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Search: Posts Made By: finishlast
Forum: Scripting 01-22-2024, 16:01
Replies: 3
Views: 2,238
Posted By finishlast
Re: [L4D] Create Brush Entity

Since I was looking for an answer too and I found one (think I took example from https://github.com/Derpduck/L4D2-Comp-Stripper-Rework/), I thought I post it here.

You can create a vector and then...
Forum: Plugins 12-27-2023, 03:55
Replies: 5
Views: 1,734
Posted By finishlast
Re: [L4D] Ladder Creator (prototype)

stripper

{
"model" "*63"
"normal.z" "0.00"
"normal.y" "0.00"
"normal.x" "0.00"
"team" "2"
"classname" "func_simpleladder"
"origin" "0.00 0.00 0.00"
Forum: Scripting 12-21-2023, 13:14
Replies: 4
Views: 383
Posted By finishlast
Re: L4d player clip question

The blocks are static but instead of changing them via lmp (that im not capable of), I would try to change the player itself.

Change some player survivors netprops maybe to make the engine ignore...
Forum: Scripting 12-21-2023, 11:31
Replies: 4
Views: 383
Posted By finishlast
Re: L4d player clip question

Unfortunately vscripts don't work in L4d1.

Tried to understand the lmp way how Aya Supay opened the back of sacrafice 3rd map but failed.

Atm I teleport players behind the brush and use custom...
Forum: Scripting 12-21-2023, 10:35
Replies: 4
Views: 383
Posted By finishlast
L4d player clip question

Hello,

does anyone know how the game determines if a survivor or an infected is trying to pass a player_clip?

If so, is it possible to change the players flags to appear like something else to...
Forum: Scripting 11-06-2023, 11:29
Replies: 2
Views: 809
Posted By finishlast
Re: L4D1 Hook scoreboard and surpress it completely

No sorry but I would think that would be easier to implement.


OK after further tests I can confirm that this is triggering the campaignscore overlay


public Action:Cmd_showstats(client,...
Forum: Scripting 11-04-2023, 05:24
Replies: 2
Views: 809
Posted By finishlast
L4D1 Hook scoreboard and surpress it completely

Hi,

is it possible to hook the appearance of the l4d scoreboard "campaign score" that you see on map transition and then surpress it from showing? Not hackish like loading next map immidiately...
Forum: Plugin/Gameplay Ideas and Requests 10-29-2023, 10:59
Replies: 2
Views: 753
Posted By finishlast
Re: How to remove blocked invisible walls?

Can delete some blocks with lump files.


There was an altered version of sacrifice part 3 in that thread below but unfortunately it got deleted.

That download included a vpk including nav...
Forum: Plugin/Gameplay Ideas and Requests 10-29-2023, 09:43
Replies: 2
Views: 600
Posted By finishlast
Re: request: A comprensive repository of server/crash/exploit fixes (plugins)

For the spray exploit use silvers fix

https://forums.alliedmods.net/showthread.php?t=323447

Silvers took care of that long time ago.

And as always I would advice to install vote manager,...
Forum: Plugins 10-27-2023, 10:08
Replies: 501
Views: 169,651
Posted By finishlast
Re: [ANY] Little Anti-Cheat

I upgraded from 1.7.1 to 1.7.4 from the github and the server now basically clears the whole (l4d1) infected team every now and then (if the round is long enough for 5 detections).

It banned...
Forum: Plugins 10-17-2023, 15:09
Replies: 14
Views: 4,502
Posted By finishlast
Re: [L4D] Halloween Jumpscare (v0.0.6, 2022-10-19)

Change map one time after activation or change of cvar.

Never found out what is causing it but it's gone after map change.

Changed a bit to at least don't have the insane spawning after...
Forum: Plugins 10-10-2023, 13:49
Replies: 25
Views: 5,893
Posted By finishlast
Re: [L4D & L4D2] Dynamic Common Infected Jump

public void OnPluginStart()
{
SetupSDKCalls();

z_dynamic_jump_debug = CreateConVar("z_dynamic_jump_debug", "0");
z_dynamic_jump_think_interval =...
Forum: Extensions 10-09-2023, 10:24
Replies: 47
Views: 17,722
Posted By finishlast
Forum: Extensions 10-08-2023, 04:22
Replies: 47
Views: 17,722
Posted By finishlast
Re: [L4D2] nb_update_frequency fix (Experimental)

Is this stuck issue exclusely in l4d2 or does it apply to L4d1 also?
Forum: Plugins 10-08-2023, 04:15
Replies: 25
Views: 5,893
Posted By finishlast
Re: [L4D & L4D2] Dynamic Common Infected Jump

Must be out of excitement while I was testing different values. I had a blast testing different values.
First one was commented out in cfg but I didn't copy the #, I changed my post :)
Forum: Plugin/Gameplay Ideas and Requests 10-07-2023, 11:32
Replies: 230
Views: 88,733
Posted By finishlast
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?

Yes a seperate section would be really helpful since the stripper thread itself is just too big to find something.

Btw. I see a lot of custom events here for the l4d2 maps, arent there any good...
Forum: Plugins 10-07-2023, 11:21
Replies: 25
Views: 5,893
Posted By finishlast
Re: [L4D & L4D2] Dynamic Common Infected Jump

I set it to:

sm_cvar z_dynamic_jump_climb_up_range 200
sm_cvar z_dynamic_jump_velocity 600
sm_cvar z_dynamic_jump_chance 100

This is just hilarios when you stand on something like a box and...
Forum: Plugins 10-05-2023, 15:30
Replies: 25
Views: 5,893
Posted By finishlast
Re: [L4D & L4D2] Dynamic Common Infected Jump

Ah, didn't see it got updated, works now, great stuff!
Forum: Plugins 10-04-2023, 12:42
Replies: 12
Views: 1,714
Posted By finishlast
Re: Halloween Random sounds

Think there is a cvar where you can make a random name for the folder instead.

That way it is not important to change the file names.

CreateConVar("halloween_sounds_folder", "halloween_mx"
...
Forum: Plugins 10-04-2023, 10:31
Replies: 25
Views: 5,893
Posted By finishlast
Re: [L4D & L4D2] Dynamic Common Infected Jump

Did anyone test it in L4d1?
I installed the actions extension and compiled the plugin in sm 11.1. I also tried the precompiled one.

When I connect to the server it starts to load and then crashes...
Forum: Metamod:Source Plugins 07-01-2023, 04:40
Replies: 1,843
Views: 1,265,210
Posted By finishlast
Re: Stripper:Source (Updated 2011-04-15)

Is it possible to move the spawn points of survivors? In this case No Mercy map 1
I tried to move info_survivor_position to new locations, later added point_viewcontrol_survivor thought it made a...
Forum: Plugin/Gameplay Ideas and Requests 03-11-2023, 08:59
Replies: 3
Views: 733
Posted By finishlast
Re: [L4D2] Mute the music of the Tank and the Witch

Try
sm_cvar music_manager "0"
in server.cfg

Should disables all music but maybe the custom ones will play.

Just try it out...
Forum: Metamod:Source Plugins 02-27-2023, 10:53
Replies: 1,843
Views: 1,265,210
Posted By finishlast
Re: Stripper:Source (Updated 2011-04-15)

Ah, shit you are right.
It is working now with OnTrigger!

Thank you so much.

Edited original post to working version
Forum: Metamod:Source Plugins 02-26-2023, 09:35
Replies: 1,843
Views: 1,265,210
Posted By finishlast
Re: Stripper:Source (Updated 2011-04-15)

Any idea why this isn't working?
when I trigger_toggle in console I can see it, when I touch it the trigger it disappears as intended but the manhole won't open. What am I missing here?
...
Forum: Scripting 02-20-2023, 11:26
Replies: 1
Views: 1,720
Posted By finishlast
List client vpks?

Is it possible to query client vpks?
I know that it is possible to query certain client cvar values that get activated by bhop plugins and stuff but can you actually list the vpks?

For bhop you...
Showing results 1 to 25 of 296

 
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