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Search: Posts Made By: Mitchell
Forum: General 06-23-2019, 12:52
Replies: 20
Views: 1,189
Posted By Mitchell
Re: Polish website selling plugins without sourcecode and attaching backdoors.

The moment when you sound like a 4 year old trying to cover your ass you've lost your argument.
Your clients are probably children that didn't realize they got scammed or even hardly understand what...
Forum: Scripting 05-30-2019, 11:32
Replies: 5
Views: 713
Posted By Mitchell
Re: Set user FLAG ROOT

This is a terrible idea to mess with flags.
Try using my GroupAssigner, and making a group that has the Root flag (not sure why you would need that):
https://github.com/MitchDizzle/GroupHandlerAPI...
Forum: Scripting 05-14-2019, 11:27
Replies: 2
Views: 714
Posted By Mitchell
Re: Get Admin ID of auth id

https://github.com/MitchDizzle/GroupHandlerAPI/blob/master/GroupHandler/addons/sourcemod/scripting/GroupHandler.sp#L315
Forum: Plugins 05-05-2019, 12:18
Replies: 121
Views: 29,667
Posted By Mitchell
Re: [CSGO] Advanced Admin ESP

Weird, did they change how glows work again? Could you try this plugin (As it's kind of recommended at this point with the resource hog SetTransmit does):...
Forum: Scripting 05-02-2019, 13:14
Replies: 18
Views: 1,192
Posted By Mitchell
Re: [TF2] Enable Voodoo Skin

It's easier to just use m_bForceSkin and setting the m_nForceSkin to the correct zombie skin, however the forced skin effects the way disguise kits are seen also.
Forum: General 05-02-2019, 11:44
Replies: 7
Views: 570
Posted By Mitchell
Re: A registry for plugins?

One thing I did notice from like the minecraft's realm of java/kotlin projects is every one and their mother had a maven repository, even if they only hosted one project to it.

I think the only...
Forum: Scripting 04-30-2019, 15:19
Replies: 4
Views: 820
Posted By Mitchell
Re: CSGO PrintToChat Problem

We can't see the image. upload it here instead of using discord to share images..
Forum: Scripting 04-26-2019, 13:52
Replies: 5
Views: 984
Posted By Mitchell
Re: I how make surrender animation

Its actually just the low violence mode. You'd need a plugin that removes the ragdoll and creates a prop that does the animation.
Forum: Scripting 04-26-2019, 12:09
Replies: 12
Views: 1,021
Posted By Mitchell
Re: Errors in plugin with datapack

We posted at the same time I was the one tired, i didn't see the other's post about deleting the pack ( I was also posting on mobile and alliedmods sucks on mobile).

The post you quoted was...
Forum: Scripting 04-26-2019, 02:04
Replies: 12
Views: 1,021
Posted By Mitchell
Re: Errors in plugin with datapack

I get that you're new and probably don't understand the terms im using, but what i said you pretty much already have the code for in the top post. The datapack would be more advanced then anything...
Forum: Scripting 04-25-2019, 23:31
Replies: 12
Views: 1,021
Posted By Mitchell
Re: Errors in plugin with datapack

Not sure what you mean timocop, although annoying theres nothing stopping you from using a different variable name.

You shouldnt use a datapack in a filter because you're adding more things to...
Forum: Scripting 04-25-2019, 12:08
Replies: 19
Views: 1,444
Posted By Mitchell
Re: [CSGO] ShowHudText not working

Maybe if you actually defined all the values you're realize the fxTime is at 6 seconds by default and you're displaying it only for 2.0 seconds, which means it's probably there you just can't see it....
Forum: Plugins 04-19-2019, 15:23
Replies: 8
Views: 1,164
Posted By Mitchell
Forum: Unapproved Plugins 04-18-2019, 21:46
Replies: 145
Views: 42,022
Posted By Mitchell
Re: [ANY] Disco Mod! *Updated: 2/26/13

Pleeeeeaaaaaaassssseeee just let this die, if anybody wants to remake this and make it have better functionality and support it have at it. Ive reported this broken for several years now and I'm not...
Forum: Scripting 04-18-2019, 11:09
Replies: 10
Views: 1,207
Posted By Mitchell
Re: Crash AcceptEntityInput

Pretty sure the reason it crashes is because its in the middle of being equipped to a player if it's being killed before it's actually given to the player.
Forum: Plugin/Gameplay Ideas and Requests 04-18-2019, 10:29
Replies: 14
Views: 1,077
Posted By Mitchell
Re: Chat logger with Discord support

The repo you just linked pretty much just says that it doesn't require chat-processor.
Forum: Plugin/Gameplay Ideas and Requests 04-17-2019, 16:08
Replies: 14
Views: 1,077
Posted By Mitchell
Re: Chat logger with Discord support

You're better off just using steamtools or something to send the messages to the right channel instead of running a bot in the background.
Forum: Scripting 04-16-2019, 21:15
Replies: 4
Views: 1,028
Posted By Mitchell
Re: [TF2] Really Weird Errors

sizeof(attributes[])

remove the i
Forum: Plugin/Gameplay Ideas and Requests 04-16-2019, 14:56
Replies: 1
Views: 414
Posted By Mitchell
Re: [REQ] Discord Plugin?

You would need to create a application for discord that allows you to see the Discord User's connection to steam, and be able to store the discord user's id and steam64 within a database as a perma...
Forum: Scripting 04-15-2019, 20:40
Replies: 10
Views: 1,207
Posted By Mitchell
Re: Crash AcceptEntityInput

Kill is sent a frame later already, have you tried just returning Plugin_Stop on the spawn hook?
Forum: Plugins 04-12-2019, 18:50
Replies: 2
Views: 546
Posted By Mitchell
Re: [DEV] GroupHandlerAPI

Release v1.1.2 Changelog:

This is a quick bug fix for accessing an index out of bounds of a dynamic array.


Download:
Github Tag...
Forum: Plugins 04-12-2019, 18:47
Replies: 5
Views: 739
Posted By Mitchell
Re: [DEV] Cider Chat Processor

Release v1.0.3 Changelog:

Fixed issue with team chat not properly handling the color unicodes
Default behavior without a chat manager will set the color back to default after the name.

...
Forum: Plugins 04-12-2019, 17:31
Replies: 4
Views: 673
Posted By Mitchell
Re: [ANY] Zeta Chat Manager

Release v1.1.2 Changelog:

Fixed up Zeta_DefaultChat,

Passing in -1 will set all the chat types, Prefix, Name, Suffix, Text.
Proper checking if the passed in value is configured and only...
Forum: Plugins 04-12-2019, 12:47
Replies: 4
Views: 673
Posted By Mitchell
Re: [ANY] Zeta Chat Manager

Possibly, my intention was eventually get around to having 'replaceable' format tags so players can use either their own custom string or defined strings that would fit into a specific entry.
I.E....
Forum: Plugins 04-12-2019, 12:05
Replies: 4
Views: 673
Posted By Mitchell
Re: [ANY] Zeta Chat Manager

If you're wondering why there isn't flag assigning then you need to look up on how to use command_overrides. You can define an override and assign it a flag. So much better than checking if a player...
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