + adminmenu + vip

you have download issues whit materieals and models....

use sm_downloader.
Forum: Unapproved Plugins 09-05-2013, 12:04
Replies: 22
.
Views: 13,091
Posted By 030Maric
.

-CLOSED
Forum: Plugin/Gameplay Ideas and Requests 08-12-2013, 06:45
Replies: 2
Views: 2,364
Posted By 030Maric
Re: [CS:GO] Zombie Riot fix?

Im intrested to...

Im playing a real funny CS:GO zriot mod... whit perks and other funny stuff:

http://www.gametracker.com/server_info/208.117.11.234:25005


...
Forum: Unapproved Plugins 08-06-2013, 03:10
Replies: 14
Views: 10,556
Posted By 030Maric
Re: CS:S TTT Plugin #Re. Fixed

hi,

ther a lot off steam_id´s in ttt.sp after changing all and do all file on right place, i got this errors on compile:

ttt_us.sp(2770) : error 017: undefined symbol "SendProxy_HookArrayProp"...
Forum: Plugins 07-31-2013, 03:38
Replies: 1,919
Views: 932,967
Posted By 030Maric
Re: AW: [Source 2009, CS:GO] Stamm 2.04 (2.1.8B available) VIP Level Ranking

find this in stamm.sp
// Stamm Tag for general use
Format(g_StammTag, sizeof(g_StammTag), "{lightgreen}[ {green}Stamm {lightgreen}]");and change stamm to what u want...
and recopmpile it

...
Forum: Scripting 07-26-2013, 01:43
Replies: 25
Views: 11,864
Posted By 030Maric
Re: Attaching Sprites

Hi, this works only for ct team
is works so far and sprite are attached and all fine now
but the bots in team t not move and not attack
is only 50% off bots ther not attack and not move
can...
Forum: Scripting 07-16-2013, 02:52
Replies: 25
Views: 11,864
Posted By 030Maric
Re: Attaching Sprites

this works so far in my case..

but can someone show me the best way to make this only for ct site

i try it so:

public OnPlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)...
Forum: Scripting 07-15-2013, 09:27
Replies: 25
Views: 11,864
Posted By 030Maric
Re: Attaching Sprites

Hi. i use the same code for my hp bars but is a lot off buggy

-bars dont fill up on healing player( Fill up when player hurt oder shoot on victim)
-bars dissapear sometimes


I try to create...
Forum: Scripting 07-11-2013, 07:26
Replies: 25
Views: 11,864
Posted By 030Maric
Re: Attaching Sprites

Thanks alot for this thread.
Forum: General 06-09-2013, 03:35
Replies: 12
Views: 9,281
Posted By 030Maric
Forum: Plugins 05-23-2013, 07:47
Replies: 32
Views: 30,457
Posted By 030Maric
Re: [CS:S] !shop for ZombieRiot (update 28.09.2012) add Bigheads

okay

I have create it whit the first version of the Award plugin.
i create a new shop whit the aproved version of awards
so u have option to save credits and more .

i do it Today and upload...
Forum: Plugins 05-23-2013, 02:31
Replies: 32
Views: 30,457
Posted By 030Maric
Re: [CS:S] !shop for ZombieRiot (update 28.09.2012) add Bigheads

have u do this?

gameserver models ---> put gameserver files in server in models and materieals
fast dl models --------> put fast dl files in fast download server in models and materieals...
Forum: Plugins 05-22-2013, 00:54
Replies: 32
Views: 30,457
Posted By 030Maric
Re: [CS:S] !shop for ZombieRiot (update 28.09.2012) add Bigheads

whitout BigHead models

SetMenuTitle(menu, "[Shop] (ONLY 1 ROUND). Your credits: %i", g_iCredits[clientId]);
AddMenuItem(menu, "option1", "View information on the plugin");
...
Forum: Plugins 05-02-2013, 07:27
Replies: 32
Views: 30,457
Posted By 030Maric
Re: [CS:S] !shop for ZombieRiot (update 28.09.2012) add Bigheads

I can upload my current version without the models, but I'm still at work.
So until then in 8 hours
Forum: Snippets and Tutorials 05-02-2013, 03:26
Replies: 0
Views: 1,396
Posted By 030Maric
XpSytem +Level+Display(keyHintText)

XpSystem +Goldsystem Whit levelup and right hand display

Cmd: sm_info
sm_setting

cvar_enable = CreateConVar("gs_enabled", "1", "Enables the plugin");
cvar_level_max =...
Forum: Store 04-19-2013, 09:34
Replies: 57
Release [ANY] Tracers
Views: 38,048
Posted By 030Maric
Re: Tracers

Change gamedata to:

ONLY linux: tested and work
i dont use windows

"cstrike"
{
"Offsets"
{
"Weapon_ShootPosition"
Forum: Plugins 04-18-2013, 03:59
Replies: 160
Views: 111,295
Posted By 030Maric
Forum: Unapproved Plugins 01-02-2013, 03:55
Replies: 102
Views: 76,938
Posted By 030Maric
Re: [ANY] NotD Store

https://forums.alliedmods.net/showthread.php?t=166660&page=9
Forum: Plugin/Gameplay Ideas and Requests 12-31-2012, 10:29
Replies: 10
Views: 2,562
Posted By 030Maric
Re: Bullet time just at round end

jo mein es ja auch nicht böse..

hab ja dein addon mehr mals getestett und es geht einfach nicht so wie das alte es bt
habe bei deinem immer ein rpoblem mit den tracern..

aber vllt. geht es in...
Forum: Plugin/Gameplay Ideas and Requests 12-31-2012, 09:32
Replies: 10
Views: 2,562
Posted By 030Maric
Re: Bullet time just at round end

I dont ask for that plugin...
and I know that it exists, but i dont like it,
Do you have a problem with it that I do not like your plugin?
Forum: Plugin/Gameplay Ideas and Requests 12-30-2012, 13:57
Replies: 10
Views: 2,562
Posted By 030Maric
Re: Bullet time just at round end

I know this to but it is not like the old Es bullettime

ps. an existing plugin does not equal a good plugin.

pls. francisco can u add bullettracer to yours
Forum: Plugin/Gameplay Ideas and Requests 12-30-2012, 04:44
Replies: 10
Views: 2,562
Posted By 030Maric
Re: Bullet time just at round end

Thanks francisco ...

Is any chance to bring back the beautiful old green bullettracer on bulletime...
and maybe the sounds to, from the old es bullittime..

Greetz maric
Showing results 1 to 25 of 71

 
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