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Search: Posts Made By: spaghettipastaman
Forum: Plugins 11-05-2023, 23:37
Replies: 21
Views: 16,770
Posted By spaghettipastaman
Re: [L4D1/2] CS:GO Quickswitch Reloading (v2.3, 2023-5-15)

if you take suggestions, you should maybe add the opposite of this, where ammo count only goes to 0 when they take the magazine out
when l4d2_weapon_csgo_reload_clip_recover 0 is set
Forum: Plugins 05-01-2023, 13:53
Replies: 100
Views: 90,573
Posted By spaghettipastaman
Re: [L4D2] F-18 Airstrike (1.10) [15-Dec-2022]

Same issue as the guy above me
Forum: Plugins 04-11-2022, 16:52
Replies: 100
Views: 54,500
Posted By spaghettipastaman
Re: [L4D/L4D2]WeaponHandling_API(22/04/2021 - 1.0.6)

i finally found how to configure the firerate in this plugin so i'll leave it here for other people


public void WH_OnGetRateOfFire(int client, int weapon, L4D2WeaponType weapontype, float...
Forum: Plugin/Gameplay Ideas and Requests 04-11-2022, 16:38
Replies: 1
Views: 778
Posted By spaghettipastaman
Re: [REQ - L4D2]Special Infected killing Common Infected with abilities.

Try one of these.

Spitter Acid Damage by Silvers
https://forums.alliedmods.net/showthread.php?t=319526


Charging Charger Stagger by Marttt...
Forum: Plugins 02-11-2022, 15:32
Replies: 257
Views: 229,995
Posted By spaghettipastaman
Re: [L4D2] Incapped Crawling with Animation (2.6) [10-May-2020]

Turns out I'm a dumbass. The issue was that I thought the animation got disabled because the glow didn't line up with the animation. I apologize.
Forum: Plugins 01-31-2022, 22:04
Replies: 39
Views: 34,359
Posted By spaghettipastaman
Re: [L4D/L4D2]Realish_Tank_Physx

Setting the tank damage to 100 on a difficulty below expert makes the tank do its roar animation and the survivor doesn't get launched
Forum: Plugin/Gameplay Ideas and Requests 01-31-2022, 20:53
Replies: 0
Views: 675
Posted By spaghettipastaman
[L4D2] Common infected collision disable

How do I disable common infected collision when you walk into them? It's a small mechanic and yet it bothers me more than it should
Forum: Plugins 01-28-2022, 22:32
Replies: 39
Views: 34,359
Posted By spaghettipastaman
Re: [L4D/L4D2]Realish_Tank_Physx

pre-incap doesnt work with your tank damage modifier plugin
Forum: Plugin/Gameplay Ideas and Requests 01-28-2022, 11:02
Replies: 2
Views: 638
Posted By spaghettipastaman
Re: [L4D2] No revive cancel

Much appreciated
Forum: Plugin/Gameplay Ideas and Requests 01-27-2022, 20:49
Replies: 2
Views: 638
Posted By spaghettipastaman
[L4D2] No revive cancel

How do I remove common/special infected stopping revives when they hit an incapacitated survivor? It's infuriating trying to revive somebody on servers with 8 players worth of common infected
Forum: Plugins 01-26-2022, 21:53
Replies: 12
Views: 18,850
Posted By spaghettipastaman
Re: [L4D/L4D2]TankDamageModifier (1.3.2 - 07/02/2018 )

pre-incapped launch is buggy when using this with your realish tank plugin
Forum: Plugins 01-16-2022, 19:05
Replies: 257
Views: 229,995
Posted By spaghettipastaman
Re: [L4D2] Incapped Crawling with Animation (2.6) [10-May-2020]

Enabling glows breaks the animation of crawling
Forum: Plugin/Gameplay Ideas and Requests 01-09-2022, 16:42
Replies: 29
Views: 14,237
Posted By spaghettipastaman
Re: [L4D2] Rescue vehicle leave timer

I probably worded that bad, but what I meant was a suggestion that the animation plays of the rescue leaving if all players die (and none were in the vehicle)
Forum: Plugin/Gameplay Ideas and Requests 01-09-2022, 03:48
Replies: 29
Views: 14,237
Posted By spaghettipastaman
Re: [L4D2] Rescue vehicle leave timer

What if the rescue vehicle timer went up and all players died, and it also triggered the cutscene of it leaving
Forum: Plugins 01-06-2022, 19:01
Replies: 105
Views: 67,756
Posted By spaghettipastaman
Re: [L4D/L4D2] Self-Help (Reloaded) | 0.3 : October 11, 2019 |

Can you add a cvar to remove the chat text?
Forum: Plugins 12-26-2021, 01:19
Replies: 100
Views: 54,500
Posted By spaghettipastaman
Re: [L4D/L4D2]WeaponHandling_API(22/04/2021 - 1.0.6)

Configuring weapons with this plugin.
Forum: Plugins 12-25-2021, 23:29
Replies: 100
Views: 54,500
Posted By spaghettipastaman
Re: [L4D/L4D2]WeaponHandling_API(22/04/2021 - 1.0.6)

Is there a tutorial or anything like that for this? Very confusing to configure.
Forum: Plugin/Gameplay Ideas and Requests 12-15-2021, 00:25
Replies: 0
Views: 462
Posted By spaghettipastaman
[L4D2] Smokers can hit incapacitated survivors

I'm thinking of a plugin that lets Smokers hit incapacitated players, something similar to the Bulldozer Charger (https://forums.alliedmods.net/showthread.php?p=995208) plugin. Is there any plugin...
Forum: Metamod:Source Plugins 12-14-2021, 12:48
Replies: 49
Views: 47,587
Posted By spaghettipastaman
Re: [L4D2] Pounce Damage Uncap

I apologize if this sounds incredibly stupid, but the installation for this addon never works for me and I have no clue what to do.
Forum: Plugin/Gameplay Ideas and Requests 06-11-2021, 21:48
Replies: 0
Views: 527
Posted By spaghettipastaman
[L4D2] Special infected and charger changes

Slight tweaks, special infected take fall damage, and chargers can deathcharge without kill triggers, since chargers could send somebody off a skyscraper with no kill trigger, and only incapacitating...
Forum: Plugin/Gameplay Ideas and Requests 06-04-2021, 23:46
Replies: 0
Views: 576
Posted By spaghettipastaman
Forum: Plugin/Gameplay Ideas and Requests 06-03-2021, 15:22
Replies: 1
Views: 994
Posted By spaghettipastaman
[L4D2] Different melee damage

I'm trying to make melee weapons do different damage values, since I was playing last night at found it stupid I could shank a witch with a small knife 4 times to kill it. Any way to do this?
Forum: Plugins 06-02-2021, 18:37
Replies: 149
Views: 49,055
Posted By spaghettipastaman
Forum: Plugins 06-02-2021, 18:27
Replies: 149
Views: 49,055
Posted By spaghettipastaman
Re: [L4D & L4D2] Target Override (2.12) [20-Apr-2021]

Now that I think about it, am I able to just make a cfg file in Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\cfg\sourcemod and name it and paste the text in?
Forum: Plugins 06-02-2021, 18:16
Replies: 149
Views: 49,055
Posted By spaghettipastaman
Re: [L4D & L4D2] Target Override (2.12) [20-Apr-2021]

I installed that already.
Also, I checked the logs and found this.
L 06/02/2021 - 17:04:32: [SM] Unable to load plugin "l4d_target_override.smx": Native "L4D2Direct_GetFlowDistance" was not found
Showing results 1 to 25 of 33

 
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