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Forum: Approved Plugins 10-12-2019, 20:40
Replies: 29
Views: 14,674
Posted By terrum
Re: Personal Gravity

Yet for some reason you think I am purposefully wasting your time by using the 'wrong code' on purpose.

Sorry but I have zero interest in helping you right now. Perhaps when I have more time to...
Forum: Approved Plugins 10-12-2019, 20:18
Replies: 29
Views: 14,674
Posted By terrum
Re: Personal Gravity

I don't really want to read your wall of broken English. As I said I've read parts of it and none of it mentions what you claim to be 'how to resolve it my end'.

I told you already I tried it on a...
Forum: Approved Plugins 10-12-2019, 19:42
Replies: 29
Views: 14,674
Posted By terrum
Re: Personal Gravity

That's an awful lot of text for something I can't really give two shits about.

I read through some of it and all I can see is that you are blaming me and or my server for the lack of a functioning...
Forum: Approved Plugins 10-12-2019, 16:30
Replies: 29
Views: 14,674
Posted By terrum
Re: Personal Gravity

Using this (https://forums.alliedmods.net/showpost.php?p=2669147&postcount=19) on my clean CS1.6 installation shows the same error in server console.

L 10/12/2019 - 19:28:18: Invalid CVAR pointer...
Forum: Approved Plugins 10-12-2019, 16:24
Replies: 44
Views: 39,824
Posted By terrum
Re: Fake Death Messages V1.0.1

All good, no more 'Unknown Command' error on CS1.6. Although I thought I'd also mention that the headshot (<hs>) parameter doesn't actually do anything. I think it's meant to add a headshot icon to...
Forum: Approved Plugins 10-12-2019, 13:59
Replies: 29
Views: 14,674
Posted By terrum
Re: Personal Gravity

Tested the latest plugin you uploaded a few posts up on a clean CS1.6 setup, shows 'Unknown Command' and doesn't apply gravity even after respawning. Although it shows the command without issues when...
Forum: Approved Plugins 10-12-2019, 13:47
Replies: 44
Views: 39,824
Posted By terrum
Re: Fake Death Messages V1.0.1

Just to be clear the 'holiday' thing you are referring to isn't a plugin, it is built-in to TFC and only activates on certain dates (TF anniversary day, and Christmas).

I wouldn't be so sure what...
Forum: Approved Plugins 10-12-2019, 12:21
Replies: 44
Views: 39,824
Posted By terrum
Re: Fake Death Messages V1.0.1

As always I hugely commend your work put into reviving old/broken plugins and your contributions to keep this old community thriving :) Thank you so much!

Even though the plugin works fine, it...
Forum: Approved Plugins 10-11-2019, 11:23
Replies: 44
Views: 39,824
Posted By terrum
Re: Fake Death Messages V1.0.1

For me it is just showing a compiling error when trying to 'Get Plugin' on the OP.
Forum: Approved Plugins 10-08-2019, 18:13
Replies: 29
Views: 14,674
Posted By terrum
Re: Personal Gravity

I see. No idea unfortunately, I don't actually need the plugin anymore so diagnosing it is the least of my priorities right now. But I will believe that you fixed it and give you my thanks regardless...
Forum: Approved Plugins 10-08-2019, 15:34
Replies: 29
Views: 14,674
Posted By terrum
Re: Personal Gravity

That's some commendable debugging! I appreciate the great work, but regrettably I'm getting this error when trying your 'TFC tested version'.

L 10/08/2019 - 18:29:04: Invalid CVAR pointer
L...
Forum: Approved Plugins 10-08-2019, 12:07
Replies: 29
Views: 14,674
Posted By terrum
Re: Personal Gravity

Unfortunately it still only activates after death/respawn. I have only tested on TFC so it might be just an issue with that game alone.
Forum: Suggestions / Requests 10-05-2019, 11:01
Replies: 16
Views: 1,026
Posted By terrum
Re: [REQ] Set time & date on server

Not really, as I'm far from a coder, and all that seems to do is convert real time to UNIX time and back. I don't think it will offer any sort of help in terms of what functions need to be found,...
Forum: Suggestions / Requests 10-04-2019, 16:59
Replies: 16
Views: 1,026
Posted By terrum
Re: [REQ] Set time & date on server

No, that's far too extreme of a measure and takes far more resource than necessary to accomplish such a small thing.
Forum: Suggestions / Requests 10-03-2019, 23:46
Replies: 16
Views: 1,026
Posted By terrum
Re: [REQ] Set time & date on server

I assume that would be nearly impossible without source code.

And I'm terrible with 'reverse engineering' software such as HEX editors and memory scanners. Although Cheat Engine has something that...
Forum: Suggestions / Requests 10-03-2019, 23:31
Replies: 16
Views: 1,026
Posted By terrum
Re: [REQ] Set time & date on server

I've considered using faketime as a last resort, but because the server runs on, effectively, an uneditable docker image it would be super hard to get faketime installed on it.

I just thought...
Forum: Suggestions / Requests 10-03-2019, 10:13
Replies: 16
Views: 1,026
Posted By terrum
Re: [REQ] Set time & date on server

Because it's not a 'mod'. It's built in to the game and it does not offer any way of enabling (at least all its features) at will.
Forum: Suggestions / Requests 10-03-2019, 00:25
Replies: 16
Views: 1,026
Posted By terrum
Forum: Suggestions / Requests 10-02-2019, 17:14
Replies: 16
Views: 1,026
Posted By terrum
Re: [REQ] Set time & date on server

That would work too, assuming we can find the function that executes the birthday/christmas modes in order to make it into a command.
Forum: Suggestions / Requests 10-02-2019, 14:38
Replies: 16
Views: 1,026
Posted By terrum
Re: [REQ] Set time & date on server

Not an option unfortunately, because the server is run in a production environment where multiple services rely on accurate time.

Infact I wouldn't even have my home computer set to the incorrect...
Forum: Suggestions / Requests 10-02-2019, 09:51
Replies: 16
Views: 1,026
Posted By terrum
[REQ] Set time & date on server

I need a plugin that can trick the server into thinking it is a certain date and/or time. The reason for this is because TFC has a birthday/christmas mode that automatically activates on certain...
Forum: Approved Plugins 10-01-2019, 11:53
Replies: 1,163
Views: 569,135
Posted By terrum
Re: Sank Sounds (Luke Sankey) (v1.8.4)

It's functional, but definitely hasn't resolved only the first sound being played. Seems to be exactly the same code as the OP, when comparing in Notepad++

Tested on TFC if that is of any help.
Forum: Approved Plugins 09-30-2019, 23:37
Replies: 1,163
Views: 569,135
Posted By terrum
Re: Sank Sounds (Luke Sankey) (v1.8.4)

A fix for it only playing the first sound would be great. Thanks!
Forum: Approved Plugins 09-30-2019, 22:34
Replies: 29
Views: 14,674
Posted By terrum
Re: Personal Gravity

Months later I got this plugin working. It's great but the gravity only seems to change to what you have set it after you die/respawn (on TFC at least anyway).
Forum: Approved Plugins 09-30-2019, 21:28
Replies: 44
Views: 39,824
Posted By terrum
Re: Fake Death Messages V1.0.1

Can we get an updated/working version of this plugin?
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