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Posts Made By:
HarryPotter
Forum:
Plugins
04-24-2024, 05:08
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Try
L4D_IsMissionFinalMap(true)
/**
* @brief Tells if the Mission (map) is the final map of the campaign
*
* @param anyMap True to return true if any map is a finale, not just the last...
Forum:
Plugins
04-15-2024, 21:31
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]
Check if entity is valid first in BmsGlobalShit.sp
Forum:
Plugins
03-08-2024, 08:50
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.144) [05-Mar-2024]
Download latest sourcemod version
Forum:
Plugins
12-29-2023, 23:17
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.140) [03-Dec-2023]
I suggest you can use sourcemod stable build instead.
Dev Builds are unstable and still in development.
It is generally recommended to run the latest stable build, however, it is not necessarily...
Forum:
Plugins
12-29-2023, 09:00
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.140) [03-Dec-2023]
It's more like the errors come from
tank_throw_si_car_explode.sp
Any source link?
Forum:
Plugins
11-13-2023, 09:54
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.139) [25-Oct-2023]
try downgrade left4dhooks and see if bug still happens
https://github.com/SilvDev/Left4DHooks/commits/main
Forum:
Plugins
11-10-2023, 06:36
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.139) [25-Oct-2023]
did you recently update SourceMod 1.11.0.6934?
Forum:
Plugins
09-20-2023, 02:24
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.136) [05-Sep-2023]
yes, just delete
Forum:
Plugins
06-24-2023, 20:04
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.133) [19-Jun-2023]
LogStackTrace (https://sm.alliedmods.net/new-api/sourcemod/LogStackTrace) may work?
L 06/25/2023 - 08:05:17: [SM] Stack trace requested: Native L4D2_GetSurvivorSetMap should not be used before...
Forum:
Plugins
05-25-2023, 12:06
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.132) [25-May-2023]
update
(1.132) [25-May-2023]
Forum:
Plugins
05-19-2023, 02:57
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.130) [01-May-2023]
Agree. potentially breaking thousands of servers and plugins.
Really? what have they added ?
They just announce two update.
An update has been released for Left 4 Dead 2.
- Fixed a...
Forum:
Plugins
05-08-2023, 18:48
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.130) [01-May-2023]
Any reason why people in 2023 still not willing to update sm 1.11?
Forum:
Plugins
04-16-2023, 15:37
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.129) [31-Mar-2023]
L4D_WarpToValidPositionIfStuck also apply to alive special infected, I have tested.
Forum:
Plugins
03-20-2023, 11:03
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.128) [06-Feb-2023]
He asks "WarpToValidPositionIfStuck" as native I think.
To unstuck player.
Forum:
Plugins
03-11-2023, 01:38
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.128) [06-Feb-2023]
Go to install dedicated server.
https://wiki.alliedmods.net/Installing_SourceMod_(simple)
Forum:
Plugins
03-07-2023, 17:36
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.128) [06-Feb-2023]
Listen server or dedicated server?
It seems like just your game crashed, server crash too?
Forum:
Plugins
11-07-2022, 14:07
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.121) [06-Nov-2022]
Remove DHooks (2.2.0-detours17), and use dhoost from sourcemod v1.11
DHooks (1.11.0.6910): Dynamic Hooks
Forum:
Plugins
11-07-2022, 03:31
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.121) [06-Nov-2022]
I don't have this error in l4d1, can you type in server console?
sm version
sm exts list
Forum:
Plugins
07-27-2022, 04:21
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.110) [15-Jul-2022]
Use "z_spawn mob auto" instead of L4D_ForcePanicEvent.
This won't affect director panic event/map event/alarm car/boomer horde, and can call it multi times to spawn multi hordes
void...
Forum:
Plugins
06-03-2022, 21:40
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.106) [02-Jun-2022]
l4d1 linux
version: 1.106
L 06/04/2022 - 00:14:05: SourceMod error session started
L 06/04/2022 - 00:14:05: Info (map "l4d_vs_smalltown04_mainstreet") (file...
Forum:
Plugins
02-17-2022, 07:42
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.87) [06-Feb-2022]
thank you,
bool IsPlayerStagger(int client)
{
static int m_iQueuedStaggerType = -1;
if( m_iQueuedStaggerType == -1 )
m_iQueuedStaggerType = FindSendPropInfo("CTerrorPlayer",...
Forum:
Plugins
02-17-2022, 03:39
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.87) [06-Feb-2022]
Request: add a new function
// Tells if client is doing stagger behavior
native bool IsClientStagger(int client)
code
Forum:
Plugins
02-02-2022, 12:38
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.86) [02-Feb-2022]
you just need to update left4dhooks.smx, "left4dhooks.l4d1.txt" (L4D1) and "left4dhooks.l4d2.txt" (L4D2) GameData files
no need to recompile all plugins
Forum:
Plugins
02-01-2022, 13:46
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.85) [10-Jan-2022]
thank you, it works now
Forum:
Plugins
01-31-2022, 16:05
Replies:
1,106
[L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]
Views:
436,242
Posted By
HarryPotter
Re: [L4D & L4D2] Left 4 DHooks Direct (1.85) [10-Jan-2022]
Left 4 Dead 1 update broke today. Dick move, valve.
L 02/01/2022 - 04:58:56: [left4dhooks.smx] Failed to load detour "L4DD::CTerrorPlayer::OnShovedBySurvivor_Clone" signature (NIX/1/1.85).
L...
Showing results 1 to 25 of 39
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