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Search: Posts Made By: bklol
Forum: Scripting 09-02-2023, 05:57
Replies: 1
Views: 800
Posted By bklol
Re: Admin sees everyone - plugin

https://forums.alliedmods.net/showthread.php?p=1685318
Forum: Plugins 07-02-2023, 15:20
Replies: 0
Views: 686
Posted By bklol
show gokz map route

https://github.com/bklol/gokz-line/blob/main/pic.png?raw=true
source code :https://github.com/bklol/gokz-line
command !line
the routeline can be auto update if you enable it or you can just update...
Forum: Scripting 06-18-2023, 08:18
Replies: 7
Views: 954
Posted By bklol
Re: Zeus with clip size 10, how?

sorry the m_range is stored float in memory
so it should be
StoreToAddress(CCSWeaponData + view_as<Address>(addr_range), view_as<int>(500.0), NumberType_Int32);
Forum: Scripting 06-10-2023, 19:53
Replies: 7
Views: 954
Posted By bklol
Re: Zeus with clip size 10, how?

need PTaH Extension
choose your os sig and complie
#pragma semicolon 1
#include <PTaH>
#include <sdktools>

#define addr_range 268
#define addr_primary_clip_size 20
#define...
Forum: Scripting 06-08-2023, 08:17
Replies: 3
Views: 557
Posted By bklol
Re: Warning, Help friends the mod is not working

could replace FindDataMapOffs(client, "m_iHealth") with GetEntProp(client, Prop_Send, "m_iHealth")
Forum: Unapproved Plugins 06-02-2023, 20:39
Replies: 2
Views: 1,255
Posted By bklol
Re: [Any] Permanent Corpses

if someone wants source code
Forum: Scripting 05-02-2023, 06:20
Replies: 3
Views: 707
Posted By bklol
Re: [CSGO] how to check for the female character model?

cheak client model index or model path
Forum: Snippets and Tutorials 02-24-2023, 21:40
Replies: 10
Views: 13,298
Posted By bklol
Re: [CS:GO] Getting "SV" and "Var" values

here is the new gamedata

[SM] The plugin list has been refreshed and reloaded.
CPU NetIn NetOut Uptime Maps FPS Players Svms +-ms ~tick
10.0 0.0 0.0 2409 9 ...
Forum: Scripting 12-20-2022, 07:21
Replies: 12
Views: 2,565
Posted By bklol
Re: [CSGO] how to fix this?

compile with sm1.11
#include <sourcemod>
#include <sdktools>
#include <sdkhooks>
#include <cstrike>

ConVar g_cvfReloadIncrease;

public OnPluginStart()
{
Forum: Plugin/Gameplay Ideas and Requests 03-19-2022, 23:55
Replies: 1
Views: 652
Posted By bklol
Re: [CSGO] Plugin Request - Zeus Voice

https://github.com/bklol/FakeTaserDeathSound
Forum: Scripting 03-08-2022, 06:05
Replies: 5
Views: 1,664
Posted By bklol
Re: [CS:GO] Closing team menu

you should check IsFakeClient(GetClientUserId(client)) before fire event
Forum: Plugins 11-15-2021, 22:18
Replies: 3
Views: 1,650
Posted By bklol
Re: [CS:GO] Chat circle colors remover

it actually remove player color in radar too
Forum: Plugins 10-16-2021, 21:55
Replies: 5
Views: 2,566
Posted By bklol
Re: [CSGO] Bhop direction arrows

heres working vision can hide arrows, but grow can only hide when you first join server
Forum: Scripting 09-24-2021, 22:26
Replies: 3
Views: 916
Posted By bklol
Re: [CSGO] OnClientConnect setting rejectmsg?

maybe using KickClient function
Forum: Scripting 03-12-2021, 03:58
Replies: 3
Views: 959
Posted By bklol
Re: !wp command once per round

each player once per round or just once per round?
Forum: Unapproved Plugins 12-03-2020, 23:39
Replies: 1,862
Views: 1,141,862
Posted By bklol
Forum: Plugins 11-15-2020, 04:01
Replies: 4
Views: 2,599
Posted By bklol
Re: [CS:GO] TaserDeathSound (2020-10-12)

hmmm。。。。try this one:shock:
Forum: Scripting 10-25-2020, 00:29
Replies: 3
Views: 1,048
Posted By bklol
Re: Invalid index -1 (count: 100)

public void OnClientPostAdminCheck(int client)
{
if(!IsValidClient(client))
return;
char sSteamID[32];
GetClientAuthId(client, AuthId_Steam2, sSteamID, sizeof(sSteamID));

...
Forum: Scripting 10-19-2020, 06:05
Replies: 7
Views: 1,400
Posted By bklol
Forum: Plugins 10-12-2020, 11:08
Replies: 4
Views: 2,599
Posted By bklol
[CS:GO] TaserDeathSound (2020-10-12)

I didn't find a similar plugin on the forum, so I decided to write one myself:)

Changed the death sound of players killed by Taser

You can add any deathsound you like in...
Forum: Scripting 10-12-2020, 10:29
Replies: 7
Views: 1,400
Posted By bklol
[CSGO] Why MY Repeat Timer Stop PrintMessage

#include <sourcemod>

int n = 0;
int Lines;

public void OnPluginStart()
{
RegConsoleCmd("sm_test", Command_t);
}
Forum: Snippets and Tutorials 09-18-2020, 04:47
Replies: 23
Views: 27,196
Posted By bklol
Re: [CSGO] New HTML Font supported hud element

newevent_message.SetString("funfact_token", "<u><span class='fontSize-xxl' color='#7FFF00'>(`ヮ´ )σ`∀´) ゚∀゚)σ</span></u> ");
Forum: Plugins 08-10-2020, 00:07
Replies: 59
Views: 14,331
Posted By bklol
Re: SQLMatches Rewrite | Hosted, API & SDK

Great. You're starting to update this plugin
Forum: Scripting 08-07-2020, 09:19
Replies: 5
Views: 1,179
Posted By bklol
Re: [CS:GO] How to cover a material to an entity

hello if i want to cover a materials to a player model
like

int m_iViewModel = CreateEntityByName("prop_dynamic_override");
DispatchKeyValue(m_iViewModel, "targetname","1");...
Forum: Scripting 08-07-2020, 05:35
Replies: 5
Views: 1,179
Posted By bklol
Showing results 1 to 25 of 34

 
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