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Posts Made By:
Blakes7
Forum:
Plugins
11-10-2015, 20:00
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
DoPe^ This plugin has stopped working sir? Is it easy enough to recompile under the new sourcemod?
Forum:
Plugins
10-03-2015, 01:44
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
Here is my updated VIP Map list configurations!
These Maps are alive and more stable.
Just keeping this MOD active ;)
https://drive.google.com/file/d/0BxTKQazjJAWJVkJRUnNpZHNVR00/view?usp=sharing
Forum:
Plugins
10-01-2015, 22:18
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
Guys this is KEY to making ANY MAP a VIP MAP!
It works on most maps, does not always work though!?
Forum:
Plugins
05-24-2015, 13:15
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
Armyan, here is my startup script, the only other time I have seen this behaviour is if you have SMCTF.smx (Capture the Flag Installed).
sm_play @all VIPCustom.wav
sm plugins load...
Forum:
Plugins
03-12-2015, 09:32
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
Armyan, is this for Source or GO?
What Maps did you try it on?
Do you have many other GameType plugins on your server such as GunGame, DeathMatch, ZombieReloaded etc?
Try downloading and replacing...
Forum:
Plugins
03-11-2015, 15:15
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
Sounds like the MOD is not running, try:
vip_forceload 1 in your map.cfg file.
The Map is an AS_Map right?
If the Map is running Bots and the Bots are the VIP the Map will not end...
Forum:
Plugins
09-21-2014, 21:55
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod Base Install Pack
Here is a VIPMOD Base Install Link to a Zip File in Google Drive:
This is just a Drop and Go to play VIP, it simply puts all the files in the right locations.
The problem I had originally setting...
Forum:
Plugins
08-04-2014, 14:45
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
DoPe^ just a minor point, the bomb still appears on the minimap with the player that originally had the bomb. Is there anyway to make this disappear from the minimap? Nothing "game stopping" just...
Forum:
Plugins
07-24-2014, 11:53
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
Works a treat Sir, I owe you a beer or two!!
I have everything working great now, just have to manually force vip_forceload "0" at Map End!
I have a VIP Rescue Mission on "de_battleship_day"...
Forum:
Plugins
07-21-2014, 12:15
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
DE_Map Configurations for VIP MOD
1. You need the regular (VIPmod.smx) plugin.
2. Add (DoPe^'s) RemoveMapObjectives Plugin. (Enable "vip_forceload" from the .cfg).
3. Stick the maps attachments...
Forum:
Plugins
07-18-2014, 09:07
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
KyleS, one final question if you don't mind sir?
If I put the vip_forceload "0" in my server.cfg file and vip_forceload "1" in my map.cfg file it does not load?
Any understanding as to why? I...
Forum:
Plugins
07-17-2014, 08:48
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
Roger Sir, thanks for getting back, much appreciated!
Forum:
Plugins
07-16-2014, 16:06
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
KyleS I appreciate you are pretty done and dusted with this MOD but I have 20 Maps running on our Server running the VIP MOD. My only real issue it turning the MOD On/Off, do you have a cvar to do...
Forum:
Plugins
07-15-2014, 09:27
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
DoPe^ I have one issue left unresolved:
vip_forceload
I cannot get the vip_forceload 0 at Mapend (are there post mapend configs?) or in the Server.cfg file. If the server.cfg has vip_forceload 0...
Forum:
Plugins
07-14-2014, 20:11
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
DoPe^, I am going to Call you Gandalf, your a Wizard chap ;)
This is Great and covers so many other use cases for CS:S.
I will now setup the server to adopt this and the other MODs that you...
Forum:
Plugins
07-12-2014, 13:10
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
The AS_Maps you can select from !nominate "Vote Feature" yes, but because some Maps the Bots get stuck (i.e. Maps does not end) per your plugin above, I have not included those maps in the vote and...
Forum:
Plugins
07-12-2014, 12:14
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
One other request.
Does anyone now how to make the map end when the time runs out?
If the "Bots" are on the map stuck, the map does not end?
It only Ends when the VIP Escapes, is Killed or all...
Forum:
Plugins
07-12-2014, 12:11
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
Ok, will use the new plugin.
Do you have something similar to remove the Hostages on the Hostie Maps?
I have not got around to configuring any of those yet, but that would be so cool ;)
Thanks...
Forum:
Plugins
07-12-2014, 11:41
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
Here is the Weapons Config File for your Source Menu:
"VIP Set Weapon?"
{
"cmd" "vip_vipweapon #1"
"execute" "server"
"1"
{
"type" "list"
"title" "VIP Set Weapon?"...
Forum:
Plugins
07-12-2014, 11:18
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
Excellent, that worked, thank you DoPe!
Here is my as_inferno.cfg
//as_inferno
//Vip Escapezone
changelevel de_inferno
vip_forceload 1
//T Spawn Fountain
vip_escapezone -1664 611 -66...
Forum:
Plugins
07-11-2014, 16:48
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
Excellent, so I am now creating AS_Maps and I have De_Inferno and De_Piranesi as VIP Maps.
The only problem is the Terrorists still have the bomb? How do you disable the bomb/remove the bomb? I...
Forum:
Plugins
07-07-2014, 12:55
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
Any advice on how to take an existing CS Source Map, say de_inferno, and change it to a VIP Map?
I have no idea on map building!? I love this MOD by the way, thanks ;)
Forum:
Plugins
06-30-2014, 12:31
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
It is running on our server, guess I got Lucky!
We have 10 skins downloaded and running, just added Super Mario ;)
It is a STEAM SERVER: 68.232.182.79
Type: "!nominate" in chat
Select as_italy...
Forum:
Plugins
06-29-2014, 08:47
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
Ok, took me a while but I got this to work ;)
I added this plugin to get Assisination/VIP Maps to work and stop the server from crashing!
http://css.gamebanana.com/tools/download/267
The package...
Forum:
Plugins
06-27-2014, 13:20
Replies:
389
[CS:S] VIPMod
Views:
170,546
Posted By
Blakes7
Re: [CS:S] VIPMod
VIP Models and Maps
Guys, do you have any links to CS Source AS_Maps? I can only find one map that works as_hiekka!?
Also how to set the VIP Model? "vip_vipmodel batman.cfg" as long as batman.cfg...
Showing results 1 to 25 of 25
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