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Posts Made By:
030Maric
Forum:
Unapproved Plugins
08-01-2014, 15:25
Replies:
1,629
[THC RPG] Total HardCore RPG
Views:
722,959
Posted By
030Maric
Re: [THC RPG] Total HardCore RPG
You have to edit the core.inc
public Action:TimerOneSecond(Handle:timer)
{
for(new i = 1; i <= MaxClients; i++)
{
if(IsValidPlayer(i))
if(bEnableInform[i])
{
...
Forum:
Unapproved Plugins
06-23-2014, 08:26
Replies:
1,629
[THC RPG] Total HardCore RPG
Views:
722,959
Posted By
030Maric
Re: [THC RPG] Total HardCore RPG
I have a edit version whit a Permanent visible Display on right side (keyhinttext) and some other and modifiyed Upgrades..
im not sure if it works at the moment while im done whit css 6-8 month...
Forum:
Unapproved Plugins
11-11-2013, 03:15
Replies:
22
.
Views:
13,091
Posted By
030Maric
Re: !Store + hats + trails + colors + adminmenu + vip
I'm done with css. and it interests me not at all what it says here.
@ Korori, do not you know me? 'll ask LeSpy. Really great your clan: (
and to me it does not matter whether it is deleted or...
Forum:
Unapproved Plugins
10-03-2013, 07:01
Replies:
22
.
Views:
13,091
Posted By
030Maric
Re: !Store + hats + trails + colors + adminmenu + vip
you have download issues whit materieals and models....
use sm_downloader.
Forum:
Unapproved Plugins
09-05-2013, 12:04
Replies:
22
.
Views:
13,091
Posted By
030Maric
.
-CLOSED
Forum:
Plugin/Gameplay Ideas and Requests
08-12-2013, 06:45
Replies:
2
[CS:GO] Zombie Riot fix?
Views:
2,364
Posted By
030Maric
Re: [CS:GO] Zombie Riot fix?
Im intrested to...
Im playing a real funny CS:GO zriot mod... whit perks and other funny stuff:
http://www.gametracker.com/server_info/208.117.11.234:25005
...
Forum:
Unapproved Plugins
08-06-2013, 03:10
Replies:
14
CS:S TTT Plugin #Re. Fixed
Views:
10,556
Posted By
030Maric
Re: CS:S TTT Plugin #Re. Fixed
hi,
ther a lot off steam_id´s in ttt.sp after changing all and do all file on right place, i got this errors on compile:
ttt_us.sp(2770) : error 017: undefined symbol "SendProxy_HookArrayProp"...
Forum:
Plugins
07-31-2013, 03:38
Replies:
1,919
[Source 2009, CS:GO] Stamm 2.28 - VIP Level Ranking
Views:
932,967
Posted By
030Maric
Re: AW: [Source 2009, CS:GO] Stamm 2.04 (2.1.8B available) VIP Level Ranking
find this in stamm.sp
// Stamm Tag for general use
Format(g_StammTag, sizeof(g_StammTag), "{lightgreen}[ {green}Stamm {lightgreen}]");and change stamm to what u want...
and recopmpile it
...
Forum:
Scripting
07-26-2013, 01:43
Replies:
25
Attaching Sprites
Views:
11,864
Posted By
030Maric
Re: Attaching Sprites
Hi, this works only for ct team
is works so far and sprite are attached and all fine now
but the bots in team t not move and not attack
is only 50% off bots ther not attack and not move
can...
Forum:
Scripting
07-16-2013, 02:52
Replies:
25
Attaching Sprites
Views:
11,864
Posted By
030Maric
Re: Attaching Sprites
this works so far in my case..
but can someone show me the best way to make this only for ct site
i try it so:
public OnPlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)...
Forum:
Scripting
07-15-2013, 09:27
Replies:
25
Attaching Sprites
Views:
11,864
Posted By
030Maric
Re: Attaching Sprites
Hi. i use the same code for my hp bars but is a lot off buggy
-bars dont fill up on healing player( Fill up when player hurt oder shoot on victim)
-bars dissapear sometimes
I try to create...
Forum:
Scripting
07-11-2013, 07:26
Replies:
25
Attaching Sprites
Views:
11,864
Posted By
030Maric
Re: Attaching Sprites
Thanks alot for this thread.
Forum:
General
06-09-2013, 03:35
Replies:
12
SourceModGen - Data modeling tool
Views:
9,281
Posted By
030Maric
Re: SourceModGen - Data modeling tool
WOW
Thanks a lot...
Forum:
Plugins
05-23-2013, 07:47
Replies:
32
[CS:S] !shop for ZombieRiot (update 28.09.2012) add Bigheads
Views:
30,457
Posted By
030Maric
Re: [CS:S] !shop for ZombieRiot (update 28.09.2012) add Bigheads
okay
I have create it whit the first version of the Award plugin.
i create a new shop whit the aproved version of awards
so u have option to save credits and more .
i do it Today and upload...
Forum:
Plugins
05-23-2013, 02:31
Replies:
32
[CS:S] !shop for ZombieRiot (update 28.09.2012) add Bigheads
Views:
30,457
Posted By
030Maric
Re: [CS:S] !shop for ZombieRiot (update 28.09.2012) add Bigheads
have u do this?
gameserver models ---> put gameserver files in server in models and materieals
fast dl models --------> put fast dl files in fast download server in models and materieals...
Forum:
Plugins
05-22-2013, 00:54
Replies:
32
[CS:S] !shop for ZombieRiot (update 28.09.2012) add Bigheads
Views:
30,457
Posted By
030Maric
Re: [CS:S] !shop for ZombieRiot (update 28.09.2012) add Bigheads
whitout BigHead models
SetMenuTitle(menu, "[Shop] (ONLY 1 ROUND). Your credits: %i", g_iCredits[clientId]);
AddMenuItem(menu, "option1", "View information on the plugin");
...
Forum:
Plugins
05-02-2013, 07:27
Replies:
32
[CS:S] !shop for ZombieRiot (update 28.09.2012) add Bigheads
Views:
30,457
Posted By
030Maric
Re: [CS:S] !shop for ZombieRiot (update 28.09.2012) add Bigheads
I can upload my current version without the models, but I'm still at work.
So until then in 8 hours
Forum:
Snippets and Tutorials
05-02-2013, 03:26
Replies:
0
XpSytem +Level+Display(keyHintText)
Views:
1,396
Posted By
030Maric
XpSytem +Level+Display(keyHintText)
XpSystem +Goldsystem Whit levelup and right hand display
Cmd: sm_info
sm_setting
cvar_enable = CreateConVar("gs_enabled", "1", "Enables the plugin");
cvar_level_max =...
Forum:
Store
04-19-2013, 09:34
Replies:
57
Release
[ANY] Tracers
Views:
38,048
Posted By
030Maric
Re: Tracers
Change gamedata to:
ONLY linux: tested and work
i dont use windows
"cstrike"
{
"Offsets"
{
"Weapon_ShootPosition"
Forum:
Plugins
04-18-2013, 03:59
Replies:
160
Death Beam
Views:
111,295
Posted By
030Maric
Re: Death Beam
..
Forum:
Unapproved Plugins
01-02-2013, 03:55
Replies:
102
[ANY] NotD Store
Views:
76,938
Posted By
030Maric
Re: [ANY] NotD Store
https://forums.alliedmods.net/showthread.php?t=166660&page=9
Forum:
Plugin/Gameplay Ideas and Requests
12-31-2012, 10:29
Replies:
10
Bullet time just at round end
Views:
2,562
Posted By
030Maric
Re: Bullet time just at round end
jo mein es ja auch nicht böse..
hab ja dein addon mehr mals getestett und es geht einfach nicht so wie das alte es bt
habe bei deinem immer ein rpoblem mit den tracern..
aber vllt. geht es in...
Forum:
Plugin/Gameplay Ideas and Requests
12-31-2012, 09:32
Replies:
10
Bullet time just at round end
Views:
2,562
Posted By
030Maric
Re: Bullet time just at round end
I dont ask for that plugin...
and I know that it exists, but i dont like it,
Do you have a problem with it that I do not like your plugin?
Forum:
Plugin/Gameplay Ideas and Requests
12-30-2012, 13:57
Replies:
10
Bullet time just at round end
Views:
2,562
Posted By
030Maric
Re: Bullet time just at round end
I know this to but it is not like the old Es bullettime
ps. an existing plugin does not equal a good plugin.
pls. francisco can u add bullettracer to yours
Forum:
Plugin/Gameplay Ideas and Requests
12-30-2012, 04:44
Replies:
10
Bullet time just at round end
Views:
2,562
Posted By
030Maric
Re: Bullet time just at round end
Thanks francisco ...
Is any chance to bring back the beautiful old green bullettracer on bulletime...
and maybe the sounds to, from the old es bullittime..
Greetz maric
Showing results 1 to 25 of 71
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