Raised This Month: $32 Target: $400
 8% 

Showing results 1 to 25 of 113
Search took 0.01 seconds.
Search: Posts Made By: protext
Forum: Source Servers (SRCDS) 03-26-2017, 15:49
Replies: 5
Views: 1,429
Posted By protext
Re: sv_pure is still set to 2

Alright thanks but I just found out that my console gives me two different values.
If I use "sm_rcon sv_pure" the value is -1 and if I just use sv_pure the value is 2.

I'm confused.
Forum: Source Servers (SRCDS) 03-26-2017, 14:44
Replies: 5
Views: 1,429
Posted By protext
Re: sv_pure is still set to 2

So? How can I solve this if the server cfg is loaded after the vpks?
Forum: General 03-26-2017, 14:40
Replies: 5
Views: 3,169
Posted By protext
Re: Is sourcemod auto updating?

There is a Wiki page for this topic:
https://wiki.alliedmods.net/Upgrading_sourcemod
Forum: Source Servers (SRCDS) 03-26-2017, 14:35
Replies: 5
Views: 1,429
Posted By protext
sv_pure is still set to 2

Hi,

I've set sv_pure to -1 in my server.cfg but the server still sets it to 2.
Maybe there was a change to the pure system I didn't noticed. Does
anyone have a solution?

Thanks in advance!...
Forum: TF2Items 09-19-2016, 10:48
Replies: 8
Views: 5,260
Posted By protext
Download removed?

Hi.

If I'm trying to download tf2items from the original post the domain doesn't exists anymore.

Is there any new download link I couldn't find?

--------------
Protext
Forum: Plugin/Gameplay Ideas and Requests 09-10-2015, 15:52
Replies: 1
Views: 528
Posted By protext
Forum: VSH / Freak Fortress 09-09-2015, 17:02
Replies: 3,020
Views: 936,261
Posted By protext
Re: Freak Fortress 2 1.10.6 Released

[freak_fortress_2.smx] [FF2 Bosses] Character bionic_commando is missing file 'sound/freak_fortress_2\bionic_commando\badassengineer_rage.mp3' in section 'sound_ability'!
Looks like there is a error...
Forum: VSH / Freak Fortress 09-09-2015, 16:48
Replies: 3,020
Views: 936,261
Posted By protext
Re: Freak Fortress 2 1.10.6 Released

But for example: "1" "sound\freak_fortress_2\bionic_commando\bionic_commando_theme.mp3"
This has NO capital letters and also don't get downloaded.
Forum: VSH / Freak Fortress 09-09-2015, 16:38
Replies: 3,020
Views: 936,261
Posted By protext
Re: Freak Fortress 2 1.10.6 Released

Hi guys!

I have the problem that some sounds (or other files of bosses) don't get downloaded correctly.
The config is correct and all files exists. The files are in the custom folder AND in the...
Forum: VSH / Freak Fortress 05-26-2015, 12:07
Replies: 320
Views: 138,536
Posted By protext
Re: [BOTH] SHADoW93's Bosses

SourceMod Version Information:
SourceMod Version: 1.7.2-dev+5201
SourcePawn Engine: SourcePawn 1.7, jit-x86 (build 1.7.2-dev+5201)
SourcePawn API: v1 = 4, v2 = 6
Compiled on: May...
Forum: VSH / Freak Fortress 05-25-2015, 18:32
Replies: 320
Views: 138,536
Posted By protext
Re: [BOTH] SHADoW93's Bosses

Don't know why, but the handsome jack boss is not available to choose. Also the files won't download. (Yes the boss is in the characters.cfg)
Forum: VSH / Freak Fortress 05-20-2015, 15:41
Replies: 3,020
Views: 936,261
Posted By protext
Re: Freak Fortress 2 1.10.5 Released

Okey thats very very strange...

Everytime my server.cfg is over 20 lines then the boss have the "ERROR" model.
If the server.cfg is under 20 lines then all models work.... I mean W T F?

We...
Forum: VSH / Freak Fortress 05-18-2015, 11:40
Replies: 3,020
Views: 936,261
Posted By protext
Re: Freak Fortress 2 1.10.5 Released

Yep the default "couldn't find" error:
Failed to load sound "freak_fortress_2\serpentine\serp_crossbrevon.wav", file probably missing from disk/repository

But as I said the files are exists in...
Forum: VSH / Freak Fortress 05-17-2015, 11:09
Replies: 3,020
Views: 936,261
Posted By protext
Re: Freak Fortress 2 1.10.5 Released

Any help please? :bacon!:
Forum: VSH / Freak Fortress 05-16-2015, 11:41
Replies: 3,020
Views: 936,261
Posted By protext
Re: Freak Fortress 2 1.10.5 Released

So you don't have the "ERROR" model problem? What version and what TF2Items version do you use?
Forum: SourceBans / SourceBans++ 05-15-2015, 08:06
Replies: 542
Views: 136,955
Posted By protext
Re: SourceBans 1.5.2F-dev [FORK]

Hi.

I have an admin access problem. Everytime I (or an admin) join I don't get the admin access.
Only if I reload the plugin (soucebans.smx) and then sm_reloadadmins I get my rights.
But if I...
Forum: VSH / Freak Fortress 05-14-2015, 19:24
Replies: 3,020
Views: 936,261
Posted By protext
Re: Freak Fortress 2 1.10.5 Released

Sure I have a FastDL and the download url is set correctly. And as I said the local server with local files (also on the client) did also not worked. So there is no issue on this side.
Forum: VSH / Freak Fortress 05-14-2015, 16:32
Replies: 3,020
Views: 936,261
Posted By protext
Re: Freak Fortress 2 1.10.5 Released

Hi!

I have an weird error: ALL bosses have the huge ERROR model. The path from all models are correct, the clients have the correct models.
Also I created a local server for a few weeks ago to...
Forum: Plugins 03-20-2015, 08:17
Replies: 1,229
Views: 813,345
Posted By protext
Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)

The error log says "[mapchooser_extended.smx] No maps available for vote."

BUT I have maps in all lists:

tf/addons/sourcemod/configs/mapchooser_extended/maps/tf.txt

arena_badlands...
Forum: Plugins 03-19-2015, 09:14
Replies: 1,229
Views: 813,345
Posted By protext
Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)

I got the problem that the vote menu (with the maps to choose) doesn't appear.
It counts to zero but after that noting happen. (since the update I guess)

If I do !revote it says "[SM] A vote is...
Forum: Plugin/Gameplay Ideas and Requests 02-28-2015, 19:08
Replies: 7
Views: 934
Posted By protext
Re: [TF2] [REQ] Bumpercart "checking"

Can you maybe fix this?
Forum: Source Servers (SRCDS) 02-28-2015, 16:03
Replies: 1
Views: 838
Posted By protext
sv_tags - space allowed?

Hi!

Can I add server tags with space?

Like: sv_tags "fun server,custom map,roll the dice"

or do I have to write it like this?
sv_tags "funserver,custommap,rtd,rollthedice"

Thanks in...
Forum: Plugin/Gameplay Ideas and Requests 02-28-2015, 15:51
Replies: 7
Views: 934
Posted By protext
Re: [TF2] [REQ] Bumpercart "checking"

This plugin makes it possible to switch into the other team instantly if you are not in a bumper car...
Forum: Plugin/Gameplay Ideas and Requests 02-24-2015, 07:53
Replies: 7
Views: 934
Posted By protext
Re: [TF2] [REQ] Bumpercart "checking"

Because if the player has the addcond 82 (Bumpercar) then the game doesn't respawn the player.
And in the original doomsday map there is a hardcoded team switch block so that means Valve
didn't...
Forum: Plugin/Gameplay Ideas and Requests 02-23-2015, 11:45
Replies: 7
Views: 934
Posted By protext
[TF2] [REQ] Bumpercart "checking"

Hi!

My friend and I are currently making a map where
players can go to a bumpercart racecourse.

The big problem is if players switch to the other team while
they are on the course, they don't...
Showing results 1 to 25 of 113

 
Forum Jump

All times are GMT -4. The time now is 22:04.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode