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Posts Made By:
Proaxel
Forum:
Plugins
10-11-2023, 20:06
Replies:
51
[ANY] Trigger Multiple Commands (1.9) [20-Dec-2023]
Views:
32,491
Posted By
Proaxel
Re: [ANY] Trigger Multiple Commands (1.8) [01-Oct-2023]
Fails to compile on the forum compiler.
SourcePawn Compiler 1.8.0.5969
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2015 AlliedModders LLC
124552.attach(2759) : warning 203:...
Forum:
Plugin/Gameplay Ideas and Requests
10-05-2023, 19:04
Replies:
230
[L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Views:
91,301
Posted By
Proaxel
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
I had completely forgotten about this thread until my friend recently told me about has been happening in it.
Coming back here, I can't help but think, Wow... I never expected that this little...
Forum:
Plugins
09-27-2023, 05:36
Replies:
77
[L4D(2)] AFK and Join Team Commands (1.1)
Views:
122,745
Posted By
Proaxel
Re: [L4D(2)] AFK and Join Team Commands (1.1)
Working great so far! I have a request:
When Survivors transition between maps, Observers correctly remain as Observers in the new map.
But if a new campaign is started, usually from plugins such...
Forum:
Scripting
09-27-2023, 05:06
Replies:
2
[L4D2] How to lock a cvar from being modified by plugins for the duration of a map?
Views:
1,071
Posted By
Proaxel
[L4D2] How to lock a cvar from being modified by plugins for the duration of a map?
We use Config Survivors (https://forums.alliedmods.net/showthread.php?p=2654866) to control how certain functions of certain plugins that don't have player scaling functionality built in. The problem...
Forum:
Plugins
09-26-2023, 05:04
Replies:
351
[Any] Chat-Processor (Replacement for Simple Chat Processor)
Views:
256,612
Posted By
Proaxel
Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)
How does one stop the following error from spamming in logs on every map change: Failed to auto generate config for chat-processor.smx, make sure the directory has write permission There is already...
Forum:
Extensions
09-25-2023, 14:28
Replies:
117
[TF2 & L4D & L4D2] Actions
Views:
46,838
Posted By
Proaxel
Re: [TF2 & L4D & L4D2] Actions
I installed this extension in order to use "Fix Common Shove" by jensewe (https://github.com/Target5150/MoYu_Server_Stupid_Plugins/tree/master/The%20Last%20Stand/l4d_fix_common_shove). At first...
Forum:
Plugin/Gameplay Ideas and Requests
09-21-2023, 21:18
Replies:
29
[L4D2] Rescue vehicle leave timer
Views:
14,373
Posted By
Proaxel
Re: [L4D2] Rescue vehicle leave timer
Bug report: Sometimes the plugin fails to detect any survivors in the escape zone, so it slays all survivors when the timer runs out.
https://www.youtube.com/watch?v=HzrzwE0UYr0
This does not...
Forum:
Plugins
09-17-2023, 12:19
Replies:
69
[L4D2] Switch Upgrade Ammo Types (1.29) [07-Nov-2023]
Views:
24,886
Posted By
Proaxel
Re: [L4D2] Switch Upgrade Ammo Types (1.27) [17-Sep-2023]
Thanks for the fix!
I have an error to report, albeit I think it looks more like it's more to do with some weirdness with Drakogas's Autoreload plugin rather than this plugin:
L 09/17/2023 -...
Forum:
Plugins
09-16-2023, 11:02
Replies:
69
[L4D2] Switch Upgrade Ammo Types (1.29) [07-Nov-2023]
Views:
24,886
Posted By
Proaxel
Re: [L4D2] Switch Upgrade Ammo Types (1.26) [05-Sep-2023]
Found a bug: laser sight boxes despawn after the first person uses them. The despawning stops when this plugin is unloaded/removed.
Video: https://youtu.be/xLO9l98vSoA
Forum:
Plugins
09-06-2023, 00:03
Replies:
67
[L4D2] Flare Gun (2.17) [21-Apr-2024]
Views:
73,490
Posted By
Proaxel
Re: [L4D2] Flare Gun (2.15) [25-May-2023]
I understand, thanks a lot for your hard work!
Forum:
Plugins
08-31-2023, 21:23
Replies:
67
[L4D2] Flare Gun (2.17) [21-Apr-2024]
Views:
73,490
Posted By
Proaxel
Re: [L4D2] Flare Gun (2.15) [25-May-2023]
I think there is an issue with the sensor bomb, it always staggers Tanks regardless of what the l4d2_flare_gun_hurt_stumble cvar is set to. I also tried installing "Stumble - Grenade Launcher...
Forum:
Plugins
09-12-2021, 04:17
Replies:
436
[L4D(2)] MultiSlots
Views:
378,779
Posted By
Proaxel
Re: [L4D(2)] MultiSlots
I am currently encountering a bug with this plugin where survivors joining mid-game may occasionally spawn at the starting safe room instead of at a survivor. They then often have to run a long...
Forum:
Plugins
08-28-2021, 15:26
Replies:
199
[L4D2]Character_manager (1.4.1 - 22/09/2019 )
Views:
104,227
Posted By
Proaxel
Re: [L4D2]Character_manager (1.4.1 - 22/09/2019 )
Does the map normally use the L4D1 characters as NPCs (like in The Passing)?
Whenever a map does things with L4D1 NPCs, it happens to any player that's playing as an L4D1 survivor as well. This is...
Forum:
Plugins
06-15-2021, 16:11
Replies:
60
[L4D1 & L4D2]Survivor_AFK_Fix[Left 4 Fix][25/09/2020]
Views:
38,942
Posted By
Proaxel
Re: [L4D1 & L4D2]Survivor_AFK_Fix[Left 4 Fix][25/09/2020]
The signatures this plugin uses are broken from today's L4D2 update.
L 06/15/2021 - 12:40:21: [SM] Exception reported: Failed to find 'SurvivorBot::SetHumanSpectator' signature
L 06/15/2021 -...
Forum:
Plugins
06-09-2021, 08:40
Replies:
603
[L4D2] ABM: A MultiSlots / SuperVersus Alternative (Updated: 11-13-17)
Views:
308,051
Posted By
Proaxel
Re: [L4D2] ABM: A MultiSlots / SuperVersus Alternative (Updated: 11-13-17)
The .sp file does not compile with "Get Plugin", could you upload the .smx file?
Forum:
Plugins
06-08-2021, 21:05
Replies:
32
[L4D & L4D2] Use Priority Patch (2.5) [22-Nov-2022]
Views:
25,371
Posted By
Proaxel
Re: [L4D & L4D2] Use Priority Patch (2.0) [12-Apr-2021]
Excuse the late reply, it all seems to function properly now, thank you for the timely fix!
Forum:
Plugin/Gameplay Ideas and Requests
05-28-2021, 14:11
Replies:
230
[L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Views:
91,301
Posted By
Proaxel
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
What is this exactly? Does it turn the Hard Rain finale into a Scavenge event?
Forum:
Plugins
05-28-2021, 14:09
Replies:
191
[L4D & L4D2] Reverse Friendly-Fire [v2.8.5 (07-Oct-2023)]
Views:
46,042
Posted By
Proaxel
Re: [L4D & L4D2] Reverse Friendly-Fire [v2.7 (27-May-2021)]
Thanks for the update!
Also, now that I think about it, a "teleport all bots to me" plugin might be better for the situation with stuck bots I described earlier. But that's a topic irrelevant to...
Forum:
Plugins
05-25-2021, 13:25
Replies:
191
[L4D & L4D2] Reverse Friendly-Fire [v2.8.5 (07-Oct-2023)]
Views:
46,042
Posted By
Proaxel
Re: [L4D & L4D2] Reverse Friendly-Fire [v2.6 (11-May-2021)]
A couple suggestions:
Normally, when AI survivors hit you with their weapons, your camera will flinch but nothing else. But with this plugin, when bots shoot you, your view flashes red, you get a...
Forum:
Plugins
05-20-2021, 00:54
Replies:
182
[L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]
Views:
86,895
Posted By
Proaxel
Re: [L4D2] Improved Automatic Campaign Switcher (ACS) [v2.3.0 (20201024)]
I found a problem with some custom maps where the level is technically a finale, with a rescue vehicle and end credits and everything, but ACS does not see it this way, thus it doesn't display a...
Forum:
Plugin/Gameplay Ideas and Requests
05-13-2021, 14:43
Replies:
230
[L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Views:
91,301
Posted By
Proaxel
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
This seems to be working, thanks! I reloaded the map at least a dozen times just to make sure.
Forum:
Plugin/Gameplay Ideas and Requests
05-06-2021, 17:56
Replies:
230
[L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Views:
91,301
Posted By
Proaxel
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
We have had no issues with safe rooms, but I did notice these entries in some config files have this under the "exploits blocked" category.
This specific one was taken from c2m2_fairgrounds:
add:...
Forum:
Plugin/Gameplay Ideas and Requests
05-05-2021, 14:21
Replies:
230
[L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Views:
91,301
Posted By
Proaxel
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
So I've tried this on live gameplay for a few weeks now and after many tweaks to the configuration, I think it's in a mostly good spot. There are a few problems I listed below and how I fixed them....
Forum:
Plugins
05-05-2021, 14:04
Replies:
1,412
[L4D(2)] SuperVersus [1.5.4]
Views:
1,118,630
Posted By
Proaxel
Re: [L4D(2)] SuperVersus [1.5.4]
I presume you're talking about this one shown here?
https://forums.alliedmods.net/showpost.php?p=2724932&postcount=1322
Kind of odd given that l4d_extra_first_aid is set to 0 there...
Forum:
Plugins
05-04-2021, 18:56
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,393
Posted By
Proaxel
Re: [L4D & L4D2] Left 4 DHooks Direct (1.35) [10-Apr-2021]
The workshop link doesn't work, it leads to the Steam Community home page.
Also we're having this issue where more than 4 players can't seem to join, I was wondering if you had any info about it....
Showing results 1 to 25 of 90
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