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Search: Posts Made By: cravenge
Forum: Plugin/Gameplay Ideas and Requests 01-05-2018, 22:04
Replies: 1
Views: 113
Posted By cravenge
Re: [REQ] [DEV] Precache Viewer

Games tested: CS:GO, L4D, and L4D2

I think the Is*Precached() booleans are useless too. I have 2 test plugins on a local server with the basic SM plugins only, one with those functions while the...
Forum: Plugins 01-05-2018, 08:38
Replies: 27
Views: 9,482
Posted By cravenge
Re: [L4D/L4D2] Self-Help (Improved & Rewritten)

An update has been posted! Please check the changelog for further details.

Just change the convars except for "self_help_enable" and "self_help_delay" to 0 and only the incap/revive count will...
Forum: Plugins 01-04-2018, 20:24
Replies: 111
Views: 6,566
Posted By cravenge
Re: [L4D & L4D2] Anti-Speedrunner System (v15.0, 01-01-2018)

I don't think players that are "accidentally" falling off of the No Mercy rooftop are considered as rushers, more likely suicide. It's best to exclude them so they can fall to their deaths if they...
Forum: Plugin/Gameplay Ideas and Requests 01-04-2018, 20:15
Replies: 5
Views: 571
Posted By cravenge
Re: [L4D2] Teleport stuck tanks close to survivors...but not too close...

Due to how cluttered my hard drive is now (a folder that has over 1000-2000 .sp files), I'd say between never and not even once.
Forum: Plugin/Gameplay Ideas and Requests 01-04-2018, 20:12
Replies: 2
Views: 95
Posted By cravenge
Re: REQ l4d2 self help need help

I have a forked version of this plugin which works way better than the old version. I'm also planning to have the bots able to help themselves too.
Forum: Scripting 01-04-2018, 19:51
Replies: 13
Views: 399
Posted By cravenge
Forum: Scripting 01-03-2018, 07:35
Replies: 3
Views: 170
Posted By cravenge
Re: [L4D2] Update the score total

How about L4D_OnGetScriptValue* forwards? Maybe the map's max versus score is in one of the VScript options...
Forum: Plugin/Gameplay Ideas and Requests 01-03-2018, 07:32
Replies: 22
Views: 1,035
Posted By cravenge
Re: [REQ][L4D2] Vote to Surrender

Absolutely. I'm still working on this all the while updating my other plugins.
That won't be necessary. It'll just make the game even more buggy.

This plugin can only be done by: Forcibly ending...
Forum: Plugin/Gameplay Ideas and Requests 01-01-2018, 19:45
Replies: 5
Views: 884
Posted By cravenge
Re: [L4D2] Vip Plugin

Fixed:public void OnPluginStart()
{
AddCommandListener(OnPlayerChatCheck, "say");
AddCommandListener(OnPlayerTeamChatCheck, "say_team");
}

public void OnPluginEnd()
{
...
Forum: Plugins 12-31-2017, 13:28
Replies: 19
Views: 1,359
Posted By cravenge
Re: [L4D1] Fake L4D2 Survivors

I wonder why you're changing the L4D1 survivors' "m_survivorCharacter" netprops from the game's default to something else. This is not needed, thus resulting in occasional crashes.

int...
Forum: Extensions 12-31-2017, 00:08
Replies: 930
Views: 436,153
Posted By cravenge
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown

I don't know why you guys are having problems with Accelerator and Spirit's versions but I prefer theirs since they have fixed and new forwards and natives whereas older versions haven't.

Try the...
Forum: Plugins 12-29-2017, 22:13
Replies: 25
Views: 5,364
Posted By cravenge
Re: [L4D/L4D2] Brutal Hunter Pounce - Rewritten

An update has been posted! Please check the changelog for further details.
Forum: Scripting 12-29-2017, 02:35
Replies: 4
Views: 172
Posted By cravenge
Re: [L4D2]Decide who takes over the tank

L4D2 Direct and Left 4 Downtown 2 should be able to do this.
Forum: Plugins 12-28-2017, 23:33
Replies: 25
Views: 5,364
Posted By cravenge
Re: [L4D/L4D2] Brutal Hunter Pounce - Rewritten

An update has been posted! Please check the changelog for further details.
Forum: Plugin/Gameplay Ideas and Requests 12-28-2017, 02:15
Replies: 4
Views: 125
Posted By cravenge
Re: l4d2 Elevator problem

Yup, that's the one.
Forum: Source Servers (SRCDS) 12-27-2017, 23:52
Replies: 5
Views: 204
Posted By cravenge
Re: [L4D2]Jerky gameplay on a 100 tick server (0 lerp)

I think I remember enabling "sv_client_predict" will cause issues on clients who have average to high ping.
Forum: Plugin/Gameplay Ideas and Requests 12-27-2017, 11:39
Replies: 4
Views: 125
Posted By cravenge
Re: l4d2 Elevator problem

You must have tampered with the elevator's entity outputs using Stripper:Source and/or installed a plugin for L4D2 that allows players to use buttons even when the whole team is not with you.
Forum: Plugins 12-27-2017, 11:33
Replies: 25
Views: 5,364
Posted By cravenge
Re: [L4D/L4D2] Brutal Hunter Pounce - Rewritten

An update has been posted! Please check the changelog for further details.
Forum: Plugins 12-27-2017, 00:18
Replies: 25
Views: 5,364
Posted By cravenge
Re: [L4D/L4D2] Brutal Hunter Pounce - Rewritten

An update has been posted! Please check the changelog for further details.
Forum: Off-Topic 12-25-2017, 11:14
Replies: 3
Views: 212
Posted By cravenge
Re: Merry Christmas and a Happy New Year

Try clicking "Reply With Quote" and you'll see...

♫ ♫ ♫♫♫♫♫♫♫♫ ♫♫♫♫♫♫ ♫♫♫♫♫♫ ♫ ♫
♫ ♫ ♫ ♫ ♫ ♫ ♫ ♫ ♫ ♫ ♫
♫ ♫ ♫ ♫ ♫ ...
Forum: Plugins 12-25-2017, 10:06
Replies: 6
Views: 482
Posted By cravenge
Re: [L4D2] Karma Ride

An update has been posted! Please check the changelog for further details.
Forum: Plugins 12-25-2017, 09:53
Replies: 6
Views: 482
Posted By cravenge
Re: [L4D2] Karma Ride

That's why I'm figuring a way to prevent this scenario. Like in Karma Charge, there are times where a charger is trying to annihilate a survivor but fails because good luck comes in the way.

Bad...
Forum: Plugins 12-25-2017, 07:29
Replies: 6
Views: 482
Posted By cravenge
Re: [L4D2] Karma Ride

But by doing that, the karma would be considered useless since the jockey's victim is already dead.
The next update got it covered.
Forum: Plugin/Gameplay Ideas and Requests 12-24-2017, 23:26
Replies: 17
Views: 512
Posted By cravenge
Re: [L4D2] Anti-Wallhack Simple Idea

Okay, I've corrected the code to your liking. You might want to take a look at it.
Forum: Plugin/Gameplay Ideas and Requests 12-24-2017, 22:51
Replies: 17
Views: 512
Posted By cravenge
Re: [L4D2] Anti-Wallhack Simple Idea

Thanks for the clarification, SilentBr.

One thing I have to say about your killer, though, it's obvious he/she's using aimbot, an addon which provides that cheat, or a script that he/she can run...
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