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Search: Posts Made By: DDR Khat
Forum: Plugins 10-15-2010, 16:31
Replies: 1,412
Views: 1,115,128
Posted By DDR Khat
Re: [L4D(2)] SuperVersus [1.5.4]

If someone is willing to pick this up and take over support, I'd be more than willing to pass it on.
However, it's much more likely that someone would want to rebuild this plugin from the ground up...
Forum: Plugins 03-10-2010, 12:03
Replies: 1,412
Views: 1,115,128
Posted By DDR Khat
Re: [L4D(2)] SuperVersus [1.5.4]

This plugin, because of the way it works, should be almost completely unaffected by the possible increase in survivor count. As it spawns bots for survivors (For >4) it checks each time that it's not...
Forum: Plugins 02-23-2010, 13:37
Replies: 1,412
Views: 1,115,128
Posted By DDR Khat
Re: [L4D(2)] SuperVersus [1.5.4]

That's what this plugin achieves, Hangender. The title is a bit mis-leading to the actual functionality of the plugin.
Forum: Plugins 02-15-2010, 00:24
Replies: 435
Views: 220,430
Posted By DDR Khat
Re: L4D Director Enforcer

Sorry folks but I am not able to support this plugin anymore.

I no longer have a Left4Dead server to be able to test modifications to update this plugin, and important things have happened to me...
Forum: Plugins 02-15-2010, 00:23
Replies: 1,412
Views: 1,115,128
Posted By DDR Khat
Re: [L4D(2)] SuperVersus [1.5.4]

Sorry folks but I am not able to support this plugin anymore.

I no longer have a Left4Dead server to be able to test modifications to update this plugin, and important things have happened to me...
Forum: Plugins 01-06-2010, 16:45
Replies: 1,412
Views: 1,115,128
Posted By DDR Khat
Re: [L4D(2)] SuperVersus [1.5.4]

I have been investigating into this issue (Albiet, it is not a issue caused by this plugin directly.) And as far as I can tell it is a programming issue that I don't think I can fix (Just like I am...
Forum: Plugins 01-03-2010, 18:33
Replies: 1,412
Views: 1,115,128
Posted By DDR Khat
Re: [L4D(2)] SuperVersus [1.5.4]

Yes. but if you are using L4D2 just set l4d_killreservation to 0. I am aware of this and how to fix it. I'm busy trying to identify a much larger issue.
Forum: Metamod:Source Plugins 12-21-2009, 19:49
Replies: 1,528
Views: 1,715,742
Posted By DDR Khat
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)

Rather than deleting the source code. just change the CVAR for "Kill Reservation" to 0 and that error will go.
Forum: Plugins 12-15-2009, 20:18
Replies: 1,753
Views: 1,010,800
Posted By DDR Khat
Re: [L4D & L4D2] Infected Bots (1.8.7)

I made sure there was a spare, just incase. it does not need 9 if you read the FAQ properly.


Also, why would it having MORE than enough cause this error to arise? that makes no sense...
Forum: Metamod:Source Plugins 12-15-2009, 18:52
Replies: 1,528
Views: 1,715,742
Posted By DDR Khat
Re: L4DToolZ Metamod plugin (l4d1 & l4d2)

Indeed. I've had to change from Left4DownTown to L4DToolZ, simply because it meets my needs more efficiently.
Forum: Plugins 12-15-2009, 18:51
Replies: 1,753
Views: 1,010,800
Posted By DDR Khat
Re: [L4D & L4D2] Infected Bots (1.8.7)

Just to keep you on your toes... that BotTypeNeeded() error is STILL there. (http://infbots.ampaste.net/m65530e56) and it's not that my totals don't "add up" either.
l4d2_infectedbots_boomer_limit...
Forum: Extensions 12-15-2009, 18:46
Replies: 1,227
Views: 879,491
Posted By DDR Khat
Re: [EXTENSION] Left 4 Downtown (0.4.1) - L4D2 is here and supported

According to documentation. It always returns false. So it should not be trying to execute the command. Their documentation is false.
Forum: Extensions 12-15-2009, 17:48
Replies: 1,227
Views: 879,491
Posted By DDR Khat
Re: [EXTENSION] Left 4 Downtown (0.4.1) - L4D2 is here and supported

The new Unreserve is only for L4D2 or is it for both? if it's for just L4D2 I will have to code a mod check and make it execute the appropriate. Please information asap.
Forum: Extensions 12-07-2009, 19:29
Replies: 1,227
Views: 879,491
Posted By DDR Khat
Re: [EXTENSION] Left 4 Downtown (0.3.1) - now with unlocked player slots

Maybe you should look through this thread properly. (http://forums.alliedmods.net/showpost.php?p=996960&postcount=360)
Forum: Plugins 12-07-2009, 11:57
Replies: 1,412
Views: 1,115,128
Posted By DDR Khat
Re: [L4D(2)] SuperVersus [1.5.4]

I cannot understand how you guys are having these troubles. It's a solid Server variable. Unless you guys have some stupid plugin that is locking it whatever then it should be working solidly. I made...
Forum: Plugins 12-06-2009, 12:11
Replies: 1,412
Views: 1,115,128
Posted By DDR Khat
Re: [L4D(2)] SuperVersus [1.5.3]

1.5.4 in the starting post. It definitely fixes this issue. It was a silly oversight on my part.
Forum: Plugins 12-03-2009, 22:24
Replies: 1,412
Views: 1,115,128
Posted By DDR Khat
Re: [L4D(2)] SuperVersus [1.5.3]

If you search for various posts by me (or threads started) you'll find one which contains L4D Cvars. I believe that will provide the information you will seek.
Forum: Plugins 12-03-2009, 16:44
Replies: 1,412
Views: 1,115,128
Posted By DDR Khat
Re: [L4D(2)] SuperVersus [1.5.3]

It should be yes.
however you would see z_tank_health at 6000 (*1.5 from versus, remember!)
Forum: Plugins 12-03-2009, 03:42
Replies: 218
Views: 119,837
Posted By DDR Khat
Re: [L4D] Zombie Havoc

SuperVersus has always supported all game modes (meanwhile not aiming to offer specific functionality to any). I have been tempted to add "Take over bot" functionality for those survivors that've...
Forum: Plugins 12-03-2009, 03:40
Replies: 1,412
Views: 1,115,128
Posted By DDR Khat
Re: [L4D(2)] SuperVersus [1.5.3]

Sometime soon I will sit down and take a close look at your server setup with you, together we will nail this issue.
Forum: Plugins 12-02-2009, 18:56
Replies: 225
Views: 331,294
Posted By DDR Khat
Re: [L4D1/2] bebop - additional coop players (20 players possible)

Not really been a need for the excess bot to get booted. but I suppose it won't be too hard for me to make a cvar to enable this functionality on my plugin sometime.
Forum: Plugins 12-02-2009, 18:51
Replies: 218
Views: 119,837
Posted By DDR Khat
Re: [L4D] Zombie Havoc

I apologise. I must have read completely over both of those at the time (god knows how.) I searched and didn't find a trace of my username. (Finding "DDRKhat" obviously doesn't work when what I...
Forum: Plugins 12-02-2009, 18:46
Replies: 1,412
Views: 1,115,128
Posted By DDR Khat
Re: [L4D(2)] Super Versus

Not quite. Tanks HP in versus is as follows...

z_tank_health (4000)
*
versus_tank_bonus_health (1.5) (This is a Left4Dead1 Cvar, I don't know the name of the one in Left4Dead2 if there is at...
Forum: Plugins 12-02-2009, 10:35
Replies: 197
Views: 189,091
Posted By DDR Khat
Re: [L4D2] Survivor AI Trigger fix

I found that out after a little testing. Thanks for this though, at the very least the bots won't be quite as useless in co-op and I can go against them in co-op if I feel like slaughtering them.
Forum: Plugins 12-02-2009, 09:46
Replies: 1,412
Views: 1,115,128
Posted By DDR Khat
Re: [L4D(2)] SuperVersus [1.5.3]

My apologies. I didn't finish coding the new method. Very sorry.

1.5.3 in the first post. Should be the last of these hotfixes...
Showing results 1 to 25 of 486

 
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